dolphin-emulator/Source/Core/Core
shuffle2 95ef785b1f Merge pull request #5537 from sepalani/hle-print-addr
HLE: Improve HLE_GeneralDebugPrint detection
2017-06-05 15:06:55 -07:00
..
Boot DiscIO: Use std::optional in Volume and Blob 2017-06-05 13:26:51 +02:00
ConfigLoaders GameConfigLoader: Fix blank keys for variable sections 2017-05-13 15:22:26 +01:00
Debugger Generate Symbols From RSO Modules added 2017-04-21 00:32:06 +01:00
DSP Merge pull request #5428 from ligfx/makedspdumpconsistent 2017-05-23 14:48:10 +02:00
FifoPlayer FifoDataFile: static_assert that structs are right size 2017-04-25 17:43:37 -07:00
HLE HLE: Improve HLE_GeneralDebugPrint detection 2017-06-04 20:53:14 +01:00
HW Fix minor formatting issues 2017-06-05 02:32:19 +02:00
IOS Fix minor formatting issues 2017-06-05 02:32:19 +02:00
PowerPC Merge pull request #5366 from sepalani/set-sym-size 2017-06-03 19:00:45 +02:00
ActionReplay.cpp
ActionReplay.h
Analytics.cpp
Analytics.h
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Core: Remove unneeded config save 2017-06-03 18:08:50 +02:00
BootManager.h Tools: Load GameCube BIOS added 2017-05-22 22:44:21 +01:00
CMakeLists.txt EXI_DeviceMic: use Cubeb instead of PortAudio 2017-05-27 18:28:56 -07:00
ConfigManager.cpp DiscIO: Use std::optional in Volume and Blob 2017-06-05 13:26:51 +02:00
ConfigManager.h DiscIO: Use std::optional in Volume and Blob 2017-06-05 13:26:51 +02:00
Core.cpp Core: Use RAII for EmuThread shutdown 2017-06-03 19:05:35 +02:00
Core.h
Core.vcxproj upgrade to Windows SDK 10.0.15063.0 2017-05-28 13:37:31 +02:00
Core.vcxproj.filters might as well update yet some more pointless version numbers.. 2017-06-03 18:20:40 -07:00
CoreTiming.cpp
CoreTiming.h JitArm64: Implement timer SPRs 2017-04-25 09:20:09 +01:00
DSPEmulator.cpp DSPHLE: Use unique_ptr for ucodes 2017-05-12 23:55:13 +02:00
DSPEmulator.h
ec_wii.cpp Don't duplicate code for getting paths based on title IDs 2017-05-06 17:45:08 +02:00
ec_wii.h IOS: Reuse more code for crypto operations 2017-05-02 23:49:22 +02:00
GeckoCode.cpp Revert "GeckoCode: install code handler even if no codes are activated" 2017-06-03 22:52:42 +02:00
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h Host: Get rid of Host_SetStartupDebuggingParameters() 2017-05-14 19:12:59 -04:00
HotkeyManager.cpp
HotkeyManager.h
MachineContext.h
MemoryWatcher.cpp
MemoryWatcher.h
MemTools.cpp
MemTools.h
Movie.cpp IOS: Convert the IOS kernel HLE code to a class 2017-04-30 17:18:53 +02:00
Movie.h Remove JITIL 2017-05-19 22:21:07 +02:00
NetPlayClient.cpp
NetPlayClient.h
NetPlayProto.h
NetPlayServer.cpp
NetPlayServer.h
PatchEngine.cpp
PatchEngine.h
State.cpp MSVC: define HAVE_FFMPEG 2017-05-26 00:53:58 -07:00
State.h
TitleDatabase.cpp TitleDatabase: Check game ID length before reading characters 2017-06-03 20:46:57 +02:00
TitleDatabase.h TitleDatabase: Fix header includes 2017-05-22 02:02:04 +02:00
WiiRoot.cpp Don't duplicate code for getting paths based on title IDs 2017-05-06 17:45:08 +02:00
WiiRoot.h