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Debugger
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GUI/OpenGL: Video debugging window crash fix
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2009-09-07 13:33:40 +00:00 |
GUI
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D3D: Projection hack feature. Have also moved related functions and constant definitions from OGL to VideoCommon, will clean up the code better if it works for D3D.
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2009-09-11 05:50:02 +00:00 |
OS
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get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason. http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters
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2009-09-08 16:07:13 +00:00 |
BPFunctions.cpp
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Linux: Alsa backend for the audio plugins. Didn't succeed in reducing latency though, but hopefully will work better than libao - shouldn't hang weirdly at underruns, I hope, like libao does.
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2009-09-09 21:26:33 +00:00 |
cocoaGL.h
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Fix compile on osx
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2008-12-18 21:40:50 +00:00 |
cocoaGL.m
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osx fixes for nongui and ogl plugin
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2009-05-15 08:55:46 +00:00 |
Config.cpp
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OpenGL: OSD menu live resolution change fixes
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2009-09-06 15:11:21 +00:00 |
Config.h
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OpenGL: OSD menu live resolution change fixes
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2009-09-06 15:11:21 +00:00 |
DLCache.cpp
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Linux: Alsa backend for the audio plugins. Didn't succeed in reducing latency though, but hopefully will work better than libao - shouldn't hang weirdly at underruns, I hope, like libao does.
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2009-09-09 21:26:33 +00:00 |
DLCache.h
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Frameskipping more aggressive (minor speedup, plz report any serious problems). Initial display list cache implementation, disabled for now. Various cleanup.
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2009-08-09 11:03:58 +00:00 |
FramebufferManager.cpp
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GUI: Fixed a double keydown event in the main frame, the double click in the video window (didn't know about CS_DBLCLKS)
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2009-09-06 13:36:05 +00:00 |
FramebufferManager.h
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Moving more things out of GL into VideoCommon...
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2009-09-03 20:37:35 +00:00 |
Globals.h
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GUI/OpenGL: Video debugging window crash fix
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2009-09-07 13:33:40 +00:00 |
GLUtil.cpp
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OGL:
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2009-09-09 20:47:11 +00:00 |
GLUtil.h
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OGL:
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2009-09-09 20:47:11 +00:00 |
GLWindow.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
main.cpp
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removed the failed gltest code
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2009-09-09 19:52:45 +00:00 |
main.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
NativeVertexFormat.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
PixelShaderCache.cpp
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D3D supports setting multiple shader constants at once, so let's add support for that. Very tiny speedup. Also remove the annoying black window in the background when configuring D3D before starting a game. Also make sure to write all values when converting normals - might help the cpu's write gather cache.
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2009-09-12 15:00:08 +00:00 |
PixelShaderCache.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
PostProcessing.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
PostProcessing.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
rasterfont.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
rasterfont.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
Render.cpp
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Fix win32 build and remove a warning from sln.
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2009-09-09 23:19:24 +00:00 |
SConscript
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OGL:
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2009-09-09 20:47:11 +00:00 |
stdafx.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
stdafx.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
TextureConverter.cpp
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Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage.
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2009-09-08 21:16:05 +00:00 |
TextureConverter.h
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Fix screen flickering with frameskip on D3D plugin, also fix occasional hang when turning frameskip off
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2009-09-04 06:09:21 +00:00 |
TextureMngr.cpp
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DiscIO:Fix the includes up Dolphin should now compile.
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2009-09-04 13:46:04 +00:00 |
TextureMngr.h
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Fix screen flickering with frameskip on D3D plugin, also fix occasional hang when turning frameskip off
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2009-09-04 06:09:21 +00:00 |
VertexLoaderManager.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
VertexManager.cpp
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GFX: New GlobalControl system - cleaner way to control hacks and for possible control over other parts of the video code (video debugger control).
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2009-08-15 07:20:37 +00:00 |
VertexManager.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
VertexShaderCache.cpp
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D3D supports setting multiple shader constants at once, so let's add support for that. Very tiny speedup. Also remove the annoying black window in the background when configuring D3D before starting a game. Also make sure to write all values when converting normals - might help the cpu's write gather cache.
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2009-09-12 15:00:08 +00:00 |
VertexShaderCache.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
XFB.cpp
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Moving more things out of GL into VideoCommon...
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2009-09-03 20:37:35 +00:00 |
XFB.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |