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The difference between Dolphin's game IDs and GameTDB's game IDs is that GameTDB uses four characters for non-disc titles, whereas Dolphin uses six characters for all titles. This fixes: - TitleDatabase considering Datel discs to be NHL Hitz 2002 - Gecko code downloading not working for discs with IDs starting with P - Cover downloading mixing up discs with channels (e.g. Mario Kart Wii and Mario Kart Channel) and making extra HTTP requests. (Android was actually doing a better job at this than DolphinQt!) |
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.. | ||
Graphics | ||
Mapping | ||
ARCodeWidget.cpp | ||
ARCodeWidget.h | ||
CheatCodeEditor.cpp | ||
CheatCodeEditor.h | ||
CheatWarningWidget.cpp | ||
CheatWarningWidget.h | ||
ControllersWindow.cpp | ||
ControllersWindow.h | ||
FilesystemWidget.cpp | ||
FilesystemWidget.h | ||
GameConfigEdit.cpp | ||
GameConfigEdit.h | ||
GameConfigHighlighter.cpp | ||
GameConfigHighlighter.h | ||
GameConfigWidget.cpp | ||
GameConfigWidget.h | ||
GeckoCodeWidget.cpp | ||
GeckoCodeWidget.h | ||
InfoWidget.cpp | ||
InfoWidget.h | ||
LogConfigWidget.cpp | ||
LogConfigWidget.h | ||
LogWidget.cpp | ||
LogWidget.h | ||
NewPatchDialog.cpp | ||
NewPatchDialog.h | ||
PatchesWidget.cpp | ||
PatchesWidget.h | ||
PropertiesDialog.cpp | ||
PropertiesDialog.h | ||
SettingsWindow.cpp | ||
SettingsWindow.h |