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dolphin-emulator
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Source
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Core
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VideoBackends
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D3D12
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Jules Blok
21967b1f6e
VideoBackends: Add a developer option to disable the shader cache.
...
Makes it easier to disable the cache while working on the shaders.
2017-02-19 12:05:44 +01:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
D3D12.vcxproj
D3D12.vcxproj.filters
D3DBase.cpp
D3DBase.h
D3DCommandListManager.cpp
D3DCommandListManager.h
D3DDescriptorHeapManager.cpp
D3DDescriptorHeapManager.h
D3DQueuedCommandList.cpp
D3DQueuedCommandList.h
D3DShader.cpp
D3DShader.h
D3DState.cpp
D3DState.h
D3DStreamBuffer.cpp
D3DStreamBuffer.h
D3DTexture.cpp
D3DTexture.h
D3DUtil.cpp
D3DUtil.h
FramebufferManager.cpp
FramebufferManager.h
main.cpp
NativeVertexFormat.cpp
NativeVertexFormat.h
PerfQuery.cpp
PerfQuery.h
PSTextureEncoder.cpp
PSTextureEncoder.h
Render.cpp
Render.h
ShaderCache.cpp
ShaderCache.h
ShaderConstantsManager.cpp
ShaderConstantsManager.h
StaticShaderCache.cpp
StaticShaderCache.h
TextureCache.cpp
TextureCache.h
TextureEncoder.h
VertexManager.cpp
VertexManager.h
VideoBackend.h
XFBEncoder.cpp
XFBEncoder.h