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Boot
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IOS/ES: Split ESDevice into ESCore and ESDevice.
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2023-05-15 20:41:05 +02:00 |
Config
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Feature: Emulate Disney Infinity Base
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2023-04-28 12:29:34 +12:00 |
ConfigLoaders
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Common/IniFile: Move interface into Common namespace
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2023-04-13 10:19:28 -04:00 |
Debugger
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Common: Move CodeTrace.cpp/.h into Core
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2023-04-24 09:10:43 -04:00 |
DSP
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DSPTool: Fix missing error when redefining labels
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2023-02-04 17:31:06 -08:00 |
FifoPlayer
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Resolve [-Wclass-memaccess]
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2023-04-12 03:59:57 -05:00 |
HLE
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PowerPC: Refactor to class, move to System.
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2023-04-09 21:48:37 +02:00 |
HW
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Merge pull request #11830 from shuffle2/vs17.6
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2023-05-23 00:37:01 +02:00 |
IOS
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Fix for Socket header for OpenBSD
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2023-05-22 23:07:33 -04:00 |
PowerPC
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Jit: Improve block lookup performance through a shm memory segment.
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2023-05-20 16:26:55 +03:00 |
AchievementManager.cpp
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Added DoFrame to AchievementManager
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2023-05-11 07:56:12 -04:00 |
AchievementManager.h
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Added DoFrame to AchievementManager
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2023-05-11 07:56:12 -04:00 |
ActionReplay.cpp
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Common/IniFile: Move interface into Common namespace
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2023-04-13 10:19:28 -04:00 |
ActionReplay.h
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Common/IniFile: Move interface into Common namespace
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2023-04-13 10:19:28 -04:00 |
ARDecrypt.cpp
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Replace BitUtils with C++20: RotateLeft/RotateRight
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2022-12-11 08:59:18 +01:00 |
ARDecrypt.h
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BootManager.cpp
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Added LoadGameByFilenameAsync and CloseGame to AchievementManager
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2023-04-12 03:08:47 -04:00 |
BootManager.h
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CheatCodes.h
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Common/IniFile: Move interface into Common namespace
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2023-04-13 10:19:28 -04:00 |
CheatGeneration.cpp
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CheatGeneration.h
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CheatSearch.cpp
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PowerPC/MMU: Refactor to class, move to System.
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2023-03-28 03:47:51 +02:00 |
CheatSearch.h
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DolphinQt: Properly lock CPU before accessing emulated memory
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2023-02-12 11:27:50 +01:00 |
CMakeLists.txt
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Feature: Emulate Disney Infinity Base
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2023-04-28 12:29:34 +12:00 |
CommonTitles.h
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ConfigManager.cpp
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Merge pull request #11751 from noahpistilli/discord-rpc
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2023-05-19 19:35:17 +02:00 |
ConfigManager.h
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Merge pull request #11751 from noahpistilli/discord-rpc
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2023-05-19 19:35:17 +02:00 |
Core.cpp
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StringUtil: Move IsPrintableCharacter() into Common namespace
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2023-05-16 14:17:54 -04:00 |
Core.h
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Core/CPUThreadGuard: Fetch System from Guard.
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2023-03-13 18:13:20 +01:00 |
CoreTiming.cpp
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PowerPC: Refactor to class, move to System.
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2023-04-09 21:48:37 +02:00 |
CoreTiming.h
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CoreTiming: Avoid ppcState global.
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2023-01-27 15:22:45 +01:00 |
DolphinAnalytics.cpp
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DolphinAnalytics: Add READS_BOUNDING_BOX game quirk
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2023-05-06 17:18:17 -07:00 |
DolphinAnalytics.h
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DolphinAnalytics: Add READS_BOUNDING_BOX game quirk
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2023-05-06 17:18:17 -07:00 |
DSPEmulator.cpp
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DSPEmulator.h
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FreeLookConfig.cpp
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FreeLookConfig.h
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FreeLookManager.cpp
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ControllerEmu: Add default mappings for Android
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2023-03-03 22:28:23 +01:00 |
FreeLookManager.h
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GeckoCode.cpp
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PowerPC/MMU: Refactor to class, move to System.
