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Copying the alpha channel from the game causes issues with frame dumping, since we're using a buffer directly from the GPU as a source for AVIDump. |
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.. | ||
AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinQt2 | ||
DolphinWX | ||
InputCommon | ||
UICommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |