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Boot
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Fix u8 string literal C++20 compile error.
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2019-04-16 16:31:12 -05:00 |
Config
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Merge pull request #7841 from iwubcode/config-mgr-onion
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2019-04-21 00:01:47 -04:00 |
ConfigLoaders
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Merge pull request #7841 from iwubcode/config-mgr-onion
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2019-04-21 00:01:47 -04:00 |
Debugger
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DSP
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FifoPlayer
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Use empty instead of size
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2019-02-13 00:03:49 +01:00 |
HLE
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PowerPC: Factor out CR helpers into POD class
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2019-03-08 20:42:09 +01:00 |
HW
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TextureCache: Simplify XFB reconstruction
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2019-04-21 12:41:15 +10:00 |
IOS
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IOS/FS: Don't savestate m_root_path
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2019-04-11 18:50:15 +02:00 |
PowerPC
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Merge pull request #7981 from degasus/interpreter_psq_l
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2019-04-16 22:27:07 +02:00 |
ActionReplay.cpp
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Use empty instead of size
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2019-02-13 00:03:49 +01:00 |
ActionReplay.h
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Analytics.cpp
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Config: Move the 'Display' settings from ConfigManager to the layered config system
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2019-03-30 18:43:02 -05:00 |
Analytics.h
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ARDecrypt.cpp
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ARDecrypt.h
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BootManager.cpp
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Disable BBA in NetPlay
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2019-04-01 09:14:28 -04:00 |
BootManager.h
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CMakeLists.txt
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WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups.
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2019-04-12 16:50:59 -05:00 |
CommonTitles.h
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ConfigManager.cpp
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Config: Move the 'Display' settings from ConfigManager to the layered config system
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2019-03-30 18:43:02 -05:00 |
ConfigManager.h
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Config: Move the 'Display' settings from ConfigManager to the layered config system
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2019-03-30 18:43:02 -05:00 |
Core.cpp
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ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android.
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2019-01-10 18:32:16 -06:00 |
Core.h
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Core.vcxproj
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WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups.
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2019-04-12 16:50:59 -05:00 |
Core.vcxproj.filters
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WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups.
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2019-04-12 16:50:59 -05:00 |
CoreTiming.cpp
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CoreTiming.h
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DSPEmulator.cpp
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DSPEmulator.h
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GeckoCode.cpp
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PowerPC: Factor out CR helpers into POD class
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2019-03-08 20:42:09 +01:00 |
GeckoCode.h
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GeckoCodeConfig.cpp
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Keep track of GameTDB ID separately from game ID
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2019-02-25 19:54:25 +01:00 |
GeckoCodeConfig.h
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Keep track of GameTDB ID separately from game ID
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2019-02-25 19:54:25 +01:00 |
Host.h
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Core/Host: Allow frontends to block inputs
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2019-03-21 13:16:21 +01:00 |
HotkeyManager.cpp
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NetPlay: Implement golf mode
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2019-04-05 07:01:03 -04:00 |
HotkeyManager.h
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NetPlay: Implement golf mode
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2019-04-05 07:01:03 -04:00 |
MachineContext.h
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MemoryWatcher.cpp
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Use empty instead of size
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2019-02-13 00:03:49 +01:00 |
MemoryWatcher.h
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MemTools.cpp
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MemTools.h
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Movie.cpp
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WiimoteEmu: Code cleanups.
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2019-02-02 19:40:31 -06:00 |
Movie.h
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WiimoteEmu: Code cleanups.
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2019-02-02 19:40:31 -06:00 |
NetPlayClient.cpp
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Core/NetPlayClient: Reset GCAdapter device type in UpdateDevices
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2019-04-13 06:32:45 -04:00 |
NetPlayClient.h
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Qt/NetPlay: Show feedback for index adding
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2019-04-11 21:26:00 +02:00 |
NetPlayProto.h
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Merge pull request #7954 from Techjar/netplay-disable-bba
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2019-04-09 13:13:05 +02:00 |
NetPlayServer.cpp
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Qt/NetPlay: Show feedback for index adding
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2019-04-11 21:26:00 +02:00 |
NetPlayServer.h
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NetPlay: Add cancel button for chunked data transfers
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2019-04-07 06:22:33 -04:00 |
PatchEngine.cpp
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Use empty instead of size
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2019-02-13 00:03:49 +01:00 |
PatchEngine.h
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State.cpp
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VideoCommon: Change free-look's middle-mouse action to roll the camera.
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2019-04-17 05:10:11 -05:00 |
State.h
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SysConf.cpp
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SysConf.h
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TitleDatabase.cpp
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TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB
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2019-02-25 19:55:49 +01:00 |
TitleDatabase.h
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TitleDatabase: Don't merge multiple languages into same map
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2019-02-25 19:55:46 +01:00 |
WiiRoot.cpp
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WiiRoot.h
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WiiUtils.cpp
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WiiUtils: Clear IPL.TID when re-installing a title manually
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2018-12-25 20:49:11 +01:00 |
WiiUtils.h
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