mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-04-30 17:24:54 +00:00
The base DebugInterface now depends on the Core's CPUThreadGuard, and utilities in Common shouldn't be depending on Core facilities. So, we can move this into the core library instead.
1336 lines
77 KiB
XML
1336 lines
77 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project>
|
|
<ItemGroup>
|
|
<ClInclude Include="AudioCommon\AudioCommon.h" />
|
|
<ClInclude Include="AudioCommon\AudioStretcher.h" />
|
|
<ClInclude Include="AudioCommon\CubebStream.h" />
|
|
<ClInclude Include="AudioCommon\CubebUtils.h" />
|
|
<ClInclude Include="AudioCommon\Enums.h" />
|
|
<ClInclude Include="AudioCommon\Mixer.h" />
|
|
<ClInclude Include="AudioCommon\NullSoundStream.h" />
|
|
<ClInclude Include="AudioCommon\OpenALStream.h" />
|
|
<ClInclude Include="AudioCommon\SoundStream.h" />
|
|
<ClInclude Include="AudioCommon\SurroundDecoder.h" />
|
|
<ClInclude Include="AudioCommon\WASAPIStream.h" />
|
|
<ClInclude Include="AudioCommon\WaveFile.h" />
|
|
<ClInclude Include="Common\Align.h" />
|
|
<ClInclude Include="Common\Analytics.h" />
|
|
<ClInclude Include="Common\Assert.h" />
|
|
<ClInclude Include="Common\BitField.h" />
|
|
<ClInclude Include="Common\BitSet.h" />
|
|
<ClInclude Include="Common\BitUtils.h" />
|
|
<ClInclude Include="Common\BlockingLoop.h" />
|
|
<ClInclude Include="Common\ChunkFile.h" />
|
|
<ClInclude Include="Common\CodeBlock.h" />
|
|
<ClInclude Include="Common\ColorUtil.h" />
|
|
<ClInclude Include="Common\Common.h" />
|
|
<ClInclude Include="Common\CommonFuncs.h" />
|
|
<ClInclude Include="Common\CommonPaths.h" />
|
|
<ClInclude Include="Common\CommonTypes.h" />
|
|
<ClInclude Include="Common\Config\Config.h" />
|
|
<ClInclude Include="Common\Config\ConfigInfo.h" />
|
|
<ClInclude Include="Common\Config\Enums.h" />
|
|
<ClInclude Include="Common\Config\Layer.h" />
|
|
<ClInclude Include="Common\CPUDetect.h" />
|
|
<ClInclude Include="Common\Crypto\AES.h" />
|
|
<ClInclude Include="Common\Crypto\bn.h" />
|
|
<ClInclude Include="Common\Crypto\ec.h" />
|
|
<ClInclude Include="Common\Crypto\SHA1.h" />
|
|
<ClInclude Include="Common\Debug\MemoryPatches.h" />
|
|
<ClInclude Include="Common\Debug\Threads.h" />
|
|
<ClInclude Include="Common\Debug\Watches.h" />
|
|
<ClInclude Include="Common\DynamicLibrary.h" />
|
|
<ClInclude Include="Common\ENet.h" />
|
|
<ClInclude Include="Common\EnumFormatter.h" />
|
|
<ClInclude Include="Common\EnumMap.h" />
|
|
<ClInclude Include="Common\Event.h" />
|
|
<ClInclude Include="Common\FatFsUtil.h" />
|
|
<ClInclude Include="Common\FileSearch.h" />
|
|
<ClInclude Include="Common\FileUtil.h" />
|
|
<ClInclude Include="Common\FixedSizeQueue.h" />
|
|
<ClInclude Include="Common\Flag.h" />
|
|
<ClInclude Include="Common\FloatUtils.h" />
|
|
<ClInclude Include="Common\FormatUtil.h" />
|
|
<ClInclude Include="Common\FPURoundMode.h" />
|
|
<ClInclude Include="Common\GekkoDisassembler.h" />
|
|
<ClInclude Include="Common\GL\GLContext.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\AMD_pinned_memory.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_blend_func_extended.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_buffer_storage.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_clip_control.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_compute_shader.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_copy_image.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_debug_output.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_draw_elements_base_vertex.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_ES2_compatibility.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_ES3_compatibility.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_framebuffer_object.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_get_program_binary.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_map_buffer_range.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_occlusion_query2.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_sample_shading.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_sampler_objects.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_shader_image_load_store.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_shader_storage_buffer_object.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_sync.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_texture_compression_bptc.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_texture_multisample.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_texture_storage_multisample.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_texture_storage.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_uniform_buffer_object.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_vertex_array_object.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_viewport_array.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\EXT_texture_compression_s3tc.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\EXT_texture_filter_anisotropic.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_1_1.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_1_2.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_1_3.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_1_4.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_1_5.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_2_0.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_2_1.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_3_0.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_3_1.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_3_2.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_4_2.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_4_3.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_4_4.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_4_5.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_common.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\GLExtensions.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\HP_occlusion_test.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\KHR_debug.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\NV_depth_buffer_float.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\NV_occlusion_query_samples.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\NV_primitive_restart.h" />
|
|
<ClInclude Include="Common\GL\GLInterface\WGL.h" />
|
|
<ClInclude Include="Common\GL\GLUtil.h" />
|
|
<ClInclude Include="Common\GL\GLX11Window.h" />
|
|
<ClInclude Include="Common\Hash.h" />
|
|
<ClInclude Include="Common\HookableEvent.h" />
|
|
<ClInclude Include="Common\HRWrap.h" />
|
|
<ClInclude Include="Common\HttpRequest.h" />
|
|
<ClInclude Include="Common\Image.h" />
|
|
<ClInclude Include="Common\IniFile.h" />
|
|
<ClInclude Include="Common\Inline.h" />
|
|
<ClInclude Include="Common\Intrinsics.h" />
|
|
<ClInclude Include="Common\IOFile.h" />
|
|
<ClInclude Include="Common\JitRegister.h" />
|
|
<ClInclude Include="Common\Lazy.h" />
|
|
<ClInclude Include="Common\LdrWatcher.h" />
|
|
<ClInclude Include="Common\LinearDiskCache.h" />
|
|
<ClInclude Include="Common\Logging\ConsoleListener.h" />
|
|
<ClInclude Include="Common\Logging\Log.h" />
|
|
<ClInclude Include="Common\Logging\LogManager.h" />
|
|
<ClInclude Include="Common\MathUtil.h" />
|
|
<ClInclude Include="Common\Matrix.h" />
|
|
<ClInclude Include="Common\MemArena.h" />
|
|
<ClInclude Include="Common\MemoryUtil.h" />
|
|
<ClInclude Include="Common\MinizipUtil.h" />
|
|
<ClInclude Include="Common\MsgHandler.h" />
|
|
<ClInclude Include="Common\NandPaths.h" />
|
|
<ClInclude Include="Common\Network.h" />
|
|
<ClInclude Include="Common\PcapFile.h" />
|
|
<ClInclude Include="Common\PerformanceCounter.h" />
|
|
<ClInclude Include="Common\Profiler.h" />
|
|
<ClInclude Include="Common\QoSSession.h" />
|
|
<ClInclude Include="Common\Random.h" />
|
|
<ClInclude Include="Common\Result.h" />
|
|
<ClInclude Include="Common\scmrev.h" />
|
|
<ClInclude Include="Common\ScopeGuard.h" />
|
|
<ClInclude Include="Common\SDCardUtil.h" />
|
|
<ClInclude Include="Common\Semaphore.h" />
|
|
<ClInclude Include="Common\SettingsHandler.h" />
|
|
<ClInclude Include="Common\SFMLHelper.h" />
|
|
<ClInclude Include="Common\SocketContext.h" />
|
|
<ClInclude Include="Common\SPSCQueue.h" />
|
|
<ClInclude Include="Common\StringLiteral.h" />
|
|
<ClInclude Include="Common\StringUtil.h" />
|
|
<ClInclude Include="Common\Swap.h" />
|
|
<ClInclude Include="Common\SymbolDB.h" />
|
|
<ClInclude Include="Common\Thread.h" />
|
|
<ClInclude Include="Common\Timer.h" />
|
|
<ClInclude Include="Common\TraversalClient.h" />
|
|
<ClInclude Include="Common\TraversalProto.h" />
|
|
<ClInclude Include="Common\TypeUtils.h" />
|
|
<ClInclude Include="Common\UPnP.h" />
|
|
<ClInclude Include="Common\VariantUtil.h" />
|
|
<ClInclude Include="Common\Version.h" />
|
|
<ClInclude Include="Common\WindowsRegistry.h" />
|
|
<ClInclude Include="Common\WindowSystemInfo.h" />
|
|
<ClInclude Include="Common\WorkQueueThread.h" />
|
|
<ClInclude Include="Core\AchievementManager.h" />
|
|
<ClInclude Include="Core\ActionReplay.h" />
|
|
<ClInclude Include="Core\ARDecrypt.h" />
|
|
<ClInclude Include="Core\Boot\Boot.h" />
|
|
<ClInclude Include="Core\Boot\DolReader.h" />
|
|
<ClInclude Include="Core\Boot\ElfReader.h" />
|
|
<ClInclude Include="Core\Boot\ElfTypes.h" />
|
|
<ClInclude Include="Core\BootManager.h" />
|
|
<ClInclude Include="Core\CheatCodes.h" />
|
|
<ClInclude Include="Core\CheatGeneration.h" />
|
|
<ClInclude Include="Core\CheatSearch.h" />
|
|
<ClInclude Include="Core\CommonTitles.h" />
|
|
<ClInclude Include="Core\Config\AchievementSettings.h" />
|
|
<ClInclude Include="Core\Config\DefaultLocale.h" />
|
|
<ClInclude Include="Core\Config\FreeLookSettings.h" />
|
|
<ClInclude Include="Core\Config\GraphicsSettings.h" />
|
|
<ClInclude Include="Core\Config\MainSettings.h" />
|
|
<ClInclude Include="Core\Config\NetplaySettings.h" />
|
|
<ClInclude Include="Core\Config\SessionSettings.h" />
|
|
<ClInclude Include="Core\Config\SYSCONFSettings.h" />
|
|
<ClInclude Include="Core\Config\UISettings.h" />
|
|
<ClInclude Include="Core\Config\WiimoteSettings.h" />
|
|
<ClInclude Include="Core\ConfigLoaders\BaseConfigLoader.h" />
|
|
<ClInclude Include="Core\ConfigLoaders\GameConfigLoader.h" />
|
|
<ClInclude Include="Core\ConfigLoaders\IsSettingSaveable.h" />
|
|
<ClInclude Include="Core\ConfigLoaders\MovieConfigLoader.h" />
|
|
<ClInclude Include="Core\ConfigLoaders\NetPlayConfigLoader.h" />
|
|
<ClInclude Include="Core\ConfigManager.h" />
|
|
<ClInclude Include="Core\Core.h" />
|
|
<ClInclude Include="Core\CoreTiming.h" />
|
|
<ClInclude Include="Core\Debugger\CodeTrace.h" />
|
|
<ClInclude Include="Core\Debugger\DebugInterface.h" />
|
|
<ClInclude Include="Core\Debugger\Debugger_SymbolMap.h" />
|
|
<ClInclude Include="Core\Debugger\Dump.h" />
|
|
<ClInclude Include="Core\Debugger\GCELF.h" />
|
|
<ClInclude Include="Core\Debugger\OSThread.h" />
|
|
<ClInclude Include="Core\Debugger\PPCDebugInterface.h" />
|
|
<ClInclude Include="Core\Debugger\RSO.h" />
|
|
<ClInclude Include="Core\DolphinAnalytics.h" />
|
|
<ClInclude Include="Core\DSP\DSPAccelerator.h" />
|
|
<ClInclude Include="Core\DSP\DSPAnalyzer.h" />
|
|
<ClInclude Include="Core\DSP\DSPAssembler.h" />
|
|
<ClInclude Include="Core\DSP\DSPBreakpoints.h" />
|
|
<ClInclude Include="Core\DSP\DSPCaptureLogger.h" />
|
|
<ClInclude Include="Core\DSP\DSPCodeUtil.h" />
|
|
<ClInclude Include="Core\DSP\DSPCommon.h" />
|
|
<ClInclude Include="Core\DSP\DSPCore.h" />
|
|
<ClInclude Include="Core\DSP\DSPDisassembler.h" />
|
|
<ClInclude Include="Core\DSP\DSPHost.h" />
|
|
<ClInclude Include="Core\DSP\DSPHWInterface.h" />
|
|
<ClInclude Include="Core\DSP\DSPMemoryMap.h" />
|
|
<ClInclude Include="Core\DSP\DSPStacks.h" />
|
|
<ClInclude Include="Core\DSP\DSPTables.h" />
|
|
<ClInclude Include="Core\DSP\Interpreter\DSPIntCCUtil.h" />
|
|
<ClInclude Include="Core\DSP\Interpreter\DSPInterpreter.h" />
|
|
<ClInclude Include="Core\DSP\Interpreter\DSPIntExtOps.h" />
|
|
<ClInclude Include="Core\DSP\Interpreter\DSPIntTables.h" />
|
|
<ClInclude Include="Core\DSP\Interpreter\DSPIntUtil.h" />
|
|
<ClInclude Include="Core\DSP\Jit\DSPEmitterBase.h" />
|
|
<ClInclude Include="Core\DSP\LabelMap.h" />
|
|
<ClInclude Include="Core\DSPEmulator.h" />
|
|
<ClInclude Include="Core\FifoPlayer\FifoDataFile.h" />
|
|
<ClInclude Include="Core\FifoPlayer\FifoPlayer.h" />
|
|
<ClInclude Include="Core\FifoPlayer\FifoRecorder.h" />
|
|
<ClInclude Include="Core\FreeLookConfig.h" />
|
|
<ClInclude Include="Core\FreeLookManager.h" />
|
|
<ClInclude Include="Core\GeckoCode.h" />
|
|
<ClInclude Include="Core\GeckoCodeConfig.h" />
|
|
<ClInclude Include="Core\HLE\HLE_Misc.h" />
|
|
<ClInclude Include="Core\HLE\HLE_OS.h" />
|
|
<ClInclude Include="Core\HLE\HLE_VarArgs.h" />
|
|
<ClInclude Include="Core\HLE\HLE.h" />
|
|
<ClInclude Include="Core\Host.h" />
|
|
<ClInclude Include="Core\HotkeyManager.h" />
|
|
<ClInclude Include="Core\HW\AddressSpace.h" />
|
|
<ClInclude Include="Core\HW\AudioInterface.h" />
|
|
<ClInclude Include="Core\HW\CPU.h" />
|
|
<ClInclude Include="Core\HW\DSP.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\DSPHLE.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\MailHandler.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\ASnd.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\AESnd.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\AX.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\AXStructs.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\AXVoice.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\AXWii.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\CARD.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\GBA.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\INIT.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\ROM.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\UCodes.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\Zelda.h" />
|
|
<ClInclude Include="Core\HW\DSPLLE\DSPDebugInterface.h" />
|
|
<ClInclude Include="Core\HW\DSPLLE\DSPLLE.h" />
|
|
<ClInclude Include="Core\HW\DSPLLE\DSPSymbols.h" />
|
|
<ClInclude Include="Core\HW\DVD\DVDInterface.h" />
|
|
<ClInclude Include="Core\HW\DVD\DVDMath.h" />
|
|
<ClInclude Include="Core\HW\DVD\DVDThread.h" />
|
|
<ClInclude Include="Core\HW\DVD\FileMonitor.h" />
|
|
<ClInclude Include="Core\HW\EXI\BBA\BuiltIn.h" />
|
|
<ClInclude Include="Core\HW\EXI\BBA\TAP_Win32.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_Channel.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_Device.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceAD16.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceAGP.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceDummy.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceEthernet.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceGecko.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceIPL.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceMemoryCard.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceMic.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI.h" />
|
|
<ClInclude Include="Core\HW\GBACore.h" />
|
|
<ClInclude Include="Core\HW\GBAPad.h" />
|
|
<ClInclude Include="Core\HW\GBAPadEmu.h" />
|
|
<ClInclude Include="Core\HW\GCKeyboard.h" />
|
|
<ClInclude Include="Core\HW\GCKeyboardEmu.h" />
|
|
<ClInclude Include="Core\HW\GCMemcard\GCIFile.h" />
|
|
<ClInclude Include="Core\HW\GCMemcard\GCMemcard.h" />
|
|
<ClInclude Include="Core\HW\GCMemcard\GCMemcardBase.h" />
|
|
<ClInclude Include="Core\HW\GCMemcard\GCMemcardDirectory.h" />
|
|
<ClInclude Include="Core\HW\GCMemcard\GCMemcardRaw.h" />
|
|
<ClInclude Include="Core\HW\GCMemcard\GCMemcardUtils.h" />
|
|
<ClInclude Include="Core\HW\GCPad.h" />
|
|
<ClInclude Include="Core\HW\GCPadEmu.h" />
|
|
<ClInclude Include="Core\HW\GPFifo.h" />
|
|
<ClInclude Include="Core\HW\HSP\HSP.h" />
|
|
<ClInclude Include="Core\HW\HSP\HSP_Device.h" />
|
|
<ClInclude Include="Core\HW\HSP\HSP_DeviceARAMExpansion.h" />
|
|
<ClInclude Include="Core\HW\HSP\HSP_DeviceNull.h" />
|
|
<ClInclude Include="Core\HW\HW.h" />
|
|
<ClInclude Include="Core\HW\Memmap.h" />
|
|
<ClInclude Include="Core\HW\MemoryInterface.h" />
|
|
<ClInclude Include="Core\HW\MMIO.h" />
|
|
<ClInclude Include="Core\HW\MMIOHandlers.h" />
|
|
<ClInclude Include="Core\HW\ProcessorInterface.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_Device.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceDanceMat.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceGBA.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceGBAEmu.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceGCAdapter.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceGCController.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceGCSteeringWheel.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceKeyboard.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceNull.h" />
|
|
<ClInclude Include="Core\HW\SI\SI.h" />
|
|
<ClInclude Include="Core\HW\Sram.h" />
|
|
<ClInclude Include="Core\HW\StreamADPCM.h" />
|
|
<ClInclude Include="Core\HW\SystemTimers.h" />
|
|
<ClInclude Include="Core\HW\VideoInterface.h" />
|
|
<ClInclude Include="Core\HW\WII_IPC.h" />
|
|
<ClInclude Include="Core\HW\Wiimote.h" />
|
|
<ClInclude Include="Core\HW\WiimoteCommon\DataReport.h" />
|
|
<ClInclude Include="Core\HW\WiimoteCommon\WiimoteConstants.h" />
|
|
<ClInclude Include="Core\HW\WiimoteCommon\WiimoteHid.h" />
|
|
<ClInclude Include="Core\HW\WiimoteCommon\WiimoteReport.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Camera.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Dynamics.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\DesiredWiimoteState.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Encryption.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\Classic.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\DesiredExtensionState.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\DrawsomeTablet.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\Drums.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\Extension.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\Guitar.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\Nunchuk.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\Shinkansen.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\TaTaCon.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\Turntable.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\UDrawTablet.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\ExtensionPort.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\I2CBus.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\MotionPlus.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Speaker.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\WiimoteEmu.h" />
|
|
<ClInclude Include="Core\HW\WiimoteReal\IOWin.h" />
|
|
<ClInclude Include="Core\HW\WiimoteReal\WiimoteReal.h" />
|
|
<ClInclude Include="Core\HW\WiiSave.h" />
|
|
<ClInclude Include="Core\HW\WiiSaveStructs.h" />
|
|
<ClInclude Include="Core\IOS\Device.h" />
|
|
<ClInclude Include="Core\IOS\DeviceStub.h" />
|
|
<ClInclude Include="Core\IOS\DI\DI.h" />
|
|
<ClInclude Include="Core\IOS\DolphinDevice.h" />
|
|
<ClInclude Include="Core\IOS\ES\ES.h" />
|
|
<ClInclude Include="Core\IOS\ES\Formats.h" />
|
|
<ClInclude Include="Core\IOS\FS\FileSystem.h" />
|
|
<ClInclude Include="Core\IOS\FS\FileSystemProxy.h" />
|
|
<ClInclude Include="Core\IOS\FS\HostBackend\FS.h" />
|
|
