dolphin-emulator/Source/Core/Core
Ryan Houdek 6e503bebc4 Add a stubbed GCAdapter namespace.
This cleans up a bunch of #ifdef checks in places.
2016-01-06 00:57:08 -06:00
..
Boot VI: set the JP bit of VI's DTV reg when needed 2015-12-31 05:36:29 +08:00
Debugger WII_IPC_HLE_Device_usb: const correctness for function parameters 2015-12-05 16:14:37 -05:00
DSP DSPCore: Prefix globals with g_ 2015-12-29 10:40:44 -05:00
FifoPlayer FifoAnalyzer: Fix a few warnings that visual studio missed. 2015-12-28 20:20:30 +13:00
HLE Common: Remove other Common prefixed headers from Common.h 2015-09-26 18:51:58 -04:00
HW Add a stubbed GCAdapter namespace. 2016-01-06 00:57:08 -06:00
IPC_HLE Merge pull request #3362 from lioncash/memory 2015-12-22 06:39:12 -05:00
PowerPC Merge pull request #3408 from Tilka/fcmp 2016-01-04 22:19:32 -05:00
ActionReplay.cpp Merge pull request #3067 from JosJuice/cheat-manager-regression 2015-12-02 14:08:32 +01:00
ActionReplay.h Fix Cheat Manager not saving created codes 2015-09-19 17:20:16 +02:00
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Merge pull request #3250 from JosJuice/loadgameini-condition 2015-12-22 13:24:09 +13:00
BootManager.h
CMakeLists.txt Make the Wii U Gamecube adapter work with less magic. 2016-01-05 13:44:37 -06:00
ConfigManager.cpp Fix GCPad recalibration shortcut. 2016-01-06 00:41:00 -06:00
ConfigManager.h Fix GCPad recalibration shortcut. 2016-01-06 00:41:00 -06:00
Core.cpp Move SI_GCAdapter over to InputCommon 2016-01-05 13:44:37 -06:00
Core.h Synchronize DVDInterface::ChangeDisc with the CPU thread properly. 2015-11-03 12:42:05 +01:00
Core.vcxproj Make the Wii U Gamecube adapter work with less magic. 2016-01-05 13:44:37 -06:00
Core.vcxproj.filters Make the Wii U Gamecube adapter work with less magic. 2016-01-05 13:44:37 -06:00
CoreTiming.cpp Partially revert "General: Toss out PRI macro usage" 2015-09-11 09:49:00 -04:00
CoreTiming.h CoreTiming: remove unused functions 2015-08-26 15:40:15 +02:00
DSPEmulator.cpp
DSPEmulator.h
ec_wii.cpp Merge pull request #3091 from Tilka/mbedtls 2015-10-03 18:00:58 -07:00
ec_wii.h
GeckoCode.cpp
GeckoCode.h GeckoCode: Remove GetAddress function prototype 2015-07-28 22:10:39 -04:00
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp Added hotkey for toggling the crop setting 2016-01-04 10:10:49 -05:00
HotkeyManager.h Added hotkey for toggling the crop setting 2016-01-04 10:10:49 -05:00
MachineContext.h
MemoryWatcher.cpp Fix building with PCH disabled. 2016-01-01 10:26:15 -06:00
MemoryWatcher.h Allow MemoryWatcher to follow pointers 2015-12-30 19:10:31 -08:00
MemTools.cpp Include unistd.h in memtools.cpp to fix nopch 2015-10-09 11:08:17 +02:00
MemTools.h
Movie.cpp Movie: Fix "Pause at End of Movie" for wii games. 2015-12-30 23:11:40 -05:00
Movie.h State/Movie: Use char instead of u8 for game ID 2015-11-28 09:36:48 +01:00
NetPlayClient.cpp Merge pull request #2873 from lioncash/netleaks 2015-09-16 21:56:17 +02:00
NetPlayClient.h General: Remove unimplemented function prototypes 2015-09-05 22:01:07 -04:00
NetPlayProto.h NetPlay: Use std::array for the pad mappings 2015-08-16 00:08:09 -04:00
NetPlayServer.cpp Merge pull request #2876 from CastellaFactory/master 2015-12-02 14:20:47 +01:00
NetPlayServer.h Add missing override specifiers 2015-09-05 22:40:19 -04:00
PatchEngine.cpp
PatchEngine.h
State.cpp Blocked netplay users from desyncing by messing with savestates. 2015-12-31 18:50:45 -06:00
State.h State/Movie: Use char instead of u8 for game ID 2015-11-28 09:36:48 +01:00