dolphin-emulator/Source/Core/VideoBackends/Software
Pokechu22 4a2d3c83c7 Software: Implement GetSurfaceInfo()
Before, it used a fallback where it returned a default object, where the width and height were set to 0. Presenter::Initialize() used GetSurfaceInfo to set the backbuffer size, then used that size when initializing the on-screen UI (even for the software renderer, where the on-screen UI isn't currently present), which meant that ImGui got a window size of 0 and thus resulted in a failed assertion.

Although BindBackbuffer checks for size changes, it doesn't help because ImGui has already been initialized, and the size hasn't actually changed since initialization occured.

Fixes one aspect of https://bugs.dolphin-emu.org/issues/13172.
2023-03-02 11:08:49 -08:00
..
Clipper.cpp
Clipper.h
CMakeLists.txt Implement AbstractGfx for Software & Null 2023-01-31 19:41:23 +13:00
CopyRegion.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp
EfbInterface.h
NativeVertexFormat.h
Rasterizer.cpp
Rasterizer.h
SetupUnit.cpp
SetupUnit.h
SWBoundingBox.cpp
SWBoundingBox.h
SWGfx.cpp Software: Implement GetSurfaceInfo() 2023-03-02 11:08:49 -08:00
SWGfx.h Software: Implement GetSurfaceInfo() 2023-03-02 11:08:49 -08:00
SWmain.cpp Don't set common globals from Video Backends 2023-01-31 19:41:23 +13:00
SWOGLWindow.cpp
SWOGLWindow.h
SWRenderer.cpp Move ConfigChanged out of RenderBase 2023-01-31 19:41:24 +13:00
SWRenderer.h Implement AbstractGfx for Software & Null 2023-01-31 19:41:23 +13:00
SWTexture.cpp Merge pull request #11522 from phire/KillRendererWithFire 2023-02-09 19:59:16 +13:00
SWTexture.h VideoBackends: add a way to load data into a specific level AND layer, default to layer 0 2023-01-27 18:46:53 -06:00
SWVertexLoader.cpp Move BoundingBox out of RenderBase 2023-01-31 19:41:24 +13:00
SWVertexLoader.h
Tev.cpp Merge pull request #11389 from Pokechu22/sw-no-alpha-1-hack 2022-12-29 13:08:04 -05:00
Tev.h Fix uninitialized variable warnings (C26495) 2023-02-15 19:18:39 -08:00
TextureCache.h TextureCache: Refactor with smart pointers 2023-01-31 18:29:47 +13:00
TextureEncoder.cpp
TextureEncoder.h
TextureSampler.cpp HW/Memmap: Refactor Memory to class, move to Core::System. 2022-12-03 13:27:02 +01:00
TextureSampler.h
TransformUnit.cpp
TransformUnit.h
Vec3.h
VideoBackend.h