<ClInclude Include="Core\IOS\IOS.h" />
|
|
<ClInclude Include="Core\IOS\IOSC.h" />
|
|
<ClInclude Include="Core\IOS\MIOS.h" />
|
|
<ClInclude Include="Core\IOS\Network\ICMP.h" />
|
|
<ClInclude Include="Core\IOS\Network\IP\Top.h" />
|
|
<ClInclude Include="Core\IOS\Network\KD\NetKDRequest.h" />
|
|
<ClInclude Include="Core\IOS\Network\KD\NetKDTime.h" />
|
|
<ClInclude Include="Core\IOS\Network\KD\NWC24Config.h" />
|
|
<ClInclude Include="Core\IOS\Network\KD\NWC24DL.h" />
|
|
<ClInclude Include="Core\IOS\Network\KD\VFF\VFFUtil.h" />
|
|
<ClInclude Include="Core\IOS\Network\KD\WC24File.h" />
|
|
<ClInclude Include="Core\IOS\Network\MACUtils.h" />
|
|
<ClInclude Include="Core\IOS\Network\NCD\Manage.h" />
|
|
<ClInclude Include="Core\IOS\Network\NCD\WiiNetConfig.h" />
|
|
<ClInclude Include="Core\IOS\Network\Socket.h" />
|
|
<ClInclude Include="Core\IOS\Network\SSL.h" />
|
|
<ClInclude Include="Core\IOS\Network\WD\Command.h" />
|
|
<ClInclude Include="Core\IOS\SDIO\SDIOSlot0.h" />
|
|
<ClInclude Include="Core\IOS\STM\STM.h" />
|
|
<ClInclude Include="Core\IOS\Uids.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\BTBase.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\BTEmu.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\BTReal.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\BTStub.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\hci.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\l2cap.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\WiimoteDevice.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\WiimoteHIDAttr.h" />
|
|
<ClInclude Include="Core\IOS\USB\Common.h" />
|
|
<ClInclude Include="Core\IOS\USB\Emulated\Infinity.h" />
|
|
<ClInclude Include="Core\IOS\USB\Emulated\Skylander.h" />
|
|
<ClInclude Include="Core\IOS\USB\Host.h" />
|
|
<ClInclude Include="Core\IOS\USB\LibusbDevice.h" />
|
|
<ClInclude Include="Core\IOS\USB\OH0\OH0.h" />
|
|
<ClInclude Include="Core\IOS\USB\OH0\OH0Device.h" />
|
|
<ClInclude Include="Core\IOS\USB\USB_HID\HIDv4.h" />
|
|
<ClInclude Include="Core\IOS\USB\USB_HID\HIDv5.h" />
|
|
<ClInclude Include="Core\IOS\USB\USB_KBD.h" />
|
|
<ClInclude Include="Core\IOS\USB\USB_VEN\VEN.h" />
|
|
<ClInclude Include="Core\IOS\USB\USBV0.h" />
|
|
<ClInclude Include="Core\IOS\USB\USBV4.h" />
|
|
<ClInclude Include="Core\IOS\USB\USBV5.h" />
|
|
<ClInclude Include="Core\IOS\VersionInfo.h" />
|
|
<ClInclude Include="Core\IOS\WFS\WFSI.h" />
|
|
<ClInclude Include="Core\IOS\WFS\WFSSRV.h" />
|
|
<ClInclude Include="Core\LibusbUtils.h" />
|
|
<ClInclude Include="Core\MachineContext.h" />
|
|
<ClInclude Include="Core\MemTools.h" />
|
|
<ClInclude Include="Core\Movie.h" />
|
|
<ClInclude Include="Core\NetPlayClient.h" />
|
|
<ClInclude Include="Core\NetPlayCommon.h" />
|
|
<ClInclude Include="Core\NetPlayProto.h" />
|
|
<ClInclude Include="Core\NetPlayServer.h" />
|
|
<ClInclude Include="Core\NetworkCaptureLogger.h" />
|
|
<ClInclude Include="Core\PatchEngine.h" />
|
|
<ClInclude Include="Core\PowerPC\BreakPoints.h" />
|
|
<ClInclude Include="Core\PowerPC\CachedInterpreter\CachedInterpreter.h" />
|
|
<ClInclude Include="Core\PowerPC\CachedInterpreter\InterpreterBlockCache.h" />
|
|
<ClInclude Include="Core\PowerPC\ConditionRegister.h" />
|
|
<ClInclude Include="Core\PowerPC\CPUCoreBase.h" />
|
|
<ClInclude Include="Core\PowerPC\Expression.h" />
|
|
<ClInclude Include="Core\PowerPC\GDBStub.h" />
|
|
<ClInclude Include="Core\PowerPC\Gekko.h" />
|
|
<ClInclude Include="Core\PowerPC\Interpreter\ExceptionUtils.h" />
|
|
<ClInclude Include="Core\PowerPC\Interpreter\Interpreter_FPUtils.h" />
|
|
<ClInclude Include="Core\PowerPC\Interpreter\Interpreter.h" />
|
|
<ClInclude Include="Core\PowerPC\JitCommon\DivUtils.h" />
|
|
<ClInclude Include="Core\PowerPC\JitCommon\JitAsmCommon.h" />
|
|
<ClInclude Include="Core\PowerPC\JitCommon\JitBase.h" />
|
|
<ClInclude Include="Core\PowerPC\JitCommon\JitCache.h" />
|
|
<ClInclude Include="Core\PowerPC\JitInterface.h" />
|
|
<ClInclude Include="Core\PowerPC\MMU.h" />
|
|
<ClInclude Include="Core\PowerPC\PowerPC.h" />
|
|
<ClInclude Include="Core\PowerPC\PPCAnalyst.h" />
|
|
<ClInclude Include="Core\PowerPC\PPCCache.h" />
|
|
<ClInclude Include="Core\PowerPC\PPCSymbolDB.h" />
|
|
<ClInclude Include="Core\PowerPC\PPCTables.h" />
|
|
<ClInclude Include="Core\PowerPC\Profiler.h" />
|
|
<ClInclude Include="Core\PowerPC\SignatureDB\CSVSignatureDB.h" />
|
|
<ClInclude Include="Core\PowerPC\SignatureDB\DSYSignatureDB.h" />
|
|
<ClInclude Include="Core\PowerPC\SignatureDB\MEGASignatureDB.h" />
|
|
<ClInclude Include="Core\PowerPC\SignatureDB\SignatureDB.h" />
|
|
<ClInclude Include="Core\State.h" />
|
|
<ClInclude Include="Core\SyncIdentifier.h" />
|
|
<ClInclude Include="Core\SysConf.h" />
|
|
<ClInclude Include="Core\System.h" />
|
|
<ClInclude Include="Core\TitleDatabase.h" />
|
|
<ClInclude Include="Core\WiiRoot.h" />
|
|
<ClInclude Include="Core\WiiUtils.h" />
|
|
<ClInclude Include="DiscIO\Blob.h" />
|
|
<ClInclude Include="DiscIO\CISOBlob.h" />
|
|
<ClInclude Include="DiscIO\CompressedBlob.h" />
|
|
<ClInclude Include="DiscIO\DirectoryBlob.h" />
|
|
<ClInclude Include="DiscIO\DiscExtractor.h" />
|
|
<ClInclude Include="DiscIO\DiscScrubber.h" />
|
|
<ClInclude Include="DiscIO\DiscUtils.h" />
|
|
<ClInclude Include="DiscIO\Enums.h" />
|
|
<ClInclude Include="DiscIO\FileBlob.h" />
|
|
<ClInclude Include="DiscIO\Filesystem.h" />
|
|
<ClInclude Include="DiscIO\FileSystemGCWii.h" />
|
|
<ClInclude Include="DiscIO\GameModDescriptor.h" />
|
|
<ClInclude Include="DiscIO\LaggedFibonacciGenerator.h" />
|
|
<ClInclude Include="DiscIO\MultithreadedCompressor.h" />
|
|
<ClInclude Include="DiscIO\NANDImporter.h" />
|
|
<ClInclude Include="DiscIO\NFSBlob.h" />
|
|
<ClInclude Include="DiscIO\RiivolutionParser.h" />
|
|
<ClInclude Include="DiscIO\RiivolutionPatcher.h" />
|
|
<ClInclude Include="DiscIO\ScrubbedBlob.h" />
|
|
<ClInclude Include="DiscIO\SplitFileBlob.h" />
|
|
<ClInclude Include="DiscIO\TGCBlob.h" />
|
|
<ClInclude Include="DiscIO\Volume.h" />
|
|
<ClInclude Include="DiscIO\VolumeDisc.h" />
|
|
<ClInclude Include="DiscIO\VolumeFileBlobReader.h" />
|
|
<ClInclude Include="DiscIO\VolumeGC.h" />
|
|
<ClInclude Include="DiscIO\VolumeVerifier.h" />
|
|
<ClInclude Include="DiscIO\VolumeWad.h" />
|
|
<ClInclude Include="DiscIO\VolumeWii.h" />
|
|
<ClInclude Include="DiscIO\WbfsBlob.h" />
|
|
<ClInclude Include="DiscIO\WIABlob.h" />
|
|
<ClInclude Include="DiscIO\WIACompression.h" />
|
|
<ClInclude Include="DiscIO\WiiEncryptionCache.h" />
|
|
<ClInclude Include="DiscIO\WiiSaveBanner.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\Control\Control.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\Control\Input.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\Control\Output.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\AnalogStick.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\Attachments.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\Buttons.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\ControlGroup.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\Cursor.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\Force.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\IMUAccelerometer.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\IMUCursor.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\IMUGyroscope.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\MixedTriggers.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\ModifySettingsButton.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\Slider.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\Tilt.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\Triggers.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControllerEmu.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\Setting\NumericSetting.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\StickGate.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\ControllerInterface.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\CoreDevice.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\InputBackend.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DInput\DInput.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DInput\DInput8.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DInput\DInputJoystick.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DInput\DInputKeyboardMouse.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DInput\NamedKeys.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DInput\XInputFilter.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DualShockUDPClient\DualShockUDPClient.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DualShockUDPClient\DualShockUDPProto.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\evdev\evdev.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\MappingCommon.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\WGInput\WGInput.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\Wiimote\WiimoteController.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\Win32\Win32.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\XInput\XInput.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\SDL\SDL.h" />
|
|
<ClInclude Include="InputCommon\ControlReference\ControlReference.h" />
|
|
<ClInclude Include="InputCommon\ControlReference\ExpressionParser.h" />
|
|
<ClInclude Include="InputCommon\ControlReference\FunctionExpression.h" />
|
|
<ClInclude Include="InputCommon\DynamicInputTextures\DITConfiguration.h" />
|
|
<ClInclude Include="InputCommon\DynamicInputTextures\DITData.h" />
|
|
<ClInclude Include="InputCommon\DynamicInputTextures\DITSpecification.h" />
|
|
<ClInclude Include="InputCommon\DynamicInputTextureManager.h" />
|
|
<ClInclude Include="InputCommon\GCAdapter.h" />
|
|
