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Stenzek
90051536bf
D3D: Support logic op through integer render target view
...
This brings D3D to parity with OpenGL and Vulkan.
2017-09-04 10:07:36 +10:00
..
D3D
D3D: Support logic op through integer render target view
2017-09-04 10:07:36 +10:00
Null
Video: Clearly separate Texture and EFB Copy formats
2017-08-03 18:35:29 -07:00
OGL
Renderer: Change SetBlendState to accept a BlendingState
2017-09-03 14:14:54 +10:00
Software
Clipper: Copy both color sequences in CopyVertex as opposed to one
2017-08-22 22:45:28 -04:00
Vulkan
Renderer: Change SetBlendState to accept a BlendingState
2017-09-03 14:14:54 +10:00
CMakeLists.txt
CMake: remove references to D3D12
2017-05-26 01:16:04 -07:00