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dolphin-emulator
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DolphinWX
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nitsuja
0d9e87da18
prevent CLogWindow::UpdateLog from constantly burning through timer objects, because it was allocating memory a lot and making it hard to debug some things. I think this should be faster even in release builds, but any speedup is probably too tiny to measure.
2012-01-01 14:28:21 -08:00
..
Debugger
fix an ascii/wxstring in gamelistctrl, replace fromascii("") with wxemptystring, don't push_back 0 at the end of wstrings
2011-12-22 14:28:12 -08:00
MemoryCards
AboutDolphin.cpp
AboutDolphin.h
ARCodeAddEdit.cpp
ARCodeAddEdit.h
CheatsWindow.cpp
CheatsWindow.h
ConfigMain.cpp
Moved the Audio Throttle option to the Framelimit drop-down. The Audio Throttle should never be used alongside the frame limiter as that can cause audio sync issues.
2012-01-01 14:32:54 +11:00
ConfigMain.h
Moved the Audio Throttle option to the Framelimit drop-down. The Audio Throttle should never be used alongside the frame limiter as that can cause audio sync issues.
2012-01-01 14:32:54 +11:00
FifoPlayerDlg.cpp
FifoPlayerDlg.h
Frame.cpp
fix for an un-threadsafe call to UpdateGUI (oops)
2011-12-18 20:38:54 -08:00
Frame.h
update ui after savestate load (because loading a savestate can affect whether certain items should be grayed out in the menu)
2011-12-18 01:15:59 -08:00
FrameAui.cpp
FrameTools.cpp
fix the read-only menu item being disabled when emulation is paused (the hotkey was fine but I guess some people still use the menu)
2011-12-19 16:38:07 -08:00
GameListCtrl.cpp
fix an ascii/wxstring in gamelistctrl, replace fromascii("") with wxemptystring, don't push_back 0 at the end of wstrings
2011-12-22 14:28:12 -08:00
GameListCtrl.h
Adding more drama to the git history.
2011-12-18 13:58:44 +01:00
GCMicDlg.cpp
GCMicDlg.h
GeckoCodeDiag.cpp
GeckoCodeDiag.h
Globals.h
HotkeyDlg.cpp
HotkeyDlg.h
InputConfigDiag.cpp
InputConfigDiag.h
InputConfigDiagBitmaps.cpp
ISOFile.cpp
restore wii sorting order by using the ascii string from the banner instead of the iso file
2011-12-22 15:53:41 -08:00
ISOFile.h
add wstring name(s)/description to the cachefile, use when available in gamelist and properties window
2011-12-18 22:01:46 -08:00
ISOProperties.cpp
cleanup: merge handling of ntsc/pal games in gamelist/isoproperties
2011-12-20 02:19:46 -08:00
ISOProperties.h
Bounding Box bugfixes.
2011-10-28 21:12:12 +01:00
LogConfigWindow.cpp
LogConfigWindow.h
LogWindow.cpp
prevent CLogWindow::UpdateLog from constantly burning through timer objects, because it was allocating memory a lot and making it hard to debug some things. I think this should be faster even in release builds, but any speedup is probably too tiny to measure.
2012-01-01 14:28:21 -08:00
LogWindow.h
prevent CLogWindow::UpdateLog from constantly burning through timer objects, because it was allocating memory a lot and making it hard to debug some things. I think this should be faster even in release builds, but any speedup is probably too tiny to measure.
2012-01-01 14:28:21 -08:00
Main.cpp
Possible fix for random crashes with plenty of games(like Mario Galaxy) and issue 4568 (please test).
2011-10-19 21:03:08 +03:00
Main.h
MainNoGUI.cpp
MemcardManager.cpp
fix shift-jis conversion on linux, and check for the codepage on windows in the memorycard manager like everywhere else
2011-12-20 01:35:12 -08:00
MemcardManager.h
NetWindow.cpp
NetWindow.h
PatchAddEdit.cpp
PatchAddEdit.h
PHackSettings.cpp
PHackSettings.h
stdafx.cpp
stdafx.h
TASInputDlg.cpp
TASInputDlg.h
UDPConfigDiag.cpp
UDPConfigDiag.h
VideoConfigDiag.cpp
VideoConfigDiag.h
WiimoteConfigDiag.cpp
WiimoteConfigDiag.h
WXInputBase.cpp
WXInputBase.h
WxUtils.cpp
WxUtils.h
X11Utils.cpp
X11Utils.h