dolphin-emulator/Source/Core/VideoCommon
2014-09-29 22:07:16 -04:00
..
AVIDump.cpp
AVIDump.h
BPFunctions.cpp Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
BPFunctions.h Remove some unnecessary semicolons 2014-09-11 13:05:31 -04:00
BPMemory.cpp Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
BPMemory.h Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
BPStructs.cpp Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
BPStructs.h Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
CMakeLists.txt
CommandProcessor.cpp Merge pull request #1144 from skidau/fifo-linked 2014-09-29 13:52:33 +10:00
CommandProcessor.h Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
ConstantManager.h
CPMemory.cpp Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state. 2014-09-28 21:25:06 -04:00
CPMemory.h Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state. 2014-09-28 21:25:06 -04:00
DataReader.h Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
Debugger.cpp
Debugger.h Remove some unnecessary semicolons 2014-09-11 13:05:31 -04:00
DriverDetails.cpp
DriverDetails.h
Fifo.cpp ReadDataFromFifo is always called with len = 32. Remove the parameter to enable optimizations. 2014-09-29 22:07:16 -04:00
Fifo.h Add a central variable g_want_determinism which controls whether to try to make things deterministic. 2014-09-28 21:34:31 -04:00
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp VideoCommon: Fix function casing in FrameBufferManagerBase 2014-09-20 14:54:59 -04:00
FramebufferManagerBase.h VideoCommon: Fix function casing in FrameBufferManagerBase 2014-09-20 14:54:59 -04:00
HiresTextures.cpp Allow custom textures to load from unicode paths. 2014-09-22 12:51:30 -04:00
HiresTextures.h Remove some unnecessary semicolons 2014-09-11 13:05:31 -04:00
ImageWrite.cpp
ImageWrite.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
IndexGenerator.cpp Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
IndexGenerator.h
LightingShaderGen.h
LookUpTables.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
MainBase.cpp Add a central variable g_want_determinism which controls whether to try to make things deterministic. 2014-09-28 21:34:31 -04:00
MainBase.h
NativeVertexFormat.h Switch to an unordered_map as a micro-optimization. 2014-09-28 21:23:29 -04:00
OnScreenDisplay.cpp Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
OnScreenDisplay.h
OpcodeDecoding.cpp Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
OpcodeDecoding.h Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
PixelEngine.h
PixelShaderGen.cpp Fixed the "Undeclared identifier: uv0" OpenGL shader compile error that appears in NBA2K11. 2014-09-24 00:10:45 +10:00
PixelShaderGen.h
PixelShaderManager.cpp GPU: Only load the relevant color components upon writes to the tev color registers. 2014-09-21 10:38:22 +02:00
PixelShaderManager.h GPU: Only load the relevant color components upon writes to the tev color registers. 2014-09-21 10:38:22 +02:00
PostProcessing.cpp
PostProcessing.h
RenderBase.cpp WIP XFB scaling. 2014-09-19 12:33:15 -05:00
RenderBase.h WIP XFB scaling. 2014-09-19 12:33:15 -05:00
sfont.inc
ShaderGenCommon.h
Statistics.cpp
Statistics.h
TextureCacheBase.cpp TextureDecoder: Pass the TLUT address straight into the texture decoder 2014-09-04 18:36:57 -07:00
TextureCacheBase.h
TextureConversionShader.cpp Rename Log2 and add IsPow2 to MathUtils for future use 2014-09-08 20:15:45 -07:00
TextureConversionShader.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
TextureDecoder.h TextureDecoder: Pass the TLUT address straight into the texture decoder 2014-09-04 18:36:57 -07:00
TextureDecoder_Common.cpp Fix build failing when disabling precompiled headers. 2014-09-19 18:17:51 -04:00
TextureDecoder_Generic.cpp Fix build failing when disabling precompiled headers. 2014-09-19 18:17:51 -04:00
TextureDecoder_x64.cpp Fix build failing when disabling precompiled headers. 2014-09-19 18:17:51 -04:00
VertexLoader.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
VertexLoader.h Switch to an unordered_map as a micro-optimization. 2014-09-28 21:23:29 -04:00
VertexLoader_Color.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
VertexLoader_Color.h
VertexLoader_Normal.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
VertexLoader_Normal.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
VertexLoader_Position.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
VertexLoader_TextCoord.h
VertexLoaderManager.cpp Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state. 2014-09-28 21:25:06 -04:00
VertexLoaderManager.h Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state. 2014-09-28 21:25:06 -04:00
VertexManagerBase.cpp Added a xf.numtexgen != bp.numtextgen error log if there is a mismatch detected. 2014-09-24 10:46:09 +10:00
VertexManagerBase.h Remove some unnecessary semicolons 2014-09-11 13:05:31 -04:00
VertexShaderGen.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
VertexShaderGen.h
VertexShaderManager.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
VertexShaderManager.h
VideoBackendBase.cpp
VideoBackendBase.h Add a central variable g_want_determinism which controls whether to try to make things deterministic. 2014-09-28 21:34:31 -04:00
VideoCommon.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
VideoCommon.vcxproj
VideoCommon.vcxproj.filters
VideoConfig.cpp Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
VideoConfig.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
VideoState.cpp Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state. 2014-09-28 21:25:06 -04:00
VideoState.h
XFMemory.cpp
XFMemory.h Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
XFStructs.cpp Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
XFStructs.h