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Turns out one of the magic numbers was very magic. The gameid is an ad-hoc comm protocol with HLE_Misc to control the number of times the ICache is reset. |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinQt2 | ||
DolphinWX | ||
InputCommon | ||
UICommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |