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AVIDump.cpp
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AVIDump.h
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BPFunctions.cpp
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
BPFunctions.h
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Remove some unnecessary semicolons
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2014-09-11 13:05:31 -04:00 |
BPMemory.cpp
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
BPMemory.h
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
BPStructs.cpp
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
BPStructs.h
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
CMakeLists.txt
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CommandProcessor.cpp
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Merge pull request #1144 from skidau/fifo-linked
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2014-09-29 13:52:33 +10:00 |
CommandProcessor.h
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
ConstantManager.h
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CPMemory.cpp
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Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state.
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2014-09-28 21:25:06 -04:00 |
CPMemory.h
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Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state.
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2014-09-28 21:25:06 -04:00 |
DataReader.h
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
Debugger.cpp
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Debugger.h
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Remove some unnecessary semicolons
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2014-09-11 13:05:31 -04:00 |
DriverDetails.cpp
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DriverDetails.h
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Fifo.cpp
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ReadDataFromFifo is always called with len = 32. Remove the parameter to enable optimizations.
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2014-09-29 22:07:16 -04:00 |
Fifo.h
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Add a central variable g_want_determinism which controls whether to try to make things deterministic.
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2014-09-28 21:34:31 -04:00 |
FPSCounter.cpp
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FPSCounter.h
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FramebufferManagerBase.cpp
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VideoCommon: Fix function casing in FrameBufferManagerBase
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2014-09-20 14:54:59 -04:00 |
FramebufferManagerBase.h
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VideoCommon: Fix function casing in FrameBufferManagerBase
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2014-09-20 14:54:59 -04:00 |
HiresTextures.cpp
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Allow custom textures to load from unicode paths.
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2014-09-22 12:51:30 -04:00 |
HiresTextures.h
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Remove some unnecessary semicolons
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2014-09-11 13:05:31 -04:00 |
ImageWrite.cpp
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ImageWrite.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
IndexGenerator.cpp
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
IndexGenerator.h
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LightingShaderGen.h
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LookUpTables.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
MainBase.cpp
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Add a central variable g_want_determinism which controls whether to try to make things deterministic.
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2014-09-28 21:34:31 -04:00 |
MainBase.h
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NativeVertexFormat.h
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Switch to an unordered_map as a micro-optimization.
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2014-09-28 21:23:29 -04:00 |
OnScreenDisplay.cpp
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
OnScreenDisplay.h
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OpcodeDecoding.cpp
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
OpcodeDecoding.h
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
PerfQueryBase.cpp
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PerfQueryBase.h
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PixelEngine.cpp
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
PixelEngine.h
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PixelShaderGen.cpp
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Fixed the "Undeclared identifier: uv0" OpenGL shader compile error that appears in NBA2K11.
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2014-09-24 00:10:45 +10:00 |
PixelShaderGen.h
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PixelShaderManager.cpp
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GPU: Only load the relevant color components upon writes to the tev color registers.
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2014-09-21 10:38:22 +02:00 |
PixelShaderManager.h
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GPU: Only load the relevant color components upon writes to the tev color registers.
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2014-09-21 10:38:22 +02:00 |
PostProcessing.cpp
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PostProcessing.h
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RenderBase.cpp
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WIP XFB scaling.
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2014-09-19 12:33:15 -05:00 |
RenderBase.h
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WIP XFB scaling.
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2014-09-19 12:33:15 -05:00 |
sfont.inc
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ShaderGenCommon.h
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Statistics.cpp
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Statistics.h
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TextureCacheBase.cpp
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TextureDecoder: Pass the TLUT address straight into the texture decoder
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2014-09-04 18:36:57 -07:00 |
TextureCacheBase.h
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TextureConversionShader.cpp
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Rename Log2 and add IsPow2 to MathUtils for future use
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2014-09-08 20:15:45 -07:00 |
TextureConversionShader.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
TextureDecoder.h
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TextureDecoder: Pass the TLUT address straight into the texture decoder
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2014-09-04 18:36:57 -07:00 |
TextureDecoder_Common.cpp
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Fix build failing when disabling precompiled headers.
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2014-09-19 18:17:51 -04:00 |
TextureDecoder_Generic.cpp
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Fix build failing when disabling precompiled headers.
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2014-09-19 18:17:51 -04:00 |
TextureDecoder_x64.cpp
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Fix build failing when disabling precompiled headers.
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2014-09-19 18:17:51 -04:00 |
VertexLoader.cpp
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Mechanical changes to move most CP state to a struct rather than separate globals.
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2014-09-28 21:23:29 -04:00 |
VertexLoader.h
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Switch to an unordered_map as a micro-optimization.
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2014-09-28 21:23:29 -04:00 |
VertexLoader_Color.cpp
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Mechanical changes to move most CP state to a struct rather than separate globals.
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2014-09-28 21:23:29 -04:00 |
VertexLoader_Color.h
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VertexLoader_Normal.cpp
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Mechanical changes to move most CP state to a struct rather than separate globals.
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2014-09-28 21:23:29 -04:00 |
VertexLoader_Normal.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
VertexLoader_Position.cpp
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Mechanical changes to move most CP state to a struct rather than separate globals.
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2014-09-28 21:23:29 -04:00 |
VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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Mechanical changes to move most CP state to a struct rather than separate globals.
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2014-09-28 21:23:29 -04:00 |
VertexLoader_TextCoord.h
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VertexLoaderManager.cpp
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Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state.
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2014-09-28 21:25:06 -04:00 |
VertexLoaderManager.h
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Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state.
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2014-09-28 21:25:06 -04:00 |
VertexManagerBase.cpp
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Added a xf.numtexgen != bp.numtextgen error log if there is a mismatch detected.
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2014-09-24 10:46:09 +10:00 |
VertexManagerBase.h
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Remove some unnecessary semicolons
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2014-09-11 13:05:31 -04:00 |
VertexShaderGen.cpp
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Mechanical changes to move most CP state to a struct rather than separate globals.
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2014-09-28 21:23:29 -04:00 |
VertexShaderGen.h
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VertexShaderManager.cpp
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Mechanical changes to move most CP state to a struct rather than separate globals.
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2014-09-28 21:23:29 -04:00 |
VertexShaderManager.h
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VideoBackendBase.cpp
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VideoBackendBase.h
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Add a central variable g_want_determinism which controls whether to try to make things deterministic.
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2014-09-28 21:34:31 -04:00 |
VideoCommon.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
VideoCommon.vcxproj
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VideoCommon.vcxproj.filters
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VideoConfig.cpp
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
VideoConfig.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
VideoState.cpp
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Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state.
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2014-09-28 21:25:06 -04:00 |
VideoState.h
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XFMemory.cpp
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XFMemory.h
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
XFStructs.cpp
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
XFStructs.h
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