..
OpenCL
Spaces to tabs. Removed a comment.
2012-03-25 13:01:26 +03:00
AVIDump.cpp
Buildfix.
2013-02-26 19:59:33 -06:00
AVIDump.h
Yell at the user if they change window size while dumping frames, and some other avi dumping stuff.
2013-02-26 20:47:48 -05:00
BPFunctions.cpp
Revert 30dd9c2
e9d00bf
db5f4c8
and bff0fae
2013-01-07 13:47:34 -06:00
BPFunctions.h
fixed some graphics problems with loading savestates (for example, wrong colors on title screen of metroid prime 3)
2012-05-26 13:18:07 +10:00
BPMemory.cpp
BPMemory: Expose more register descriptions for FifoPlayer
2013-01-12 15:25:50 +01:00
BPMemory.h
Merge branch 'master' into perfqueries.
2013-03-01 01:07:34 +01:00
BPStructs.cpp
Add documentation to PerfQueryBase interface.
2013-03-01 23:02:11 +01:00
BPStructs.h
revert last commit, add CheckInvalidState to VideoBackend
2012-12-23 13:32:23 +01:00
CommandProcessor.cpp
Added preliminary support to synchronise the timing of the CPU and GPU threads. A new option has been added to the game properties for this purpose. This option may help with random freezes in Dual Core mode.
2013-02-16 12:51:09 +11:00
CommandProcessor.h
Added preliminary support to synchronise the timing of the CPU and GPU threads. A new option has been added to the game properties for this purpose. This option may help with random freezes in Dual Core mode.
2013-02-16 12:51:09 +11:00
CPMemory.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
CPMemory.h
Add graphics FIFO recorder and player for debugging the graphics system.
2011-03-27 02:55:08 +00:00
DataReader.h
wrapper for s_pCurBufferPointer
2013-02-21 13:45:48 +01:00
Debugger.cpp
Revert the recent zcomploc changes including the Graphic_Fixes merge.
2012-08-10 20:12:02 +02:00
Debugger.h
Enable GFX debugger functionality in Release builds.
2012-11-20 17:54:48 +01:00
DLCache.h
Experimental commit: this is the base for a more complex dlist control code, is incomplete but i need some feedback.
2011-02-08 00:28:28 +00:00
EmuWindow.cpp
Remove some old nonsense.
2013-02-07 23:52:50 -06:00
EmuWindow.h
fixed a freeze on emu shutdown in windows build
2011-12-19 15:13:26 -08:00
Fifo.cpp
Merge branch 'master' into FIFO-BP
2013-03-01 20:12:56 +11:00
Fifo.h
Increased the FIFO buffer size to 2MB from 1MB. Fixes Killer 7's Angel boss.
2013-03-02 16:18:55 +11:00
FPSCounter.cpp
Implement a simple benchmarking mode which logs FPS to a file
2012-10-04 05:41:02 +02:00
FPSCounter.h
Implement a simple benchmarking mode which logs FPS to a file
2012-10-04 05:41:02 +02:00
FramebufferManagerBase.cpp
Fix some fractional EFB scaling issues.
2012-11-19 13:10:32 +01:00
FramebufferManagerBase.h
Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)."
2013-01-16 15:46:11 -05:00
GenericDLCache.cpp
ARM Support without GLSL
2013-02-26 13:49:00 -06:00
GenericTextureDecoder.cpp
Fix ARM build.
2013-03-03 07:37:22 +00:00
HiresTextures.cpp
TextureCacheBase: Remove the texture size limit for custom textures. Only the GPU restrictions for maximum texture size remain.
2012-05-13 17:43:14 +02:00
HiresTextures.h
TextureCacheBase: Support loading custom mipmaps.
2012-05-13 17:42:22 +02:00
ImageWrite.cpp
Open std::fstream in a unicode-safe manner.
2013-02-28 19:33:39 -06:00
ImageWrite.h
Remove SaveTexture declaration in VideoCommon since it's only actually defined in OpenGL
2012-01-31 19:52:02 +01:00
IndexGenerator.cpp
forceinline IndexGenerator::WriteTriangle
2013-02-22 03:22:20 -06:00
IndexGenerator.h
Remove logic from IndexGenerator which does not seem to match that of Video Software.
