dolphin-emulator/Source/Core/VideoBackends/OGL
2017-01-23 03:53:38 -05:00
..
BoundingBox.cpp DriverDetails: Make the bug identifiers humanly readable. 2016-10-31 15:02:08 +01:00
BoundingBox.h
CMakeLists.txt
FramebufferManager.cpp VideoBackendBase: Convert EFBAccessType into an enum class 2017-01-23 03:53:38 -05:00
FramebufferManager.h
main.cpp OGL: Support full-resolution frame dumping 2016-11-28 21:54:56 +10:00
NativeVertexFormat.cpp
OGL.vcxproj
OGL.vcxproj.filters
PerfQuery.cpp
PerfQuery.h
PostProcessing.cpp OGL: Support full-resolution frame dumping 2016-11-28 21:54:56 +10:00
PostProcessing.h
ProgramShaderCache.cpp VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
ProgramShaderCache.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
RasterFont.cpp Change RasterFont static const names 2016-12-24 11:58:07 -05:00
RasterFont.h
Render.cpp VideoBackendBase: Convert EFBAccessType into an enum class 2017-01-23 03:53:38 -05:00
Render.h OGL: Use VideoCommon blend state for framebuffer configuration. 2017-01-06 14:01:39 +01:00
SamplerCache.cpp
SamplerCache.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
StreamBuffer.cpp Common: Add alignment header 2016-12-06 20:33:53 +01:00
StreamBuffer.h
TextureCache.cpp TextureCache: Drop unused parameter in backend API. 2016-12-26 22:10:32 +01:00
TextureCache.h TextureCache: Drop unused parameter in backend API. 2016-12-26 22:10:32 +01:00
TextureConverter.cpp TextureCache: Extract BP enum check to VideoCommon. 2016-12-26 22:10:21 +01:00
TextureConverter.h TextureCache: Extract BP enum check to VideoCommon. 2016-12-26 22:10:21 +01:00
VertexManager.cpp VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
VertexManager.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
VideoBackend.h