dolphin-emulator/Source/Plugins/Plugin_VideoDX9/Src
Scott Mansell 4d3c41c8a2 Fixed issues with feild ordering.
This commit fixes issues with PAL games which use the incorrect feild
ordering.
We move all code that deals with indivudal fields from the indivudal
video plugins and VideoCommon and make VideoInterface always pass in
the start address of the whole XFB into VideoCommon.
2013-09-23 16:31:27 +12:00
..
D3DBase.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DBase.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DShader.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DShader.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DTexture.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DTexture.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DUtil.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DUtil.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
FramebufferManager.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
FramebufferManager.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
Globals.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
main.cpp Overlay local gameinis over global gameinis instead of copying. 2013-09-14 17:46:41 +02:00
main.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
NativeVertexFormat.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
PerfQuery.cpp Replace ARRAYSIZE macro with another ugly macro. At least this will throw an error for a non-array and won't conflict with Windows macro names. 2013-09-11 19:19:36 -05:00
PerfQuery.h Fix for the hang after close caused by my previews perf queries commit. 2013-04-04 12:53:06 -03:00
PixelShaderCache.cpp Revert wrong indentation of some files. sorry for that one i was really convinced that i read that spaces must be used instead of tabs :) 2013-08-15 15:40:57 -03:00
PixelShaderCache.h Polish shader uid checking. 2013-04-29 21:00:39 +02:00
Render.cpp Fixed issues with feild ordering. 2013-09-23 16:31:27 +12:00
Render.h Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
stdafx.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
stdafx.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureCache.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureCache.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureConverter.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureConverter.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
VertexManager.cpp Revert wrong indentation of some files. sorry for that one i was really convinced that i read that spaces must be used instead of tabs :) 2013-08-15 15:40:57 -03:00
VertexManager.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
VertexShaderCache.cpp Revert wrong indentation of some files. sorry for that one i was really convinced that i read that spaces must be used instead of tabs :) 2013-08-15 15:40:57 -03:00
VertexShaderCache.h Polish shader uid checking. 2013-04-29 21:00:39 +02:00
VideoBackend.h Mark the Direct3D9 backend deprecated. 2013-03-23 23:53:19 +01:00