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de Blob 2 has the same engine as de blob and shares a lot of the same issues. I copied the settings used for de blob. It seems defer EFB copies was the main culprit, but force texture filtering could also cause problems. |
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.. | ||
GameSettings | ||
GC | ||
Maps | ||
Profiles/Wiimote | ||
Resources | ||
Shaders | ||
Themes | ||
Wii/shared2/wc24 | ||
codehandler.bin | ||
totaldb.dsy | ||
wiitdb-de.txt | ||
wiitdb-en.txt | ||
wiitdb-es.txt | ||
wiitdb-fr.txt | ||
wiitdb-it.txt | ||
wiitdb-ja.txt | ||
wiitdb-ko.txt | ||
wiitdb-nl.txt | ||
wiitdb-pt.txt | ||
wiitdb-ru.txt | ||
wiitdb-zh_CN.txt | ||
wiitdb-zh_TW.txt |