2013-02-21 21:02:49 -06:00
LightingShaderGen.cpp
Fix two unsigned/signed mismatch warnings.
2013-01-15 21:15:31 -05:00
LightingShaderGen.h
Fix pixel lighting.
2011-09-29 23:32:39 +02:00
LookUpTables.h
Don't use lookup tables. It's better to use CPU registers and reduce memory accesses.
2009-07-30 20:29:52 +00:00
MainBase.cpp
Add documentation to PerfQueryBase interface.
2013-03-01 23:02:11 +01:00
MainBase.h
Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
2011-02-14 02:18:03 +00:00
memcpy_amd.cpp
GL Vertex loader moved to VideoCommon.
2008-12-26 13:09:16 +00:00
NativeVertexFormat.h
Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
2011-02-14 02:18:03 +00:00
OnScreenDisplay.cpp
Added option to toggle the display of On-Screen Display messages in the Interface tab.
2012-11-16 23:54:48 +01:00
OnScreenDisplay.h
Some cleanups.
2013-03-01 01:31:57 +01:00
OpcodeDecoding.cpp
Made vertex loading take constant time. Fixes a hang in Gladius.
2013-02-20 23:38:25 +11:00
OpcodeDecoding.h
Added preliminary support to synchronise the timing of the CPU and GPU threads. A new option has been added to the game properties for this purpose. This option may help with random freezes in Dual Core mode.
2013-02-16 12:51:09 +11:00
OpenCL.cpp
Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
2011-02-14 02:18:03 +00:00
OpenCL.h
Fix *BSD build.
2011-01-31 03:02:23 +00:00
PerfQueryBase.cpp
OGL: Implement pixel metrics (untested)
2012-08-26 20:26:10 +02:00
PerfQueryBase.h
Add documentation to PerfQueryBase interface.
2013-03-01 23:02:11 +01:00
PixelEngine.cpp
Merge branch 'FIFO-BP'
2013-03-12 19:47:59 +11:00
PixelEngine.h
Merge branch 'FIFO-BP'
2013-03-12 19:47:59 +11:00
PixelShaderGen.cpp
disable per pixel depth if depth textures aren't used
2013-03-04 20:12:58 +01:00
PixelShaderGen.h
Fix an assert that had been wrong for ages, apparently.
2013-01-08 18:56:01 +01:00
PixelShaderManager.cpp
Move alpha pretest to BPMemory.h and rename a bunch of alpha testing related stuff
2013-01-08 18:56:01 +01:00
PixelShaderManager.h
Move alpha pretest to BPMemory.h and rename a bunch of alpha testing related stuff
2013-01-08 18:56:01 +01:00
RenderBase.cpp
Yell at the user if they change window size while dumping frames, and some other avi dumping stuff.
2013-02-26 20:47:48 -05:00
RenderBase.h
D3D11: Port perf queries code to the PerfQueryBase interface.
2013-03-01 19:30:37 +01:00
Statistics.cpp
D3D9: Delete some long dead code. Also add one more statistic: number of compiled shaders that actually have unique code (not accurate unless you delete the shader cache before running). This stat clearly shows that in f-zero we create 5x as many pixel shaders as we should, so there's clearly a problem with the shader ID generation.
2010-06-20 22:23:34 +00:00
Statistics.h
change projection_type to u32
2013-01-24 13:10:13 +01:00
TextureCacheBase.cpp
also don't cleanup efb copys on efb2ram
2013-03-01 11:31:52 +01:00
TextureCacheBase.h
Merge branch 'mipmap_fixes'.
2013-02-07 20:40:33 +01:00
TextureConversionShader.cpp
Fixed texture encoding. Fixes the interaction with objects in Another Code R. Thanks to wordmanwords for the patch.
2012-05-05 11:21:05 +10:00
TextureConversionShader.h
hopefully fixed zww issue with new efb to ram.
