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casting a value to a u32 when it's originally an int, and it's exposed as int to users, could end up in cases where a negative number would result as a positive one. This doesn't really affect the value range of the attachment enum, still I think the code was wrong. Heavily tested. |
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.. | ||
ControllerEmu | ||
ControllerInterface | ||
ControlReference | ||
DynamicInputTextures | ||
CMakeLists.txt | ||
DynamicInputTextureManager.cpp | ||
DynamicInputTextureManager.h | ||
GCAdapter.cpp | ||
GCAdapter.h | ||
GCAdapter_Android.cpp | ||
GCPadStatus.h | ||
ImageOperations.cpp | ||
ImageOperations.h | ||
InputConfig.cpp | ||
InputConfig.h | ||
InputProfile.cpp | ||
InputProfile.h | ||
KeyboardStatus.h |