dolphin-emulator/Source/Plugins
NeoBrainX 4782a8fc5a More CMake work:
- various fixes for using CMake on Windows
- support building external SDL, zlib, CLRun, wxWidgets
- support using precompiled GLew and WiiUse libs on Windows

For what it's worth, I'm not quite sure if I got all the wx files right...
Building with MSVC2008 still doesn't work yet, but is a lot closer now.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6361 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-08 14:04:56 +00:00
..
Plugin_DSP_HLE More CMake work: 2010-11-08 14:04:56 +00:00
Plugin_DSP_LLE More CMake work: 2010-11-08 14:04:56 +00:00
Plugin_VideoDX9 Removed the wait for swap when XFB is used. This fixes flickering in "Fragile Dreams" and "Another Code R". 2010-11-08 08:51:30 +00:00
Plugin_VideoDX11 Removed the wait for swap when XFB is used. This fixes flickering in "Fragile Dreams" and "Another Code R". 2010-11-08 08:51:30 +00:00
Plugin_VideoMerge Allow building without bluetooth support. 2010-10-12 23:39:16 +00:00
Plugin_VideoOGL More CMake work: 2010-11-08 14:04:56 +00:00
Plugin_VideoSoftware InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit. 2010-10-03 04:29:34 +00:00
CMakeLists.txt Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though. 2010-11-01 15:47:02 +00:00