dolphin-emulator/Source/Plugins/Plugin_VideoOGL/Src
2010-03-08 23:29:16 +00:00
..
Debugger
GUI Implement render to main in linux. In order to compile this in you will have to have libgtk2.0-dev (or your distributions equivalent) installed. If not dolphin-emu will still build, but without render to main operational. 2010-03-08 23:29:16 +00:00
OS accidently broke free look with mouse input, fixed (fixes issue 2377) 2010-03-03 19:21:24 +00:00
BPFunctions.cpp
cocoaGL.h Compiling with rev 63470 of wxWidgets now works with OSX x86_64. There are a BUNCH of errors while running, none fatal from what I've seen. This also fixes Dolphin creating multiple NSWindows when running multiple games. 2010-02-12 12:41:53 +00:00
cocoaGL.m Compiling with rev 63470 of wxWidgets now works with OSX x86_64. There are a BUNCH of errors while running, none fatal from what I've seen. This also fixes Dolphin creating multiple NSWindows when running multiple games. 2010-02-12 12:41:53 +00:00
DLCache.cpp Removed more compiler warnings in linux. 2010-03-07 22:48:37 +00:00
DLCache.h
FramebufferManager.cpp Systematically eliminating compiler warnings. 2010-02-24 03:38:36 +00:00
FramebufferManager.h
Globals.h
GLUtil.cpp Implement render to main in linux. In order to compile this in you will have to have libgtk2.0-dev (or your distributions equivalent) installed. If not dolphin-emu will still build, but without render to main operational. 2010-03-08 23:29:16 +00:00
GLUtil.h Implement render to main in linux. In order to compile this in you will have to have libgtk2.0-dev (or your distributions equivalent) installed. If not dolphin-emu will still build, but without render to main operational. 2010-03-08 23:29:16 +00:00
GLWindow.h
main.cpp Fix noWX compiling, Fix OSX crashing when opening options because of dumb code. Fix OSX Wiimote, will fix multi-wiimote in OSX later. 2010-03-05 07:03:44 +00:00
main.h
NativeVertexFormat.cpp
PixelShaderCache.cpp Some code clean up, and take care of some compiler warnings. 2010-02-20 04:18:19 +00:00
PixelShaderCache.h
PostProcessing.cpp
PostProcessing.h
RasterFont.cpp
RasterFont.h
Render.cpp Some code clean up, and take care of some compiler warnings. 2010-02-20 04:18:19 +00:00
SConscript Implement render to main in linux. In order to compile this in you will have to have libgtk2.0-dev (or your distributions equivalent) installed. If not dolphin-emu will still build, but without render to main operational. 2010-03-08 23:29:16 +00:00
stdafx.cpp
stdafx.h
TextureConverter.cpp Some code clean up, and take care of some compiler warnings. 2010-02-20 04:18:19 +00:00
TextureConverter.h
TextureMngr.cpp experimental commit: simplify even more the params. please test and if theres something wrong will revert asap 2010-02-26 22:14:29 +00:00
TextureMngr.h
VertexLoaderManager.cpp
VertexManager.cpp Some code clean up, and take care of some compiler warnings. 2010-02-20 04:18:19 +00:00
VertexManager.h
VertexShaderCache.cpp
VertexShaderCache.h
XFB.cpp
XFB.h