<ClInclude Include="InputCommon\GCPadStatus.h" />
|
|
<ClInclude Include="InputCommon\ImageOperations.h" />
|
|
<ClInclude Include="InputCommon\InputConfig.h" />
|
|
<ClInclude Include="InputCommon\InputProfile.h" />
|
|
<ClInclude Include="InputCommon\KeyboardStatus.h" />
|
|
<ClInclude Include="UICommon\AutoUpdate.h" />
|
|
<ClInclude Include="UICommon\CommandLineParse.h" />
|
|
<ClInclude Include="UICommon\Disassembler.h" />
|
|
<ClInclude Include="UICommon\DiscordPresence.h" />
|
|
<ClInclude Include="UICommon\GameFile.h" />
|
|
<ClInclude Include="UICommon\GameFileCache.h" />
|
|
<ClInclude Include="UICommon\NetPlayIndex.h" />
|
|
<ClInclude Include="UICommon\ResourcePack\Manager.h" />
|
|
<ClInclude Include="UICommon\ResourcePack\Manifest.h" />
|
|
<ClInclude Include="UICommon\ResourcePack\ResourcePack.h" />
|
|
<ClInclude Include="UICommon\UICommon.h" />
|
|
<ClInclude Include="UICommon\USBUtils.h" />
|
|
<ClInclude Include="UpdaterCommon\UI.h" />
|
|
<ClInclude Include="UpdaterCommon\UpdaterCommon.h" />
|
|
<ClInclude Include="VideoBackends\D3D\D3DBase.h" />
|
|
<ClInclude Include="VideoBackends\D3D\D3DBoundingBox.h" />
|
|
<ClInclude Include="VideoBackends\D3D\D3DPerfQuery.h" />
|
|
<ClInclude Include="VideoBackends\D3D\D3DGfx.h" />
|
|
<ClInclude Include="VideoBackends\D3D\D3DState.h" />
|
|
<ClInclude Include="VideoBackends\D3D\D3DSwapChain.h" />
|
|
<ClInclude Include="VideoBackends\D3D\D3DVertexManager.h" />
|
|
<ClInclude Include="VideoBackends\D3D\DXPipeline.h" />
|
|
<ClInclude Include="VideoBackends\D3D\DXShader.h" />
|
|
<ClInclude Include="VideoBackends\D3D\DXTexture.h" />
|
|
<ClInclude Include="VideoBackends\D3D\VideoBackend.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\Common.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\D3D12BoundingBox.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\D3D12PerfQuery.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\D3D12Gfx.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\D3D12StreamBuffer.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\D3D12SwapChain.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\D3D12VertexManager.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\DescriptorAllocator.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\DescriptorHeapManager.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\DX12Context.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\DX12Pipeline.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\DX12Shader.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\DX12Texture.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\DX12VertexFormat.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\VideoBackend.h" />
|
|
<ClInclude Include="VideoBackends\D3DCommon\D3DCommon.h" />
|
|
<ClInclude Include="VideoBackends\D3DCommon\Shader.h" />
|
|
<ClInclude Include="VideoBackends\D3DCommon\SwapChain.h" />
|
|
<ClInclude Include="VideoBackends\Null\NullBoundingBox.h" />
|
|
<ClInclude Include="VideoBackends\Null\NullGfx.h" />
|
|
<ClInclude Include="VideoBackends\Null\NullTexture.h" />
|
|
<ClInclude Include="VideoBackends\Null\NullVertexManager.h" />
|
|
<ClInclude Include="VideoBackends\Null\PerfQuery.h" />
|
|
<ClInclude Include="VideoBackends\Null\TextureCache.h" />
|
|
<ClInclude Include="VideoBackends\Null\VideoBackend.h" />
|
|
<ClInclude Include="VideoBackends\OGL\GPUTimer.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLBoundingBox.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLConfig.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLGfx.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLPerfQuery.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLPipeline.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLShader.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLStreamBuffer.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLTexture.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLVertexManager.h" />
|
|
<ClInclude Include="VideoBackends\OGL\ProgramShaderCache.h" />
|
|
<ClInclude Include="VideoBackends\OGL\SamplerCache.h" />
|
|
<ClInclude Include="VideoBackends\OGL\VideoBackend.h" />
|
|
<ClInclude Include="VideoBackends\Software\Clipper.h" />
|
|
<ClInclude Include="VideoBackends\Software\CopyRegion.h" />
|
|
<ClInclude Include="VideoBackends\Software\EfbCopy.h" />
|
|
<ClInclude Include="VideoBackends\Software\EfbInterface.h" />
|
|
<ClInclude Include="VideoBackends\Software\NativeVertexFormat.h" />
|
|
<ClInclude Include="VideoBackends\Software\Rasterizer.h" />
|
|
<ClInclude Include="VideoBackends\Software\SetupUnit.h" />
|
|
<ClInclude Include="VideoBackends\Software\SWBoundingBox.h" />
|
|
<ClInclude Include="VideoBackends\Software\SWGfx.h" />
|
|
<ClInclude Include="VideoBackends\Software\SWOGLWindow.h" />
|
|
<ClInclude Include="VideoBackends\Software\SWRenderer.h" />
|
|
<ClInclude Include="VideoBackends\Software\SWTexture.h" />
|
|
<ClInclude Include="VideoBackends\Software\SWVertexLoader.h" />
|
|
<ClInclude Include="VideoBackends\Software\Tev.h" />
|
|
<ClInclude Include="VideoBackends\Software\TextureCache.h" />
|
|
<ClInclude Include="VideoBackends\Software\TextureEncoder.h" />
|
|
<ClInclude Include="VideoBackends\Software\TextureSampler.h" />
|
|
<ClInclude Include="VideoBackends\Software\TransformUnit.h" />
|
|
<ClInclude Include="VideoBackends\Software\Vec3.h" />
|
|
<ClInclude Include="VideoBackends\Software\VideoBackend.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\CommandBufferManager.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\Constants.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\ObjectCache.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\ShaderCompiler.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\StagingBuffer.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\StateTracker.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VideoBackend.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKBoundingBox.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKPerfQuery.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKPipeline.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKGfx.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKShader.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKStreamBuffer.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKSwapChain.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKTexture.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKVertexFormat.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKVertexManager.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VulkanContext.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VulkanLoader.h" />
|
|
<ClInclude Include="VideoCommon\AbstractFramebuffer.h" />
|
|
<ClInclude Include="VideoCommon\AbstractGfx.h" />
|
|
<ClInclude Include="VideoCommon\AbstractPipeline.h" />
|
|
<ClInclude Include="VideoCommon\AbstractShader.h" />
|
|
<ClInclude Include="VideoCommon\AbstractStagingTexture.h" />
|
|
<ClInclude Include="VideoCommon\AbstractTexture.h" />
|
|
<ClInclude Include="VideoCommon\Assets\CustomAsset.h" />
|
|
<ClInclude Include="VideoCommon\Assets\CustomAssetLibrary.h" />
|
|
<ClInclude Include="VideoCommon\Assets\CustomAssetLoader.h" />
|
|
<ClInclude Include="VideoCommon\Assets\CustomTextureData.h" />
|
|
<ClInclude Include="VideoCommon\Assets\DirectFilesystemAssetLibrary.h" />
|
|
<ClInclude Include="VideoCommon\Assets\TextureAsset.h" />
|
|
<ClInclude Include="VideoCommon\AsyncRequests.h" />
|
|
<ClInclude Include="VideoCommon\AsyncShaderCompiler.h" />
|
|
<ClInclude Include="VideoCommon\BoundingBox.h" />
|
|
<ClInclude Include="VideoCommon\BPFunctions.h" />
|
|
<ClInclude Include="VideoCommon\BPMemory.h" />
|
|
<ClInclude Include="VideoCommon\BPStructs.h" />
|
|
<ClInclude Include="VideoCommon\CommandProcessor.h" />
|
|
<ClInclude Include="VideoCommon\ConstantManager.h" />
|
|
<ClInclude Include="VideoCommon\Constants.h" />
|
|
<ClInclude Include="VideoCommon\CPMemory.h" />
|
|
<ClInclude Include="VideoCommon\CPUCull.h" />
|
|
<ClInclude Include="VideoCommon\CPUCullImpl.h" />
|
|
<ClInclude Include="VideoCommon\DataReader.h" />
|
|
<ClInclude Include="VideoCommon\DriverDetails.h" />
|
|
<ClInclude Include="VideoCommon\Fifo.h" />
|
|
<ClInclude Include="VideoCommon\FramebufferManager.h" />
|
|
<ClInclude Include="VideoCommon\FramebufferShaderGen.h" />
|
|
<ClInclude Include="VideoCommon\FrameDumpFFMpeg.h" />
|
|
<ClInclude Include="VideoCommon\FrameDumper.h" />
|
|
<ClInclude Include="VideoCommon\FreeLookCamera.h" />
|
|
<ClInclude Include="VideoCommon\GeometryShaderGen.h" />
|
|
<ClInclude Include="VideoCommon\GeometryShaderManager.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Config\GraphicsMod.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Config\GraphicsModFeature.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Config\GraphicsModGroup.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Config\GraphicsTarget.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Config\GraphicsTargetGroup.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Constants.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\Actions\MoveAction.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\Actions\PrintAction.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\Actions\ScaleAction.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\Actions\SkipAction.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\FBInfo.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\GraphicsModAction.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\GraphicsModActionData.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\GraphicsModActionFactory.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\GraphicsModGroup.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\GraphicsModManager.h" />
