dolphin-emulator/Source/Core
Jonathan Hamilton ac05d1a593 Do all arbitrary mipmap detection in integer space
This no longer converts from sRGB to linear for the reference mip
downsample - even if the original mipmap creation tool used an sRGB
colorspace (which isn't really guaranteed, and may even change per
game), this is a "fast" heuristic that's only an estimate anyway.

The average diff is also now stored in a u64, avoiding floating point
calculations in the per-pixel hot loop.

This should speed up the detection significantly, hopefully fixing
jank when loading in new textures.
2018-07-02 09:52:15 -07:00
..
AudioCommon AudioCommon: Implement WASAPI 2018-05-26 13:08:10 +02:00
Common Common, DSP: Only compile in x86-64 emitter related utilities on x86 platforms 2018-06-21 06:53:31 -04:00
Core Expose arbitrary mipmap detection toggle in UI 2018-07-01 04:42:47 -04:00
DiscIO ChunkFile: Remove unnecessary includes 2018-06-09 16:49:59 -04:00
DolphinNoGUI Merge pull request #6983 from yourWaifu/add-discord-rpc-support 2018-06-25 00:06:27 +02:00
DolphinQt2 Merge pull request #7201 from 8times9/multiselection_deletion_menu_name 2018-07-02 17:55:20 +02:00
InputCommon Merge pull request #7062 from robopilot99/master 2018-06-08 14:04:03 +02:00
UICommon Merge pull request #6983 from yourWaifu/add-discord-rpc-support 2018-06-25 00:06:27 +02:00
Updater
VideoBackends Mark all video backend names for translation 2018-06-30 06:30:19 -04:00
VideoCommon Do all arbitrary mipmap detection in integer space 2018-07-02 09:52:15 -07:00
CMakeLists.txt Remove DolphinWX 2018-06-26 20:50:39 +02:00