dolphin-emulator/Source/Android
EmptyChaos c1944f623b Core/Movie: Add ability to run code in Host context
EndPlayInput runs on the CPU thread so it can't directly call
UpdateWantDeterminism. PlayController also tries to ChangeDisc
from the CPU Thread which is also invalid. It now just pauses
execution and posts a request to the Host to fix it instead.

The Core itself also did dodgy things like PauseAndLock-ing
from the CPU Thread and SetState from EmuThread which have been
removed.
2016-05-13 09:23:44 +10:00
..
app Android: Check asset overwrite per file. 2016-04-24 14:44:30 +02:00
gradle/wrapper Fix android builds 2016-01-21 22:55:51 -05:00
jni Core/Movie: Add ability to run code in Host context 2016-05-13 09:23:44 +10:00
.gitignore Android:Changes to simplify command-line building of the app, and bugfixes to the Gradle script 2015-07-13 09:37:44 -04:00
android.toolchain.cmake Android: Allow compilation using Android NDK r10e. 2015-06-07 13:36:59 -04:00
build.gradle Fix android builds permanently. 2016-04-02 10:14:40 -04:00
code-style-java.jar Android: Fix a possible crash in the file browser if attempting to show a file with no extension. 2015-05-12 09:18:29 -04:00
gradle.properties Implement Gamecube Input setting screen 2016-01-29 23:33:06 -05:00
gradlew Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00
gradlew.bat Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00
settings.gradle Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00