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This function does *not* always convert from UTF-16. It converts from UTF-16 on Windows and UTF-32 on other operating systems. Also renaming UTF8ToUTF16 for consistency, even though it technically doesn't have the same problem since it only was implemented on Windows. |
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.. | ||
CMakeLists.txt | ||
Common.cpp | ||
Common.h | ||
D3DCommon.vcxproj | ||
D3DCommon.vcxproj.filters | ||
Shader.cpp | ||
Shader.h | ||
SwapChain.cpp | ||
SwapChain.h |