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Dolphin's JITs have a minor terminology problem: The term "fastmem" can refer to either the system of switching between a fast path and a slow path using backpatching, or to the fast path itself. To hopefully make things clearer, I'm adding some new terms, defining the old and new terms as follows: Fastmem: The system of switching from a fast path to a slow path by backpatching when an invalid memory access occurs. Fast access: A code path that accesses guest memory without calling C++ code. Slow access: A code path that accesses guest memory by calling C++ code. |
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.. | ||
AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinNoGUI | ||
DolphinQt | ||
DolphinTool | ||
InputCommon | ||
MacUpdater | ||
UICommon | ||
UpdaterCommon | ||
VideoBackends | ||
VideoCommon | ||
WinUpdater | ||
CMakeLists.txt | ||
DolphinLib.ARM64.props | ||
DolphinLib.props | ||
DolphinLib.vcxproj | ||
DolphinLib.vcxproj.user | ||
DolphinLib.x64.props |