|
|
<ClInclude Include="VideoCommon\GXPipelineTypes.h" />
|
|
<ClInclude Include="VideoCommon\HiresTextures.h" />
|
|
<ClInclude Include="VideoCommon\ImageWrite.h" />
|
|
<ClInclude Include="VideoCommon\IndexGenerator.h" />
|
|
<ClInclude Include="VideoCommon\LightingShaderGen.h" />
|
|
<ClInclude Include="VideoCommon\LookUpTables.h" />
|
|
<ClInclude Include="VideoCommon\NativeVertexFormat.h" />
|
|
<ClInclude Include="VideoCommon\NetPlayChatUI.h" />
|
|
<ClInclude Include="VideoCommon\NetPlayGolfUI.h" />
|
|
<ClInclude Include="VideoCommon\OnScreenDisplay.h" />
|
|
<ClInclude Include="VideoCommon\OnScreenUI.h" />
|
|
<ClInclude Include="VideoCommon\OnScreenUIKeyMap.h" />
|
|
<ClInclude Include="VideoCommon\OpcodeDecoding.h" />
|
|
<ClInclude Include="VideoCommon\PerfQueryBase.h" />
|
|
<ClInclude Include="VideoCommon\PerformanceMetrics.h" />
|
|
<ClInclude Include="VideoCommon\PerformanceTracker.h" />
|
|
<ClInclude Include="VideoCommon\PixelEngine.h" />
|
|
<ClInclude Include="VideoCommon\PixelShaderGen.h" />
|
|
<ClInclude Include="VideoCommon\PixelShaderManager.h" />
|
|
<ClInclude Include="VideoCommon\PostProcessing.h" />
|
|
<ClInclude Include="VideoCommon\Present.h" />
|
|
<ClInclude Include="VideoCommon\RenderBase.h" />
|
|
<ClInclude Include="VideoCommon\RenderState.h" />
|
|
<ClInclude Include="VideoCommon\ShaderCache.h" />
|
|
<ClInclude Include="VideoCommon\ShaderGenCommon.h" />
|
|
<ClInclude Include="VideoCommon\Spirv.h" />
|
|
<ClInclude Include="VideoCommon\Statistics.h" />
|
|
<ClInclude Include="VideoCommon\TextureCacheBase.h" />
|
|
<ClInclude Include="VideoCommon\TextureConfig.h" />
|
|
<ClInclude Include="VideoCommon\TextureConversionShader.h" />
|
|
<ClInclude Include="VideoCommon\TextureConverterShaderGen.h" />
|
|
<ClInclude Include="VideoCommon\TextureDecoder_Util.h" />
|
|
<ClInclude Include="VideoCommon\TextureDecoder.h" />
|
|
<ClInclude Include="VideoCommon\TextureInfo.h" />
|
|
<ClInclude Include="VideoCommon\TMEM.h" />
|
|
<ClInclude Include="VideoCommon\UberShaderCommon.h" />
|
|
<ClInclude Include="VideoCommon\UberShaderPixel.h" />
|
|
<ClInclude Include="VideoCommon\UberShaderVertex.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoader_Color.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoader_Normal.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoader_Position.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoader_TextCoord.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoader.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoaderBase.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoaderManager.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoaderUtils.h" />
|
|
<ClInclude Include="VideoCommon\VertexManagerBase.h" />
|
|
<ClInclude Include="VideoCommon\VertexShaderGen.h" />
|
|
<ClInclude Include="VideoCommon\VertexShaderManager.h" />
|
|
<ClInclude Include="VideoCommon\VideoBackendBase.h" />
|
|
<ClInclude Include="VideoCommon\VideoCommon.h" />
|
|
<ClInclude Include="VideoCommon\VideoConfig.h" />
|
|
<ClInclude Include="VideoCommon\VideoEvents.h" />
|
|
<ClInclude Include="VideoCommon\VideoState.h" />
|
|
<ClInclude Include="VideoCommon\Widescreen.h" />
|
|
<ClInclude Include="VideoCommon\XFMemory.h" />
|
|
<ClInclude Include="VideoCommon\XFStructs.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="AudioCommon\AudioCommon.cpp" />
|
|
<ClCompile Include="AudioCommon\AudioStretcher.cpp" />
|
|
<ClCompile Include="AudioCommon\CubebStream.cpp" />
|
|
<ClCompile Include="AudioCommon\CubebUtils.cpp" />
|
|
<ClCompile Include="AudioCommon\Mixer.cpp" />
|
|
<ClCompile Include="AudioCommon\NullSoundStream.cpp" />
|
|
<ClCompile Include="AudioCommon\OpenALStream.cpp" />
|
|
<ClCompile Include="AudioCommon\SurroundDecoder.cpp" />
|
|
<ClCompile Include="AudioCommon\WASAPIStream.cpp" />
|
|
<ClCompile Include="AudioCommon\WaveFile.cpp" />
|
|
<ClCompile Include="Common\Analytics.cpp" />
|
|
<ClCompile Include="Common\ColorUtil.cpp" />
|
|
<ClCompile Include="Common\CommonFuncs.cpp" />
|
|
<ClCompile Include="Common\CompatPatches.cpp" />
|
|
<ClCompile Include="Common\Config\Config.cpp" />
|
|
<ClCompile Include="Common\Config\ConfigInfo.cpp" />
|
|
<ClCompile Include="Common\Config\Layer.cpp" />
|
|
<ClCompile Include="Common\Crypto\AES.cpp" />
|
|
<ClCompile Include="Common\Crypto\bn.cpp" />
|
|
<ClCompile Include="Common\Crypto\ec.cpp" />
|
|
<ClCompile Include="Common\Crypto\SHA1.cpp" />
|
|
<ClCompile Include="Common\Debug\MemoryPatches.cpp" />
|
|
<ClCompile Include="Common\Debug\Watches.cpp" />
|
|
<ClCompile Include="Common\DynamicLibrary.cpp" />
|
|
<ClCompile Include="Common\ENet.cpp" />
|
|
<ClCompile Include="Common\FatFsUtil.cpp" />
|
|
<ClCompile Include="Common\FileSearch.cpp" />
|
|
<ClCompile Include="Common\FileUtil.cpp" />
|
|
<ClCompile Include="Common\FloatUtils.cpp" />
|
|
<ClCompile Include="Common\GekkoDisassembler.cpp" />
|
|
<ClCompile Include="Common\GL\GLContext.cpp" />
|
|
<ClCompile Include="Common\GL\GLExtensions\GLExtensions.cpp" />
|
|
<ClCompile Include="Common\GL\GLInterface\WGL.cpp" />
|
|
<ClCompile Include="Common\GL\GLUtil.cpp" />
|
|
<ClCompile Include="Common\Hash.cpp" />
|
|
<ClCompile Include="Common\HRWrap.cpp" />
|
|
<ClCompile Include="Common\HttpRequest.cpp" />
|
|
<ClCompile Include="Common\Image.cpp" />
|
|
<ClCompile Include="Common\IniFile.cpp" />
|
|
<ClCompile Include="Common\IOFile.cpp" />
|
|
<ClCompile Include="Common\JitRegister.cpp" />
|
|
<ClCompile Include="Common\LdrWatcher.cpp" />
|
|
<ClCompile Include="Common\Logging\ConsoleListenerWin.cpp" />
|
|
<ClCompile Include="Common\Logging\LogManager.cpp" />
|
|
<ClCompile Include="Common\Matrix.cpp" />
|
|
<ClCompile Include="Common\MemArenaWin.cpp" />
|
|
<ClCompile Include="Common\MemoryUtil.cpp" />
|
|
<ClCompile Include="Common\MsgHandler.cpp" />
|
|
<ClCompile Include="Common\NandPaths.cpp" />
|
|
<ClCompile Include="Common\Network.cpp" />
|
|
<ClCompile Include="Common\PcapFile.cpp" />
|
|
<ClCompile Include="Common\PerformanceCounter.cpp" />
|
|
<ClCompile Include="Common\Profiler.cpp" />
|
|
<ClCompile Include="Common\QoSSession.cpp" />
|
|
<ClCompile Include="Common\Random.cpp" />
|
|
<ClCompile Include="Common\SDCardUtil.cpp" />
|
|
<ClCompile Include="Common\SettingsHandler.cpp" />
|
|
<ClCompile Include="Common\SFMLHelper.cpp" />
|
|
<ClCompile Include="Common\SocketContext.cpp" />
|
|
<ClCompile Include="Common\StringUtil.cpp" />
|
|
<ClCompile Include="Common\SymbolDB.cpp" />
|
|
<ClCompile Include="Common\Thread.cpp" />
|
|
<ClCompile Include="Common\Timer.cpp" />
|
|
<ClCompile Include="Common\TraversalClient.cpp" />
|
|
<ClCompile Include="Common\UPnP.cpp" />
|
|
<ClCompile Include="Common\WindowsRegistry.cpp" />
|
|
<ClCompile Include="Common\Version.cpp" />
|
|
<ClCompile Include="Core\AchievementManager.cpp" />
|
|
<ClCompile Include="Core\ActionReplay.cpp" />
|
|
<ClCompile Include="Core\ARDecrypt.cpp" />
|
|
<ClCompile Include="Core\Boot\Boot_BS2Emu.cpp" />
|
|
<ClCompile Include="Core\Boot\Boot_WiiWAD.cpp" />
|
|
<ClCompile Include="Core\Boot\Boot.cpp" />
|
|
<ClCompile Include="Core\Boot\DolReader.cpp" />
|
|
<ClCompile Include="Core\Boot\ElfReader.cpp" />
|
|
<ClCompile Include="Core\BootManager.cpp" />
|
|
<ClCompile Include="Core\CheatGeneration.cpp" />
|
|
<ClCompile Include="Core\CheatSearch.cpp" />
|
|
<ClCompile Include="Core\Config\AchievementSettings.cpp" />
|
|
<ClCompile Include="Core\Config\DefaultLocale.cpp" />
|
|
<ClCompile Include="Core\Config\FreeLookSettings.cpp" />
|
|
<ClCompile Include="Core\Config\GraphicsSettings.cpp" />
|
|
<ClCompile Include="Core\Config\MainSettings.cpp" />
|
|
<ClCompile Include="Core\Config\NetplaySettings.cpp" />
|
|
<ClCompile Include="Core\Config\SessionSettings.cpp" />
|
|
<ClCompile Include="Core\Config\SYSCONFSettings.cpp" />
|
|
<ClCompile Include="Core\Config\UISettings.cpp" />
|
|
<ClCompile Include="Core\Config\WiimoteSettings.cpp" />
|
|
<ClCompile Include="Core\ConfigLoaders\BaseConfigLoader.cpp" />
|
|
<ClCompile Include="Core\ConfigLoaders\GameConfigLoader.cpp" />
|
|
<ClCompile Include="Core\ConfigLoaders\IsSettingSaveable.cpp" />
|
|
<ClCompile Include="Core\ConfigLoaders\MovieConfigLoader.cpp" />
|
|
<ClCompile Include="Core\ConfigLoaders\NetPlayConfigLoader.cpp" />
|
|
<ClCompile Include="Core\ConfigManager.cpp" />
|
|
<ClCompile Include="Core\Core.cpp" />
|
|
<ClCompile Include="Core\CoreTiming.cpp" />
|
|
<ClCompile Include="Core\Debugger\CodeTrace.cpp" />
|
|
<ClCompile Include="Core\Debugger\Debugger_SymbolMap.cpp" />
|
|
<ClCompile Include="Core\Debugger\Dump.cpp" />
|
|
<ClCompile Include="Core\Debugger\OSThread.cpp" />
|
|
<ClCompile Include="Core\Debugger\PPCDebugInterface.cpp" />
|
|
<ClCompile Include="Core\Debugger\RSO.cpp" />
|
|
<ClCompile Include="Core\DolphinAnalytics.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPAccelerator.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPAnalyzer.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPAssembler.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPCaptureLogger.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPCodeUtil.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPCore.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPDisassembler.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPHWInterface.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPMemoryMap.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPStacks.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPTables.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPIntArithmetic.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPIntBranch.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPInterpreter.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPIntExtOps.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPIntLoadStore.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPIntMisc.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPIntMultiplier.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPIntTables.cpp" />
