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FramebufferManager.cpp
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use renderbuf fo xfb
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2013-01-16 01:37:00 +01:00 |
FramebufferManager.h
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use renderbuf fo xfb
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2013-01-16 01:37:00 +01:00 |
Globals.h
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
GLUtil.cpp
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fix warnings
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2013-01-11 21:24:59 +01:00 |
GLUtil.h
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glsl: remove usage of old texture2D* function
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2013-01-19 11:07:06 +01:00 |
main.cpp
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only use rgba for opengl
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2013-01-14 23:43:51 +01:00 |
main.h
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
NativeVertexFormat.cpp
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use attrib pointers in nativeVertexFormat
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2013-01-14 22:59:08 +01:00 |
PixelShaderCache.cpp
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report glsl shader warings as errors
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2013-01-18 12:49:48 +01:00 |
PixelShaderCache.h
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move efb2ram shaders to textureCache
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2013-01-11 15:24:43 +01:00 |
PostProcessing.cpp
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Initial removal of Nvidia CG. Still some more cleanup to go
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2012-12-24 11:09:52 -06:00 |
PostProcessing.h
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ProgramShaderCache.cpp
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move utils texture to sampler 8+9
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2013-01-19 00:39:31 +01:00 |
ProgramShaderCache.h
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remove texture sampler from uniform list
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2013-01-19 00:12:02 +01:00 |
RasterFont.cpp
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glsl: remove usage of old texture2D* function
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2013-01-19 11:07:06 +01:00 |
RasterFont.h
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also use shaderCaches in rasterFont
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2012-12-28 00:52:44 +01:00 |
Render.cpp
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move utils texture to sampler 8+9
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2013-01-19 00:39:31 +01:00 |
Render.h
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
stdafx.cpp
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stdafx.h
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TextureCache.cpp
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glsl: remove usage of old texture2D* function
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2013-01-19 11:07:06 +01:00 |
TextureCache.h
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add stage parameter for texture load, so ogl can bind to the correct sampler
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2013-01-19 00:47:48 +01:00 |
TextureConverter.cpp
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glsl: remove usage of old texture2D* function
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2013-01-19 11:07:06 +01:00 |
TextureConverter.h
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use renderbuf fo xfb
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2013-01-16 01:37:00 +01:00 |
VertexManager.cpp
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add stage parameter for texture load, so ogl can bind to the correct sampler
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2013-01-19 00:47:48 +01:00 |
VertexManager.h
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only use one buffer, orphaning should do the rest
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2012-12-15 17:28:58 +01:00 |
VertexShaderCache.cpp
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report glsl shader warings as errors
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2013-01-18 12:49:48 +01:00 |
VertexShaderCache.h
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Initial removal of Nvidia CG. Still some more cleanup to go
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2012-12-24 11:09:52 -06:00 |
VideoBackend.h
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* GUI Video-Settings changes:
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2011-03-21 19:57:31 +00:00 |