dolphin-emulator/Source/Core/AudioCommon/CubebUtils.h
2025-04-24 01:10:20 +04:00

43 lines
916 B
C++

// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <functional>
#include <memory>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
#ifdef _WIN32
#include "Common/WorkQueueThread.h"
#endif
struct cubeb;
namespace CubebUtils
{
std::shared_ptr<cubeb> GetContext();
std::vector<std::pair<std::string, std::string>> ListInputDevices();
const void* GetInputDeviceById(std::string_view id);
// Helper used to handle Windows COM library for cubeb WASAPI backend
class CoInitSyncWorker
{
public:
using FunctionType = std::function<void()>;
CoInitSyncWorker(std::string_view worker_name);
~CoInitSyncWorker();
bool Execute(FunctionType f);
#ifdef _WIN32
private:
Common::WorkQueueThread<FunctionType> m_work_queue;
bool m_coinit_success = false;
bool m_should_couninit = false;
#endif
};
} // namespace CubebUtils