dolphin-emulator/Source/Core/VideoBackends/D3D
2025-08-23 13:50:22 -05:00
..
CMakeLists.txt Implement AbstractGfx for Dx11 2023-01-31 19:41:24 +13:00
D3DBase.cpp Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
D3DBase.h VideoBackends: Use DXGI 1.6 and D3D11_4 2025-02-02 09:02:35 +01:00
D3DBoundingBox.cpp Replace 'reinterpret_cast' with 'static_cast' 2024-11-08 07:26:47 +01:00
D3DBoundingBox.h VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
D3DGfx.cpp VideoBackends:Vulkan: Don't try to present if swapchain acquire failed 2024-10-02 19:22:16 -05:00
D3DGfx.h VideoBackends: Use DXGI 1.6 and D3D11_4 2025-02-02 09:02:35 +01:00
D3DMain.cpp VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
D3DNativeVertexFormat.cpp Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
D3DPerfQuery.cpp Use range-based loops - Core VideoBackends 2025-04-14 21:49:08 +02:00
D3DPerfQuery.h Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests 2025-05-01 15:00:37 +02:00
D3DState.cpp VideoBackends / VideoCommon: rename member variables in RenderState to be consistent 2025-08-23 13:50:22 -05:00
D3DState.h VideoBackends: allow custom pixel uniforms to be passed to the vertex shader as well 2025-08-17 18:55:40 -05:00
D3DSwapChain.cpp Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
D3DSwapChain.h VideoBackends: Use DXGI 1.6 and D3D11_4 2025-02-02 09:02:35 +01:00
D3DVertexManager.cpp VideoBackends: allow custom pixel uniforms to be passed to the vertex shader as well 2025-08-17 18:55:40 -05:00
D3DVertexManager.h VideoBackends: allow custom pixel uniforms to be passed to the vertex shader as well 2025-08-17 18:55:40 -05:00
DXPipeline.cpp VideoBackends / VideoCommon: rename member variables in RenderState to be consistent 2025-08-23 13:50:22 -05:00
DXPipeline.h VideoBackends: Use DXGI 1.6 and D3D11_4 2025-02-02 09:02:35 +01:00
DXShader.cpp VideoBackends/D3D11: Include HRESULT in error messages 2022-01-09 12:44:15 -08:00
DXShader.h
DXTexture.cpp Fix bugs related to AbstractStagingTextures that perform an Upload (write to existing texture). This code path had probably never been used before. 2025-08-12 23:43:55 -07:00
DXTexture.h Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests 2025-05-01 15:00:37 +02:00
VideoBackend.h VideoCommon: Pass WindowSystemInfo to InitBackendInfo 2023-06-08 22:07:39 -07:00