2010-07-12 19:30:25 +00:00
TextureDecoder.h
VideoCommon: Implement proper RGBA8 texture loading from tmem.
2013-01-10 18:30:22 +01:00
VertexLoader.cpp
fix vertexloader without jit
2013-03-06 18:58:15 +01:00
VertexLoader.h
Merge branch 'master' into vertex-loader-cleanup
2013-03-04 15:47:56 -06:00
VertexLoader_Color.cpp
wrapper for s_pCurBufferPointer
2013-02-21 13:45:48 +01:00
VertexLoader_Color.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
VertexLoader_Normal.cpp
Automate some calculations, with templates!
2013-02-21 13:29:05 -06:00
VertexLoader_Normal.h
Automate some calculations, with templates!
2013-02-21 13:29:05 -06:00
VertexLoader_Position.cpp
wrapper for s_pCurBufferPointer
2013-02-21 13:45:48 +01:00
VertexLoader_Position.h
VideoCommon: Added automatic selection routines for SSSE3/SSE4.1 codes. It selects SSSE3/SSE4.1 codes only if a proper preprocessor definition is defined and the target cpu supports SSSE3/SSE4.1. The selection routines in VertexLoader_* use function pointers. TextureDecoder uses a combination of "#if" and "if" statements.
2010-04-09 15:13:42 +00:00
VertexLoader_TextCoord.cpp
Use templates for 8+16 bit indexed versions of SSSE3/SSE4 TextCoord reading.
2013-02-21 12:42:09 -06:00
VertexLoader_TextCoord.h
VideoCommon: Added automatic selection routines for SSSE3/SSE4.1 codes. It selects SSSE3/SSE4.1 codes only if a proper preprocessor definition is defined and the target cpu supports SSSE3/SSE4.1. The selection routines in VertexLoader_* use function pointers. TextureDecoder uses a combination of "#if" and "if" statements.
2010-04-09 15:13:42 +00:00
VertexLoaderManager.cpp
OSX build fix for the unordered_map/hash_map issue.
2012-12-10 08:40:27 -06:00
VertexLoaderManager.h
fully implemented display list cache with vertex data included and added in all the plugins.
2010-08-29 23:08:56 +00:00
VertexManagerBase.cpp
fix VertexManager::GetRemainingIndices
2013-03-06 12:33:02 +01:00
VertexManagerBase.h
Tweak Vertex/Index buffer handling a bit.
2013-02-27 01:57:02 -06:00
VertexShaderGen.cpp
disable per pixel depth if depth textures aren't used
2013-03-04 20:12:58 +01:00
VertexShaderGen.h
D3D9: Fix texel to pixel mapping when sampling textures properly.
2012-03-24 17:23:03 +01:00
VertexShaderManager.cpp
change projection_type to u32
2013-01-24 13:10:13 +01:00
VertexShaderManager.h
Update the viewport when the scissor offset is changed
2012-05-27 08:03:26 +02:00
VideoCommon.h
wrapper for s_pCurBufferPointer
2013-02-21 13:45:48 +01:00
VideoConfig.cpp
Add documentation to PerfQueryBase interface.
2013-03-01 23:02:11 +01:00
VideoConfig.h
Add documentation to PerfQueryBase interface.
2013-03-01 23:02:11 +01:00
VideoState.cpp
savestate vertexmanager (base) since it affects VertexLoader::RunVertices which affects g_pVideoData
2012-05-26 13:18:08 +10:00
VideoState.h
initialize the uninitialized
2012-01-04 01:36:09 -08:00
x64DLCache.cpp
Merge branch 'master' into vertex-loader-cleanup
2013-03-04 15:47:56 -06:00
x64TextureDecoder.cpp
ARM Support without GLSL
2013-02-26 13:49:00 -06:00
XFMemory.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
XFMemory.h
change projection_type to u32
2013-01-24 13:10:13 +01:00
XFStructs.cpp
Partially revert "Check if BP and XF changes actually change values before flushing". Dolphin code sucks too much to get optimizations.
2012-11-19 21:09:31 +01:00
XFStructs.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00