dolphin-emulator/Source/Core
Glenn Rice 7135dba54e Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line.
Also, don't check to see if a directory is a wad file.  They aren't.  This removes an annoying and invalid debug assertion with the debug build.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7682 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-18 01:47:55 +00:00
..
AudioCommon Since LLE can now output at 48kHz, adjust the audio dumper so that it will respect the set sample rate for LLE as well as HLE. This fixes audio dumping for LLE at 48kHz. 2011-05-28 23:32:11 +00:00
Common vs2010: build dsptool again 2011-07-17 08:38:08 +00:00
Core Apply (a variation of) the first patch attached to issue 4608. This should limit the amount of ACL packet loss due to the 200Hz timing (which is now 150Hz if you disable Wiimote Speaker) and the handling of the ACL pool when it's occasionally full (which this improves by dropping one packet instead of letting the "pointers" overlap which would make packets unreachable). 2011-07-12 15:49:08 +00:00
DiscIO Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line. 2011-07-18 01:47:55 +00:00
DolphinWX Add a new type of message box (CRITICAL style) which can not be disabled. Then use that message box to display shader compilation errors in the OpenGL backend to maintain consistency with the behaviour of the DirectX backends. 2011-07-15 14:49:34 +00:00
InputCommon Apply the simple NULL-checking patch from issue 4311. 2011-06-15 12:50:47 +00:00
VideoCommon added 1.5x, 2.5x, 4x internal resolution 2011-07-05 01:11:03 +00:00
CMakeLists.txt Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00