dolphin-emulator/Source/Core
iwubcode 79648e1c24 VideoCommon: revert max pixel shader samplers back to 8 for Android devices.
It was reported that some games (Zelda Wind Waker and Zelda Twilight Princess but others may also exhibit the issue) have graphical issues with the max pixel samplers set to 16 on some Android devices (ex: Pixel6); since this was increased for a performance heavy feature (custom shaders) just disable it for now.  In the future, this could be handled more elegantly
2023-12-21 00:36:44 -06:00
..
AudioCommon
Common JitArm64: Improve codegen in ANDI2R and friends 2023-12-17 18:13:32 +01:00
Core Merge pull request #12451 from lioncash/fifo 2023-12-20 12:45:38 +00:00
DiscIO RiivolutionParser: Remove usages of global system accessor 2023-12-12 12:48:40 -05:00
DolphinNoGUI
DolphinQt VideoCommon/Fifo: Pass system instance through FifoManager constructor 2023-12-18 22:03:25 -05:00
DolphinTool Tool/Header: Add JSON output mode; game data 2023-11-28 08:49:28 +00:00
InputCommon Merge pull request #12399 from lioncash/erasing 2023-12-12 20:54:52 +00:00
MacUpdater
UICommon UICommon: Remove global system accessor in TriggerSTMPowerEvent() 2023-12-18 19:17:16 -05:00
UpdaterCommon
VideoBackends VideoCommon: revert max pixel shader samplers back to 8 for Android devices. 2023-12-21 00:36:44 -06:00
VideoCommon VideoCommon: revert max pixel shader samplers back to 8 for Android devices. 2023-12-21 00:36:44 -06:00
WinUpdater
CMakeLists.txt
DolphinLib.ARM64.props
DolphinLib.props Merge pull request #11497 from vyuuui/debugger_assembler_ui 2023-12-16 21:15:31 +00:00
DolphinLib.vcxproj
DolphinLib.vcxproj.user
DolphinLib.x64.props