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In DITSpecification.cpp, MaterialAsset.cpp, and ShaderAsset.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those. In NetPlayClient.cpp, the non-trivial `NetPlay::Player` elements were being passed by value in `NetPlayClient::DoAllPlayersHaveGame()`. This has been fixed. In WIABlob.cpp, the second example's predicate was returning the `std::optional` by value instead of implicitly converting it to a bool. This has been fixed. |
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AdvancedPane.cpp | ||
AdvancedPane.h | ||
AudioPane.cpp | ||
AudioPane.h | ||
BroadbandAdapterSettingsDialog.cpp | ||
BroadbandAdapterSettingsDialog.h | ||
GameCubePane.cpp | ||
GameCubePane.h | ||
GeneralPane.cpp | ||
GeneralPane.h | ||
InterfacePane.cpp | ||
InterfacePane.h | ||
PathPane.cpp | ||
PathPane.h | ||
USBDeviceAddToWhitelistDialog.cpp | ||
USBDeviceAddToWhitelistDialog.h | ||
WiiPane.cpp | ||
WiiPane.h |