|
|
<ClCompile Include="Core\DSP\Jit\DSPEmitterBase.cpp" />
|
|
<ClCompile Include="Core\DSP\LabelMap.cpp" />
|
|
<ClCompile Include="Core\DSPEmulator.cpp" />
|
|
<ClCompile Include="Core\FifoPlayer\FifoDataFile.cpp" />
|
|
<ClCompile Include="Core\FifoPlayer\FifoPlayer.cpp" />
|
|
<ClCompile Include="Core\FifoPlayer\FifoRecorder.cpp" />
|
|
<ClCompile Include="Core\FreeLookConfig.cpp" />
|
|
<ClCompile Include="Core\FreeLookManager.cpp" />
|
|
<ClCompile Include="Core\GeckoCode.cpp" />
|
|
<ClCompile Include="Core\GeckoCodeConfig.cpp" />
|
|
<ClCompile Include="Core\HLE\HLE_Misc.cpp" />
|
|
<ClCompile Include="Core\HLE\HLE_OS.cpp" />
|
|
<ClCompile Include="Core\HLE\HLE_VarArgs.cpp" />
|
|
<ClCompile Include="Core\HLE\HLE.cpp" />
|
|
<ClCompile Include="Core\HotkeyManager.cpp" />
|
|
<ClCompile Include="Core\HW\AddressSpace.cpp" />
|
|
<ClCompile Include="Core\HW\AudioInterface.cpp" />
|
|
<ClCompile Include="Core\HW\CPU.cpp" />
|
|
<ClCompile Include="Core\HW\DSP.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\DSPHLE.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\MailHandler.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\ASnd.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\AESnd.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\AX.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\AXWii.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\CARD.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\GBA.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\INIT.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\ROM.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\UCodes.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\Zelda.cpp" />
|
|
<ClCompile Include="Core\HW\DSPLLE\DSPHost.cpp" />
|
|
<ClCompile Include="Core\HW\DSPLLE\DSPLLE.cpp" />
|
|
<ClCompile Include="Core\HW\DSPLLE\DSPSymbols.cpp" />
|
|
<ClCompile Include="Core\HW\DVD\DVDInterface.cpp" />
|
|
<ClCompile Include="Core\HW\DVD\DVDMath.cpp" />
|
|
<ClCompile Include="Core\HW\DVD\DVDThread.cpp" />
|
|
<ClCompile Include="Core\HW\DVD\FileMonitor.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\BBA\BuiltIn.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\BBA\TAP_Win32.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\BBA\XLINK_KAI_BBA.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_Channel.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_Device.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceAD16.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceAGP.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceDummy.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceEthernet.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceGecko.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceIPL.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceMemoryCard.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceMic.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI.cpp" />
|
|
<ClCompile Include="Core\HW\GBACore.cpp" />
|
|
<ClCompile Include="Core\HW\GBAPad.cpp" />
|
|
<ClCompile Include="Core\HW\GBAPadEmu.cpp" />
|
|
<ClCompile Include="Core\HW\GCKeyboard.cpp" />
|
|
<ClCompile Include="Core\HW\GCKeyboardEmu.cpp" />
|
|
<ClCompile Include="Core\HW\GCMemcard\GCIFile.cpp" />
|
|
<ClCompile Include="Core\HW\GCMemcard\GCMemcard.cpp" />
|
|
<ClCompile Include="Core\HW\GCMemcard\GCMemcardDirectory.cpp" />
|
|
<ClCompile Include="Core\HW\GCMemcard\GCMemcardRaw.cpp" />
|
|
<ClCompile Include="Core\HW\GCMemcard\GCMemcardUtils.cpp" />
|
|
<ClCompile Include="Core\HW\GCPad.cpp" />
|
|
<ClCompile Include="Core\HW\GCPadEmu.cpp" />
|
|
<ClCompile Include="Core\HW\GPFifo.cpp" />
|
|
<ClCompile Include="Core\HW\HSP\HSP.cpp" />
|
|
<ClCompile Include="Core\HW\HSP\HSP_Device.cpp" />
|
|
<ClCompile Include="Core\HW\HSP\HSP_DeviceARAMExpansion.cpp" />
|
|
<ClCompile Include="Core\HW\HSP\HSP_DeviceNull.cpp" />
|
|
<ClCompile Include="Core\HW\HW.cpp" />
|
|
<ClCompile Include="Core\HW\Memmap.cpp" />
|
|
<ClCompile Include="Core\HW\MemoryInterface.cpp" />
|
|
<ClCompile Include="Core\HW\MMIO.cpp" />
|
|
<ClCompile Include="Core\HW\ProcessorInterface.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_Device.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceDanceMat.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceGBA.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceGBAEmu.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceGCAdapter.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceGCController.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceGCSteeringWheel.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceKeyboard.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceNull.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI.cpp" />
|
|
<ClCompile Include="Core\HW\Sram.cpp" />
|
|
<ClCompile Include="Core\HW\StreamADPCM.cpp" />
|
|
<ClCompile Include="Core\HW\SystemTimers.cpp" />
|
|
<ClCompile Include="Core\HW\VideoInterface.cpp" />
|
|
<ClCompile Include="Core\HW\WII_IPC.cpp" />
|
|
<ClCompile Include="Core\HW\Wiimote.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteCommon\DataReport.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Camera.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\DesiredWiimoteState.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Dynamics.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\EmuSubroutines.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Encryption.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\Classic.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\DrawsomeTablet.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\Drums.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\Extension.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\Guitar.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\Nunchuk.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\Shinkansen.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\TaTaCon.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\Turntable.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\UDrawTablet.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\ExtensionPort.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\I2CBus.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\MotionPlus.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Speaker.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\WiimoteEmu.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteReal\IOWin.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteReal\WiimoteReal.cpp" />
|
|
<ClCompile Include="Core\HW\WiiSave.cpp" />
|
|
<ClCompile Include="Core\IOS\Device.cpp" />
|
|
<ClCompile Include="Core\IOS\DeviceStub.cpp" />
|
|
<ClCompile Include="Core\IOS\DI\DI.cpp" />
|
|
<ClCompile Include="Core\IOS\DolphinDevice.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\ES.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\Formats.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\Identity.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\NandUtils.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\TitleContents.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\TitleInformation.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\TitleManagement.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\Views.cpp" />
|
|
<ClCompile Include="Core\IOS\FS\FileSystemCommon.cpp" />
|
|
<ClCompile Include="Core\IOS\FS\FileSystemProxy.cpp" />
|
|
<ClCompile Include="Core\IOS\FS\HostBackend\File.cpp" />
|
|
<ClCompile Include="Core\IOS\FS\HostBackend\FS.cpp" />
|
|
<ClCompile Include="Core\IOS\IOS.cpp" />
|
|
<ClCompile Include="Core\IOS\IOSC.cpp" />
|
|
<ClCompile Include="Core\IOS\MIOS.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\ICMPWin.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\IP\Top.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\KD\NetKDRequest.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\KD\NetKDTime.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\KD\NWC24Config.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\KD\NWC24DL.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\KD\VFF\VFFUtil.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\MACUtils.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\NCD\Manage.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\NCD\WiiNetConfig.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\Socket.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\SSL.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\WD\Command.cpp" />
|
|
<ClCompile Include="Core\IOS\SDIO\SDIOSlot0.cpp" />
|
|
<ClCompile Include="Core\IOS\STM\STM.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Bluetooth\BTBase.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Bluetooth\BTEmu.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Bluetooth\BTReal.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Bluetooth\BTStub.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Bluetooth\WiimoteDevice.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Bluetooth\WiimoteHIDAttr.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Common.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Emulated\Infinity.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Emulated\Skylander.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Host.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\LibusbDevice.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\OH0\OH0.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\OH0\OH0Device.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\USB_HID\HIDv4.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\USB_HID\HIDv5.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\USB_KBD.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\USB_VEN\VEN.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\USBV0.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\USBV4.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\USBV5.cpp" />
