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This reads Steam Deck controls bypassing Steam Input. This allows for access to motion controls as well as independent access to thumb sticks, trackpads, and back grip buttons. |
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.. | ||
Android | ||
DInput | ||
DualShockUDPClient | ||
evdev | ||
ForceFeedback | ||
OSX | ||
Pipes | ||
Quartz | ||
SDL | ||
SteamDeck | ||
Touch | ||
WGInput | ||
Wiimote | ||
Win32 | ||
XInput | ||
Xlib | ||
ControllerInterface.cpp | ||
ControllerInterface.h | ||
CoreDevice.cpp | ||
CoreDevice.h | ||
InputBackend.cpp | ||
InputBackend.h | ||
MappingCommon.cpp | ||
MappingCommon.h |