dolphin-emulator/Source/Core
JosJuice b210769ea0 PatchEngine: Clear active codes on shutdown
The active codes normally get cleared when a game boots, because
LoadPatches gets called, replacing the codes from the previous game.
However, there were cases where LoadPatches doesn't get called, and
then codes from the previous game would be used for the current game.
This commit clears the codes on shutdown so that it doesn't matter
whether the boot process loads LoadPatches.
2016-07-01 13:07:57 +02:00
..
AudioCommon Split Audio Dumps on Sample Rate Changes 2016-06-24 21:12:15 -04:00
Common Merge pull request #3967 from JosJuice/remove-boomy 2016-06-30 12:07:50 +02:00
Core PatchEngine: Clear active codes on shutdown 2016-07-01 13:07:57 +02:00
DiscIO Undo some comment formatting changes from b5104a7 2016-06-25 18:07:10 +02:00
DolphinQt2 VideoCommon: Drop GetConfigName. 2016-06-26 12:34:59 +02:00
DolphinWX FifoDataFile: Convert FifoFrameInfo's fifoData member into a vector 2016-06-29 02:54:49 -04:00
InputCommon Merge pull request #3943 from ShadowsFriend/nopch-fix 2016-06-26 02:13:47 -04:00
UICommon Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
VideoBackends Merge pull request #3930 from RisingFog/split_video_dump_resolution 2016-06-27 22:39:19 -04:00
VideoCommon Merge pull request #3930 from RisingFog/split_video_dump_resolution 2016-06-27 22:39:19 -04:00
CMakeLists.txt [UI] Remove DolphinQt 2016-01-05 19:42:02 -06:00