|
|
<ClCompile Include="Core\IOS\VersionInfo.cpp" />
|
|
<ClCompile Include="Core\IOS\WFS\WFSI.cpp" />
|
|
<ClCompile Include="Core\IOS\WFS\WFSSRV.cpp" />
|
|
<ClCompile Include="Core\LibusbUtils.cpp" />
|
|
<ClCompile Include="Core\MemTools.cpp" />
|
|
<ClCompile Include="Core\Movie.cpp" />
|
|
<ClCompile Include="Core\NetPlayClient.cpp" />
|
|
<ClCompile Include="Core\NetPlayCommon.cpp" />
|
|
<ClCompile Include="Core\NetPlayServer.cpp" />
|
|
<ClCompile Include="Core\NetworkCaptureLogger.cpp" />
|
|
<ClCompile Include="Core\PatchEngine.cpp" />
|
|
<ClCompile Include="Core\PowerPC\BreakPoints.cpp" />
|
|
<ClCompile Include="Core\PowerPC\CachedInterpreter\CachedInterpreter.cpp" />
|
|
<ClCompile Include="Core\PowerPC\CachedInterpreter\InterpreterBlockCache.cpp" />
|
|
<ClCompile Include="Core\PowerPC\ConditionRegister.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Expression.cpp" />
|
|
<ClCompile Include="Core\PowerPC\GDBStub.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_Branch.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_FloatingPoint.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_Integer.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_LoadStore.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_LoadStorePaired.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_Paired.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_SystemRegisters.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_Tables.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter.cpp" />
|
|
<ClCompile Include="Core\PowerPC\JitCommon\DivUtils.cpp" />
|
|
<ClCompile Include="Core\PowerPC\JitCommon\JitAsmCommon.cpp" />
|
|
<ClCompile Include="Core\PowerPC\JitCommon\JitBase.cpp" />
|
|
<ClCompile Include="Core\PowerPC\JitCommon\JitCache.cpp" />
|
|
<ClCompile Include="Core\PowerPC\JitInterface.cpp" />
|
|
<ClCompile Include="Core\PowerPC\MMU.cpp" />
|
|
<ClCompile Include="Core\PowerPC\PowerPC.cpp" />
|
|
<ClCompile Include="Core\PowerPC\PPCAnalyst.cpp" />
|
|
<ClCompile Include="Core\PowerPC\PPCCache.cpp" />
|
|
<ClCompile Include="Core\PowerPC\PPCSymbolDB.cpp" />
|
|
<ClCompile Include="Core\PowerPC\PPCTables.cpp" />
|
|
<ClCompile Include="Core\PowerPC\SignatureDB\CSVSignatureDB.cpp" />
|
|
<ClCompile Include="Core\PowerPC\SignatureDB\DSYSignatureDB.cpp" />
|
|
<ClCompile Include="Core\PowerPC\SignatureDB\MEGASignatureDB.cpp" />
|
|
<ClCompile Include="Core\PowerPC\SignatureDB\SignatureDB.cpp" />
|
|
<ClCompile Include="Core\State.cpp" />
|
|
<ClCompile Include="Core\SysConf.cpp" />
|
|
<ClCompile Include="Core\System.cpp" />
|
|
<ClCompile Include="Core\TitleDatabase.cpp" />
|
|
<ClCompile Include="Core\WiiRoot.cpp" />
|
|
<ClCompile Include="Core\WiiUtils.cpp" />
|
|
<ClCompile Include="DiscIO\Blob.cpp" />
|
|
<ClCompile Include="DiscIO\CISOBlob.cpp" />
|
|
<ClCompile Include="DiscIO\CompressedBlob.cpp" />
|
|
<ClCompile Include="DiscIO\DirectoryBlob.cpp" />
|
|
<ClCompile Include="DiscIO\DiscExtractor.cpp" />
|
|
<ClCompile Include="DiscIO\DiscScrubber.cpp" />
|
|
<ClCompile Include="DiscIO\DiscUtils.cpp" />
|
|
<ClCompile Include="DiscIO\Enums.cpp" />
|
|
<ClCompile Include="DiscIO\FileBlob.cpp" />
|
|
<ClCompile Include="DiscIO\Filesystem.cpp" />
|
|
<ClCompile Include="DiscIO\FileSystemGCWii.cpp" />
|
|
<ClCompile Include="DiscIO\GameModDescriptor.cpp" />
|
|
<ClCompile Include="DiscIO\LaggedFibonacciGenerator.cpp" />
|
|
<ClCompile Include="DiscIO\NANDImporter.cpp" />
|
|
<ClCompile Include="DiscIO\NFSBlob.cpp" />
|
|
<ClCompile Include="DiscIO\RiivolutionParser.cpp" />
|
|
<ClCompile Include="DiscIO\RiivolutionPatcher.cpp" />
|
|
<ClCompile Include="DiscIO\ScrubbedBlob.cpp" />
|
|
<ClCompile Include="DiscIO\SplitFileBlob.cpp" />
|
|
<ClCompile Include="DiscIO\TGCBlob.cpp" />
|
|
<ClCompile Include="DiscIO\Volume.cpp" />
|
|
<ClCompile Include="DiscIO\VolumeDisc.cpp" />
|
|
<ClCompile Include="DiscIO\VolumeFileBlobReader.cpp" />
|
|
<ClCompile Include="DiscIO\VolumeGC.cpp" />
|
|
<ClCompile Include="DiscIO\VolumeVerifier.cpp" />
|
|
<ClCompile Include="DiscIO\VolumeWad.cpp" />
|
|
<ClCompile Include="DiscIO\VolumeWii.cpp" />
|
|
<ClCompile Include="DiscIO\WbfsBlob.cpp" />
|
|
<ClCompile Include="DiscIO\WIABlob.cpp" />
|
|
<ClCompile Include="DiscIO\WIACompression.cpp" />
|
|
<ClCompile Include="DiscIO\WiiEncryptionCache.cpp" />
|
|
<ClCompile Include="DiscIO\WiiSaveBanner.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\Control\Control.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\Control\Input.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\Control\Output.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\AnalogStick.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\Attachments.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\Buttons.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\ControlGroup.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\Cursor.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\Force.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\IMUAccelerometer.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\IMUCursor.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\IMUGyroscope.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\MixedTriggers.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\ModifySettingsButton.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\Slider.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\Tilt.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\Triggers.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControllerEmu.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\Setting\NumericSetting.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\StickGate.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\ControllerInterface.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\CoreDevice.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\InputBackend.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\DInput\DInput.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\DInput\DInputJoystick.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\DInput\DInputKeyboardMouse.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\DInput\XInputFilter.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\DualShockUDPClient\DualShockUDPClient.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\MappingCommon.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\WGInput\WGInput.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\Wiimote\WiimoteController.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\Win32\Win32.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\XInput\XInput.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\SDL\SDL.cpp" />
|
|
<ClCompile Include="InputCommon\ControlReference\ControlReference.cpp" />
|
|
<ClCompile Include="InputCommon\ControlReference\ExpressionParser.cpp" />
|
|
<ClCompile Include="InputCommon\ControlReference\FunctionExpression.cpp" />
|
|
<ClCompile Include="InputCommon\DynamicInputTextures\DITConfiguration.cpp" />
|
|
<ClCompile Include="InputCommon\DynamicInputTextures\DITSpecification.cpp" />
|
|
<ClCompile Include="InputCommon\DynamicInputTextureManager.cpp" />
|
|
<ClCompile Include="InputCommon\GCAdapter.cpp" />
|
|
<ClCompile Include="InputCommon\ImageOperations.cpp" />
|
|
<ClCompile Include="InputCommon\InputConfig.cpp" />
|
|
<ClCompile Include="InputCommon\InputProfile.cpp" />
|
|
<ClCompile Include="UICommon\AutoUpdate.cpp" />
|
|
<ClCompile Include="UICommon\CommandLineParse.cpp" />
|
|
<ClCompile Include="UICommon\Disassembler.cpp" />
|
|
<ClCompile Include="UICommon\DiscordPresence.cpp" />
|
|
<ClCompile Include="UICommon\GameFile.cpp" />
|
|
<ClCompile Include="UICommon\GameFileCache.cpp" />
|
|
<ClCompile Include="UICommon\NetPlayIndex.cpp" />
|
|
<ClCompile Include="UICommon\ResourcePack\Manager.cpp" />
|
|
<ClCompile Include="UICommon\ResourcePack\Manifest.cpp" />
|
|
<ClCompile Include="UICommon\ResourcePack\ResourcePack.cpp" />
|
|
<ClCompile Include="UICommon\UICommon.cpp" />
|
|
<ClCompile Include="UICommon\USBUtils.cpp" />
|
|
<ClCompile Include="UpdaterCommon\UpdaterCommon.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DBase.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DBoundingBox.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DMain.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DNativeVertexFormat.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DPerfQuery.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DGfx.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DState.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DSwapChain.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DVertexManager.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\DXPipeline.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\DXShader.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\DXTexture.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\D3D12BoundingBox.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\D3D12PerfQuery.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\D3D12Gfx.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\D3D12StreamBuffer.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\D3D12SwapChain.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\D3D12VertexManager.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\DescriptorAllocator.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\DescriptorHeapManager.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\DX12Context.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\DX12Pipeline.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\DX12Shader.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\DX12Texture.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\DX12VertexFormat.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\VideoBackend.cpp" />