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2023-03-28 03:47:51 +02:00 |
GeckoCode.h
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DolphinQt: Properly lock CPU before accessing emulated memory
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2023-02-12 11:27:50 +01:00 |
GeckoCodeConfig.cpp
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Common/IniFile: Move interface into Common namespace
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2023-04-13 10:19:28 -04:00 |
GeckoCodeConfig.h
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Common/IniFile: Move interface into Common namespace
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2023-04-13 10:19:28 -04:00 |
Host.h
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HotkeyManager.cpp
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Common/IniFile: Move interface into Common namespace
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2023-04-13 10:19:28 -04:00 |
HotkeyManager.h
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LibusbUtils.cpp
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LibusbUtils.h
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MachineContext.h
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MachineContext: Fix USE_SIGACTION_ON_APPLE on arm64
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2022-12-11 13:36:44 +00:00 |
MemoryWatcher.cpp
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PowerPC/MMU: Refactor to class, move to System.
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2023-03-28 03:47:51 +02:00 |
MemoryWatcher.h
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DolphinQt: Properly lock CPU before accessing emulated memory
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2023-02-12 11:27:50 +01:00 |
MemTools.cpp
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JitInterface: Refactor to class, move to System.
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2023-03-26 14:38:07 +02:00 |
MemTools.h
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Movie.cpp
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HW/SerialInterface: Refactor to class.
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2023-03-12 16:08:56 +01:00 |
Movie.h
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DolphinQt: Use input override system for TAS input windows
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2022-10-03 22:04:09 +02:00 |
NetPlayClient.cpp
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Common/TraversalProto: Move interface into Common namespace
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2023-04-24 08:53:14 -04:00 |
NetPlayClient.h
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Common/TraversalProto: Move interface into Common namespace
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2023-04-24 08:53:14 -04:00 |
NetPlayCommon.cpp
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NetPlayCommon.h
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NetPlayProto.h
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NetPlay: Limit ENet's MTU to 1392 as a workaround for dropped packets over VPN via WireGuard, see https://github.com/lsalzman/enet/issues/132
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2023-04-02 17:23:10 +02:00 |
NetPlayServer.cpp
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IOS/ES: Split ESDevice into ESCore and ESDevice.
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2023-05-15 20:41:05 +02:00 |
NetPlayServer.h
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Common/TraversalProto: Move interface into Common namespace
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2023-04-24 08:53:14 -04:00 |
NetworkCaptureLogger.cpp
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NetworkCaptureLogger: Allow PCAP shared read access on Windows
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2022-09-29 23:08:25 +04:00 |
NetworkCaptureLogger.h
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PatchEngine.cpp
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Common/IniFile: Move interface into Common namespace
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2023-04-13 10:19:28 -04:00 |
PatchEngine.h
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Common/IniFile: Move interface into Common namespace
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2023-04-13 10:19:28 -04:00 |
State.cpp
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IOS/WiiSockMan: Move instance to IOS Kernel.
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2023-04-18 01:24:10 +02:00 |
State.h
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Core/State: Rewrite threading behavior when multiple Save requests are happening. Should improve responsiveness when eg. mashing a save state button.
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2022-10-02 00:00:29 +02:00 |
SyncIdentifier.h
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SysConf.cpp
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SysConf.h
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System.cpp
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Feature: Emulate Disney Infinity Base
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2023-04-28 12:29:34 +12:00 |
System.h
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Feature: Emulate Disney Infinity Base
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2023-04-28 12:29:34 +12:00 |
TitleDatabase.cpp
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TitleDatabase.h
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WiiRoot.cpp
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IOS/ES: Split ESDevice into ESCore and ESDevice.
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2023-05-15 20:41:05 +02:00 |
WiiRoot.h
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WiiUtils.cpp
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IOS/ES: Split ESDevice into ESCore and ESDevice.
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2023-05-15 20:41:05 +02:00 |
WiiUtils.h
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IOS/ES: Split ESDevice into ESCore and ESDevice.
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2023-05-15 20:41:05 +02:00 |