dolphin-emulator/Source/Android/jni/GameList/GameFile.cpp
JosJuice b8e70df413 Android: Show time played in game details
Unlike in DolphinQt, there isn't much space to show playtimes directly in
the game list, so I've put it in the game details dialog instead.
2025-04-19 14:34:49 +02:00

211 lines
7.8 KiB
C++

// Copyright 2018 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "jni/GameList/GameFile.h"
#include <chrono>
#include <memory>
#include <utility>
#include <vector>
#include <jni.h>
#include "Core/TimePlayed.h"
#include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "UICommon/GameFile.h"
#include "jni/AndroidCommon/AndroidCommon.h"
#include "jni/AndroidCommon/IDCache.h"
static std::shared_ptr<const UICommon::GameFile>* GetPointer(JNIEnv* env, jobject obj)
{
return reinterpret_cast<std::shared_ptr<const UICommon::GameFile>*>(
env->GetLongField(obj, IDCache::GetGameFilePointer()));
}
static std::shared_ptr<const UICommon::GameFile>& GetRef(JNIEnv* env, jobject obj)
{
return *GetPointer(env, obj);
}
jobject GameFileToJava(JNIEnv* env, std::shared_ptr<const UICommon::GameFile> game_file)
{
if (!game_file)
return nullptr;
return env->NewObject(
IDCache::GetGameFileClass(), IDCache::GetGameFileConstructor(),
reinterpret_cast<jlong>(new std::shared_ptr<const UICommon::GameFile>(std::move(game_file))));
}
extern "C" {
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_finalize(JNIEnv* env,
jobject obj)
{
delete GetPointer(env, obj);
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPlatform(JNIEnv* env,
jobject obj)
{
return static_cast<jint>(GetRef(env, obj)->GetPlatform());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getTitle(JNIEnv* env,
jobject obj)
{
return ToJString(env,
GetRef(env, obj)->GetName(UICommon::GameFile::Variant::LongAndPossiblyCustom));
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDescription(JNIEnv* env,
jobject obj)
{
return ToJString(
env, GetRef(env, obj)->GetDescription(UICommon::GameFile::Variant::LongAndPossiblyCustom));
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCompany(JNIEnv* env,
jobject obj)
{
return ToJString(env, DiscIO::GetCompanyFromID(GetRef(env, obj)->GetMakerID()));
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCountry(JNIEnv* env,
jobject obj)
{
return static_cast<jint>(GetRef(env, obj)->GetCountry());
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getRegion(JNIEnv* env,
jobject obj)
{
return static_cast<jint>(GetRef(env, obj)->GetRegion());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPath(JNIEnv* env,
jobject obj)
{
return ToJString(env, GetRef(env, obj)->GetFilePath());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameId(JNIEnv* env,
jobject obj)
{
return ToJString(env, GetRef(env, obj)->GetGameID());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameTdbId(JNIEnv* env,
jobject obj)
{
return ToJString(env, GetRef(env, obj)->GetGameTDBID());
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDiscNumber(JNIEnv* env,
jobject obj)
{
return GetRef(env, obj)->GetDiscNumber();
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getRevision(JNIEnv* env,
jobject obj)
{
return GetRef(env, obj)->GetRevision();
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBlobType(JNIEnv* env,
jobject obj)
{
return static_cast<jint>(GetRef(env, obj)->GetBlobType());
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFile_getFileFormatName(JNIEnv* env, jobject obj)
{
return ToJString(env, GetRef(env, obj)->GetFileFormatName());
}
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBlockSize(JNIEnv* env,
jobject obj)
{
return GetRef(env, obj)->GetBlockSize();
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFile_getCompressionMethod(JNIEnv* env, jobject obj)
{
return ToJString(env, GetRef(env, obj)->GetCompressionMethod());
}
JNIEXPORT jboolean JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFile_shouldShowFileFormatDetails(JNIEnv* env, jobject obj)
{
return static_cast<jboolean>(GetRef(env, obj)->ShouldShowFileFormatDetails());
}
JNIEXPORT jboolean JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFile_shouldAllowConversion(JNIEnv* env, jobject obj)
{
return static_cast<jboolean>(GetRef(env, obj)->ShouldAllowConversion());
}
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getFileSize(JNIEnv* env,
jobject obj)
{
return GetRef(env, obj)->GetFileSize();
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_isDatelDisc(JNIEnv* env,
jobject obj)
{
return static_cast<jboolean>(GetRef(env, obj)->IsDatelDisc());
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_isNKit(JNIEnv* env,
jobject obj)
{
return static_cast<jboolean>(GetRef(env, obj)->IsNKit());
}
JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBanner(JNIEnv* env,
jobject obj)
{
const std::vector<u32>& buffer = GetRef(env, obj)->GetBannerImage().buffer;
const auto size = static_cast<jsize>(buffer.size());
const jintArray out_array = env->NewIntArray(size);
if (!out_array)
return nullptr;
env->SetIntArrayRegion(out_array, 0, size, reinterpret_cast<const jint*>(buffer.data()));
return out_array;
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerWidth(JNIEnv* env,
jobject obj)
{
return static_cast<jint>(GetRef(env, obj)->GetBannerImage().width);
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerHeight(JNIEnv* env,
jobject obj)
{
return static_cast<jint>(GetRef(env, obj)->GetBannerImage().height);
}
JNIEXPORT jlong JNICALL
Java_org_dolphinemu_dolphinemu_model_GameFile_getTimePlayedMsInternal(JNIEnv* env, jobject obj)
{
const std::chrono::milliseconds time = TimePlayed().GetTimePlayed(GetRef(env, obj)->GetGameID());
return time.count();
}
JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_parse(JNIEnv* env, jclass,
jstring path)
{
auto game_file = std::make_shared<UICommon::GameFile>(GetJString(env, path));
if (!game_file->IsValid())
game_file.reset();
return GameFileToJava(env, game_file);
}
}