|
|
<ClCompile Include="VideoBackends\D3DCommon\D3DCommon.cpp" />
|
|
<ClCompile Include="VideoBackends\D3DCommon\Shader.cpp" />
|
|
<ClCompile Include="VideoBackends\D3DCommon\SwapChain.cpp" />
|
|
<ClCompile Include="VideoBackends\Null\NullBackend.cpp" />
|
|
<ClCompile Include="VideoBackends\Null\NullGfx.cpp" />
|
|
<ClCompile Include="VideoBackends\Null\NullTexture.cpp" />
|
|
<ClCompile Include="VideoBackends\Null\NullVertexManager.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLBoundingBox.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLConfig.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLGfx.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLMain.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLNativeVertexFormat.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLPerfQuery.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLPipeline.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLShader.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLStreamBuffer.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLTexture.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLVertexManager.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\ProgramShaderCache.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\SamplerCache.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\Clipper.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\EfbCopy.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\EfbInterface.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\Rasterizer.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SetupUnit.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SWmain.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SWBoundingBox.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SWGfx.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SWOGLWindow.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SWRenderer.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SWTexture.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SWVertexLoader.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\Tev.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\TextureEncoder.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\TextureSampler.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\TransformUnit.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\CommandBufferManager.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\ObjectCache.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\ShaderCompiler.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\StagingBuffer.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\StateTracker.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKBoundingBox.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKMain.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKPerfQuery.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKPipeline.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKGfx.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKShader.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKStreamBuffer.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKSwapChain.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKTexture.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKVertexFormat.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKVertexManager.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VulkanContext.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VulkanLoader.cpp" />
|
|
<ClCompile Include="VideoCommon\AbstractFramebuffer.cpp" />
|
|
<ClCompile Include="VideoCommon\AbstractGfx.cpp" />
|
|
<ClCompile Include="VideoCommon\AbstractStagingTexture.cpp" />
|
|
<ClCompile Include="VideoCommon\AbstractTexture.cpp" />
|
|
<ClCompile Include="VideoCommon\Assets\CustomAsset.cpp" />
|
|
<ClCompile Include="VideoCommon\Assets\CustomAssetLibrary.cpp" />
|
|
<ClCompile Include="VideoCommon\Assets\CustomAssetLoader.cpp" />
|
|
<ClCompile Include="VideoCommon\Assets\CustomTextureData.cpp" />
|
|
<ClCompile Include="VideoCommon\Assets\DirectFilesystemAssetLibrary.cpp" />
|
|
<ClCompile Include="VideoCommon\Assets\TextureAsset.cpp" />
|
|
<ClCompile Include="VideoCommon\AsyncRequests.cpp" />
|
|
<ClCompile Include="VideoCommon\AsyncShaderCompiler.cpp" />
|
|
<ClCompile Include="VideoCommon\BoundingBox.cpp" />
|
|
<ClCompile Include="VideoCommon\BPFunctions.cpp" />
|
|
<ClCompile Include="VideoCommon\BPMemory.cpp" />
|
|
<ClCompile Include="VideoCommon\BPStructs.cpp" />
|
|
<ClCompile Include="VideoCommon\CommandProcessor.cpp" />
|
|
<ClCompile Include="VideoCommon\CPMemory.cpp" />
|
|
<ClCompile Include="VideoCommon\CPUCull.cpp" />
|
|
<ClCompile Include="VideoCommon\DriverDetails.cpp" />
|
|
<ClCompile Include="VideoCommon\Fifo.cpp" />
|
|
<ClCompile Include="VideoCommon\FramebufferManager.cpp" />
|
|
<ClCompile Include="VideoCommon\FramebufferShaderGen.cpp" />
|
|
<ClCompile Include="VideoCommon\FrameDumpFFMpeg.cpp" />
|
|
<ClCompile Include="VideoCommon\FrameDumper.cpp" />
|
|
<ClCompile Include="VideoCommon\FreeLookCamera.cpp" />
|
|
<ClCompile Include="VideoCommon\GeometryShaderGen.cpp" />
|
|
<ClCompile Include="VideoCommon\GeometryShaderManager.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Config\GraphicsMod.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Config\GraphicsModFeature.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Config\GraphicsModGroup.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Config\GraphicsTarget.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Config\GraphicsTargetGroup.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Runtime\Actions\MoveAction.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Runtime\Actions\PrintAction.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Runtime\Actions\ScaleAction.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Runtime\Actions\SkipAction.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Runtime\FBInfo.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Runtime\GraphicsModActionFactory.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Runtime\GraphicsModManager.cpp" />
|
|
<ClCompile Include="VideoCommon\HiresTextures.cpp" />
|
|
<ClCompile Include="VideoCommon\IndexGenerator.cpp" />
|
|
<ClCompile Include="VideoCommon\LightingShaderGen.cpp" />
|
|
<ClCompile Include="VideoCommon\NetPlayChatUI.cpp" />
|
|
<ClCompile Include="VideoCommon\NetPlayGolfUI.cpp" />
|
|
<ClCompile Include="VideoCommon\OnScreenDisplay.cpp" />
|
|
<ClCompile Include="VideoCommon\OnScreenUI.cpp" />
|
|
<ClCompile Include="VideoCommon\OpcodeDecoding.cpp" />
|
|
<ClCompile Include="VideoCommon\PerfQueryBase.cpp" />
|
|
<ClCompile Include="VideoCommon\PerformanceMetrics.cpp" />
|
|
<ClCompile Include="VideoCommon\PerformanceTracker.cpp" />
|
|
<ClCompile Include="VideoCommon\PixelEngine.cpp" />
|
|
<ClCompile Include="VideoCommon\PixelShaderGen.cpp" />
|
|
<ClCompile Include="VideoCommon\PixelShaderManager.cpp" />
|
|
<ClCompile Include="VideoCommon\PostProcessing.cpp" />
|
|
<ClCompile Include="VideoCommon\Present.cpp" />
|
|
<ClCompile Include="VideoCommon\RenderBase.cpp" />
|
|
<ClCompile Include="VideoCommon\RenderState.cpp" />
|
|
<ClCompile Include="VideoCommon\ShaderCache.cpp" />
|
|
<ClCompile Include="VideoCommon\ShaderGenCommon.cpp" />
|
|
<ClCompile Include="VideoCommon\Spirv.cpp" />
|
|
<ClCompile Include="VideoCommon\Statistics.cpp" />
|
|
<ClCompile Include="VideoCommon\TextureCacheBase.cpp" />
|
|
<ClCompile Include="VideoCommon\TextureConfig.cpp" />
|
|
<ClCompile Include="VideoCommon\TextureConversionShader.cpp" />
|
|
<ClCompile Include="VideoCommon\TextureConverterShaderGen.cpp" />
|
|
<ClCompile Include="VideoCommon\TextureDecoder_Common.cpp" />
|
|
<ClCompile Include="VideoCommon\TextureInfo.cpp" />
|
|
<ClCompile Include="VideoCommon\TMEM.cpp" />
|
|
<ClCompile Include="VideoCommon\UberShaderCommon.cpp" />
|
|
<ClCompile Include="VideoCommon\UberShaderPixel.cpp" />
|
|
<ClCompile Include="VideoCommon\UberShaderVertex.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexLoader_Color.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexLoader_Normal.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexLoader_Position.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexLoader_TextCoord.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexLoader.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexLoaderBase.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexLoaderManager.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexManagerBase.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexShaderGen.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexShaderManager.cpp" />
|
|
<ClCompile Include="VideoCommon\VideoBackendBase.cpp" />
|
|
<ClCompile Include="VideoCommon\VideoConfig.cpp" />
|
|
<ClCompile Include="VideoCommon\VideoState.cpp" />
|
|
<ClCompile Include="VideoCommon\Widescreen.cpp" />
|
|
<ClCompile Include="VideoCommon\XFMemory.cpp" />
|
|
<ClCompile Include="VideoCommon\XFStructs.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Natvis Include="Common\BitField.natvis" />
|
|
<Natvis Include="Common\EnumMap.natvis" />
|
|
</ItemGroup>
|
|
</Project>
|