..
Boot
Always clear memory when booting
2016-04-01 21:35:26 +02:00
Debugger
DSP
DSPCore: Prefix globals with g_
2015-12-29 10:40:44 -05:00
FifoPlayer
Always clear memory when booting
2016-04-01 21:35:26 +02:00
HLE
HLE: Move static variable out of header
2016-01-11 04:11:12 -05:00
HW
VideoInterface: Fix registers not being initialized
2016-04-17 09:35:22 +10:00
IPC_HLE
DVDInterface/DVDThread: Don't store CoreTiming event IDs in savestates
2016-04-11 22:14:25 +02:00
PowerPC
Merge pull request #3635 from phire/lazy_comex
2016-03-26 01:42:54 +01:00
ActionReplay.cpp
ActionReplay.h
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp
Merge pull request #3576 from lioncash/boot
2016-01-30 13:14:52 +01:00
BootManager.h
CMakeLists.txt
[Android] Implement support for real Wiimotes with the DolphinBar
2016-02-07 05:31:48 -06:00
ConfigManager.cpp
GameInis: Allow one ini to cover all VC games for a console
2016-02-05 17:35:13 +13:00
ConfigManager.h
Merge pull request #3455 from Sonicadvance1/GC_adapter_android
2016-01-06 15:07:09 -05:00
Core.cpp
Fifo: Fix SyncGPU.
2016-01-24 11:06:01 +01:00
Core.h
Throttler: Rename "framelimiter" to "emulation speed".
2016-01-05 23:39:05 +01:00
Core.vcxproj
Make the Wii U Gamecube adapter work with less magic.
2016-01-05 13:44:37 -06:00
Core.vcxproj.filters
Make the Wii U Gamecube adapter work with less magic.
2016-01-05 13:44:37 -06:00
CoreTiming.cpp
Alternative fix: promote cycleslate to an s64 everywhere.
2016-04-10 02:13:06 +12:00
CoreTiming.h
Alternative fix: promote cycleslate to an s64 everywhere.
2016-04-10 02:13:06 +12:00
DSPEmulator.cpp
DSPEmulator: Make CreateDSPEmulator return a unique_ptr
2016-01-17 22:33:21 -05:00
DSPEmulator.h
DSPEmulator: Make CreateDSPEmulator return a unique_ptr
2016-01-17 22:33:21 -05:00
ec_wii.cpp
ec_wii.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp
Relabel hotkey option for toggle frame limit to better reflect function
2016-02-15 04:11:21 -06:00
HotkeyManager.h
Throttler: Rename "framelimiter" to "emulation speed".
2016-01-05 23:39:05 +01:00
MachineContext.h
MemoryWatcher.cpp
Fix building with PCH disabled.
2016-01-01 10:26:15 -06:00
MemoryWatcher.h
MemoryWatcher: Initialize m_running to false to prevent crashes on OSX in the dtor when it picks up the wrong initial value
2016-01-08 12:20:35 -07:00
MemTools.cpp
Implement BLR Overflow handling for Windows.
2016-03-20 00:41:28 +13:00
MemTools.h
MemTools: Get rid of a global variable
2016-01-11 03:24:03 -05:00
Movie.cpp
Apply Wii Settings on Movie Recording/Playback
2016-02-24 21:22:37 -05:00
Movie.h
Apply Wii Settings on Movie Recording/Playback
2016-02-24 21:22:37 -05:00
NetPlayClient.cpp
Merge pull request #3691 from rukai/netplayWiiRemoval
2016-03-04 23:45:07 +01:00
NetPlayClient.h
NetPlayClient: Use std::array instead of C arrays for buffers
2016-01-25 04:57:21 -05:00
NetPlayProto.h
Use the current commit hash in the netplay version
2016-01-07 00:17:05 +01:00
NetPlayServer.cpp
NetPlayServer: Get rid of some explicit deallocations
2016-03-08 19:31:36 -05:00
NetPlayServer.h
NetPlayServer: Make SendAsyncToClients use an unique_ptr
2016-01-27 01:34:03 +01:00
PatchEngine.cpp
PatchEngine.h
State.cpp
ChunkFile: Handle bool in a stable way across platforms
2016-04-14 22:55:03 -04:00
State.h