dolphin-emulator/Source/Core/VideoBackends
Stenzek 53cf42fb06 D3D11: Fix some cases where render target switches desynced StateManager
This was occuring in certain EFB copy patterns, leaving the textures
unbound for the next draw call.
2016-03-26 00:01:26 +10:00
..
D3D D3D11: Fix some cases where render target switches desynced StateManager 2016-03-26 00:01:26 +10:00
D3D12 Minor fixes to the partial updates code 2016-03-16 22:24:11 +01:00
OGL Copy all layers of textures with CopyRectangleFromTexture 2016-02-14 21:17:06 +01:00
Software VideoSW: Drop SetTevReg for colors. 2016-03-06 11:05:49 +01:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00