dolphin-emulator/Source/Core/Core
JosJuice 9a8a395560 GCPadEmu/WiimoteEmu: Reorder control groups
This way, Android (which will show groups in the order they're defined)
will show groups in a more logical order similar to DolphinQt.

The main thing that was annoying me was how early Rumble was for
Wii Remotes. Some of the other changes I'm making in this commit,
like the order of Shake/Tilt/Swing, are more arbitrary and were
made for consistency with DolphinQt. But there are also places
where I didn't go all the way with matching DolphinQt. Most notably,
DolphinQt puts sticks before buttons, but I don't see any reason
to do that for Android.
2023-03-03 22:28:24 +01:00
..
Boot DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
Config Merge pull request #11205 from TellowKrinkle/AutoPresent 2023-01-30 09:01:18 +01:00
ConfigLoaders Use Core timing instead of thread 2023-01-22 14:50:30 +13:00
Debugger DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
DSP DSPTool: Fix missing error when redefining labels 2023-02-04 17:31:06 -08:00
FifoPlayer Suppress memcpy writing to an object with no trivial copy-assignment warnings 2023-02-09 16:23:49 -08:00
HLE JIT: Fix calls to HLE::Execute. 2023-02-13 11:47:47 +01:00
HW GCPadEmu/WiimoteEmu: Reorder control groups 2023-03-03 22:28:24 +01:00
IOS Migrate destructive calls of File::CopyDir() to File::Move(). 2023-02-26 23:17:10 +01:00
PowerPC Merge pull request #11399 from JosJuice/jit-one-stack 2023-03-03 22:27:16 +01:00
ActionReplay.cpp DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
ActionReplay.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
ARDecrypt.cpp Replace BitUtils with C++20: RotateLeft/RotateRight 2022-12-11 08:59:18 +01:00
ARDecrypt.h
BootManager.cpp
BootManager.h
CheatCodes.h
CheatGeneration.cpp
CheatGeneration.h
CheatSearch.cpp [[unlikely]] ASSERT 2023-03-02 19:54:15 -06:00
CheatSearch.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
CMakeLists.txt Use Core timing instead of thread 2023-01-22 14:50:30 +13:00
CommonTitles.h
ConfigManager.cpp DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
ConfigManager.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
Core.cpp Common/FatFsUtil: Add callback for cancelling SD card conversion. 2023-02-28 20:31:51 +01:00
Core.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
CoreTiming.cpp Let VI Skip work if variance > fallback 2023-02-02 20:59:17 -05:00
CoreTiming.h CoreTiming: Avoid ppcState global. 2023-01-27 15:22:45 +01:00
DolphinAnalytics.cpp windows: prefer os version from registry 2023-01-17 01:38:00 -08:00
DolphinAnalytics.h DolphinAnalytics: Remove ICACHE_MATTERS 2023-01-08 00:17:46 -05:00
DSPEmulator.cpp
DSPEmulator.h
FreeLookConfig.cpp
FreeLookConfig.h
FreeLookManager.cpp ControllerEmu: Add default mappings for Android 2023-03-03 22:28:23 +01:00
FreeLookManager.h
GeckoCode.cpp DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
GeckoCode.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp
HotkeyManager.h
LibusbUtils.cpp
LibusbUtils.h
MachineContext.h MachineContext: Fix USE_SIGACTION_ON_APPLE on arm64 2022-12-11 13:36:44 +00:00
MemoryWatcher.cpp DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
MemoryWatcher.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
MemTools.cpp
MemTools.h
Movie.cpp Common/FileUtil: Rename Copy() to CopyRegularFile(). 2023-02-22 11:43:58 +01:00
Movie.h
NetPlayClient.cpp Netplay: When connecting, ignore packets from traversal server 2022-12-26 23:35:42 +01:00
NetPlayClient.h
NetPlayCommon.cpp
NetPlayCommon.h
NetPlayProto.h Core: Add option to force linear texture filtering. 2022-12-09 02:02:16 +01:00
NetPlayServer.cpp Core: Add option to force linear texture filtering. 2022-12-09 02:02:16 +01:00
NetPlayServer.h NetPlay: Split SyncSaveData() into two parts. 2022-11-06 01:51:01 +01:00
NetworkCaptureLogger.cpp
NetworkCaptureLogger.h
PatchEngine.cpp DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
PatchEngine.h Core: add ability to apply memory patches during a frame update in the PatchEngine 2022-12-23 03:13:03 -06:00
State.cpp State: Fix shadowing warnings 2023-02-09 16:23:02 -08:00
State.h
SyncIdentifier.h
SysConf.cpp
SysConf.h
System.cpp CoreTiming: Avoid ppcState global. 2023-01-27 15:22:45 +01:00
System.h Core: Add PowerPCState reference to System. 2023-01-27 15:22:44 +01:00
TitleDatabase.cpp
TitleDatabase.h
WiiRoot.cpp Migrate destructive calls of File::CopyDir() to File::Move(). 2023-02-26 23:17:10 +01:00
WiiRoot.h
WiiUtils.cpp Fix build errors related to formatting non-scoped enums 2022-11-23 13:45:43 -08:00
WiiUtils.h