dolphin-emulator/Source/Core/Core
JosJuice 4cd00e366c Get rid of VolumeHandler
VolumeHandler is basically just a wrapper around a single IVolume object.
This change moves that object to DVDInterface, moves the Read32
function to IVolume, and gets rid of the rest of VolumeHandler.
2015-04-05 10:09:48 +02:00
..
Boot Get rid of VolumeHandler 2015-04-05 10:09:48 +02:00
Debugger Make address translation respect the CPU translation mode. 2015-02-11 13:56:22 -08:00
DSP Clean up the intrinsics #ifdef mess 2015-02-24 01:02:36 +01:00
FifoPlayer Make address translation respect the CPU translation mode. 2015-02-11 13:56:22 -08:00
HLE Make address translation respect the CPU translation mode. 2015-02-11 13:56:22 -08:00
HW Get rid of VolumeHandler 2015-04-05 10:09:48 +02:00
IPC_HLE Get rid of VolumeHandler 2015-04-05 10:09:48 +02:00
PowerPC Merge pull request #2209 from magumagu/remove-hle-opcode 2015-03-15 07:13:07 -05:00
ActionReplay.cpp Fix 4.0-5689 regression (AR codes, patches) 2015-03-06 12:26:40 +01:00
ActionReplay.h Fix 4.0-5689 regression (AR codes, patches) 2015-03-06 12:26:40 +01:00
ARDecrypt.cpp Minor consistency changes 2015-01-12 15:18:18 -05:00
ARDecrypt.h
BootManager.cpp Merge pull request #2018 from JosJuice/gameini-region-wildcard 2015-02-21 15:47:57 +01:00
BootManager.h
CMakeLists.txt Get rid of VolumeHandler 2015-04-05 10:09:48 +02:00
ConfigManager.cpp Fix user directories at times doing stupid things. 2015-03-15 09:19:48 -05:00
ConfigManager.h Removed the GC Adapter "Use Thread" option as it was not useful. 2015-03-05 23:30:43 +11:00
Core.cpp Get rid of VolumeHandler 2015-04-05 10:09:48 +02:00
Core.h
Core.vcxproj Get rid of VolumeHandler 2015-04-05 10:09:48 +02:00
Core.vcxproj.filters Get rid of VolumeHandler 2015-04-05 10:09:48 +02:00
CoreParameter.cpp CoreParameter: Refactor game INI code 2015-02-24 20:01:11 +01:00
CoreParameter.h CoreParameter: Refactor game INI code 2015-02-24 20:01:11 +01:00
CoreTiming.cpp Merge pull request #1854 from JosJuice/read-disc-after-delay 2015-02-18 20:35:07 +00:00
CoreTiming.h DVDInterface: Read disc after delay, not before 2015-02-17 14:57:36 +01:00
DSPEmulator.cpp Clean Up 2015-01-24 17:10:21 -06:00
DSPEmulator.h
ec_wii.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
ec_wii.h
GeckoCode.cpp Make address translation respect the CPU translation mode. 2015-02-11 13:56:22 -08:00
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp Fixed a crash on launch which occurred if the hotkeys are not defined and the default hotkeys are loaded. 2015-03-08 20:27:14 +11:00
HotkeyManager.h Fixed the crash that would occur when the Refresh button was pressed in the controllers config. 2015-03-08 20:27:13 +11:00
MachineContext.h
MemTools.cpp Clean Up 2015-01-24 17:10:21 -06:00
MemTools.h
Movie.cpp Change netplay initial gctime to be determined by the hosts initial time 2015-02-25 18:28:26 -08:00
Movie.h VideoCommon: rename efb2tex and efb2ram 2015-02-24 23:10:13 +01:00
NetPlayClient.cpp Fix crash when server's client disconnects. 2015-03-07 04:40:24 -05:00
NetPlayClient.h Added Gui elements in Netplay Setup Diag so a person can choose a traversal server 2015-02-25 18:28:26 -08:00
NetPlayProto.h Change netplay initial gctime to be determined by the hosts initial time 2015-02-25 18:28:26 -08:00
NetPlayServer.cpp Fix crash when server's client disconnects. 2015-03-07 04:40:24 -05:00
NetPlayServer.h Added Gui elements in Netplay Setup Diag so a person can choose a traversal server 2015-02-25 18:28:26 -08:00
PatchEngine.cpp Make address translation respect the CPU translation mode. 2015-02-11 13:56:22 -08:00
PatchEngine.h Fix 4.0-5689 regression (AR codes, patches) 2015-03-06 12:26:40 +01:00
State.cpp Calibrated the GCPad even if the game does not explicitly do so. 2015-03-09 17:07:15 +11:00
State.h