dolphin-emulator/Source/Core/VideoBackends/Vulkan
TellowKrinkle 9244cded9f VideoBackends:Vulkan: Increase VMA Vulkan Version to 1.2
We now use Vulkan 1.2 if available
2024-10-05 16:51:14 -05:00
..
CMakeLists.txt Properly link against xxhash 2024-07-06 16:56:44 -05:00
CommandBufferManager.cpp VideoBackends:Vulkan: Don't try to present if swapchain acquire failed 2024-10-02 19:22:16 -05:00
CommandBufferManager.h VideoBackends:Vulkan: Wait until we've confirmed a successful AcquireNextImage before marking semaphores used 2024-10-02 19:22:16 -05:00
Constants.h VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available) 2023-10-06 02:17:42 -05:00
ObjectCache.cpp VideoBackends:Vulkan: Consolidate feature checking into one struct 2024-09-05 22:15:29 -05:00
ObjectCache.h
ShaderCompiler.cpp VideoBackends:Multiple: Split up BUG_BROKEN_SUBGROUP_OPS 2024-01-28 23:20:39 -06:00
ShaderCompiler.h
StagingBuffer.cpp
StagingBuffer.h
StateTracker.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
StateTracker.h VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
VideoBackend.h VideoCommon: Pass WindowSystemInfo to InitBackendInfo 2023-06-08 22:07:39 -07:00
VKBoundingBox.cpp VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
VKBoundingBox.h VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
VKGfx.cpp VideoBackends:Vulkan: Don't try to present if swapchain acquire failed 2024-10-02 19:22:16 -05:00
VKGfx.h VideoBackends:Vulkan: Don't try to present if swapchain acquire failed 2024-10-02 19:22:16 -05:00
VKMain.cpp VideoBackends:Vulkan: Consolidate feature checking into one struct 2024-09-05 22:15:29 -05:00
VKPerfQuery.cpp
VKPerfQuery.h
VKPipeline.cpp Vulkan: use EnumMap for blend factor luts (NFC) 2023-11-26 00:36:53 +00:00
VKPipeline.h
VKShader.cpp
VKShader.h
VKStreamBuffer.cpp
VKStreamBuffer.h
VKSwapChain.cpp VideoBackends:Vulkan: Wait until we've confirmed a successful AcquireNextImage before marking semaphores used 2024-10-02 19:22:16 -05:00
VKSwapChain.h VideoBackends:Vulkan: Don't try to present if swapchain acquire failed 2024-10-02 19:22:16 -05:00
VKTexture.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
VKTexture.h
VKVertexFormat.cpp Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
VKVertexFormat.h
VKVertexManager.cpp VideoBackends:Vulkan: Consolidate feature checking into one struct 2024-09-05 22:15:29 -05:00
VKVertexManager.h
VulkanContext.cpp VideoBackends:Vulkan: Use Vulkan 1.2 driverID to detect MoltenVK 2024-09-05 22:15:30 -05:00
VulkanContext.h VideoBackends:Vulkan: Use Vulkan 1.2 driverID to detect MoltenVK 2024-09-05 22:15:30 -05:00
VulkanEntryPoints.inl
VulkanLoader.cpp vulkan: Add line number to vulkan error logger 2024-08-28 17:42:54 -04:00
VulkanLoader.h VideoBackends:Vulkan: Increase VMA Vulkan Version to 1.2 2024-10-05 16:51:14 -05:00