dolphin-emulator/Source/Plugins/Plugin_VideoOGL/Src
2013-01-19 11:07:06 +01:00
..
FramebufferManager.cpp use renderbuf fo xfb 2013-01-16 01:37:00 +01:00
FramebufferManager.h use renderbuf fo xfb 2013-01-16 01:37:00 +01:00
Globals.h Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken. 2011-01-31 01:28:32 +00:00
GLUtil.cpp fix warnings 2013-01-11 21:24:59 +01:00
GLUtil.h glsl: remove usage of old texture2D* function 2013-01-19 11:07:06 +01:00
main.cpp only use rgba for opengl 2013-01-14 23:43:51 +01:00
main.h Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken. 2011-01-31 01:28:32 +00:00
NativeVertexFormat.cpp use attrib pointers in nativeVertexFormat 2013-01-14 22:59:08 +01:00
PixelShaderCache.cpp report glsl shader warings as errors 2013-01-18 12:49:48 +01:00
PixelShaderCache.h move efb2ram shaders to textureCache 2013-01-11 15:24:43 +01:00
PostProcessing.cpp Initial removal of Nvidia CG. Still some more cleanup to go 2012-12-24 11:09:52 -06:00
PostProcessing.h
ProgramShaderCache.cpp move utils texture to sampler 8+9 2013-01-19 00:39:31 +01:00
ProgramShaderCache.h remove texture sampler from uniform list 2013-01-19 00:12:02 +01:00
RasterFont.cpp glsl: remove usage of old texture2D* function 2013-01-19 11:07:06 +01:00
RasterFont.h also use shaderCaches in rasterFont 2012-12-28 00:52:44 +01:00
Render.cpp move utils texture to sampler 8+9 2013-01-19 00:39:31 +01:00
Render.h Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
stdafx.cpp
stdafx.h
TextureCache.cpp glsl: remove usage of old texture2D* function 2013-01-19 11:07:06 +01:00
TextureCache.h add stage parameter for texture load, so ogl can bind to the correct sampler 2013-01-19 00:47:48 +01:00
TextureConverter.cpp glsl: remove usage of old texture2D* function 2013-01-19 11:07:06 +01:00
TextureConverter.h use renderbuf fo xfb 2013-01-16 01:37:00 +01:00
VertexManager.cpp add stage parameter for texture load, so ogl can bind to the correct sampler 2013-01-19 00:47:48 +01:00
VertexManager.h only use one buffer, orphaning should do the rest 2012-12-15 17:28:58 +01:00
VertexShaderCache.cpp report glsl shader warings as errors 2013-01-18 12:49:48 +01:00
VertexShaderCache.h Initial removal of Nvidia CG. Still some more cleanup to go 2012-12-24 11:09:52 -06:00
VideoBackend.h * GUI Video-Settings changes: 2011-03-21 19:57:31 +00:00