dolphin-emulator/Source/Plugins
Matt Callaghan 8eaed1c105 Partial fix for 3D Vision.
It now works in the debug builds, but not in release builds for some reason. I'm not used to big projects like this so it's probably something obvious that I'm missing. Exclusive full screen mode seems to need the fullscreen resolution for the backbuffer when the DX device is created, so I used adapters[adapter].resolutions[f].xres and yres to get that, but in release builds, that gives me the windowed resolution (in debug it give me the fullscreen res, like I believe it's supposed to), which it reallly doesn't like.

It's not a difficult fix probably, but I've been staring at my monitor in confusion for too long now and need to get to bed. If anyone wants to test, you can still enable the 3D Vision option, it just wouldn't be 3D (obviously).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7385 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 03:39:28 +00:00
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Plugin_VideoDX9 Partial fix for 3D Vision. 2011-03-21 03:39:28 +00:00
Plugin_VideoDX11 Game-specific video settings: 2011-03-19 00:50:34 +00:00
Plugin_VideoOGL Game-specific video settings: 2011-03-19 00:50:34 +00:00
Plugin_VideoSoftware Simplify the SCons build: 2011-03-20 18:35:07 +00:00
CMakeLists.txt Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00