| .. |
|
Android
|
InputCommon: Decouple ButtonManager and Touchscreen from Android
|
2019-11-28 15:20:51 -05:00 |
|
DInput
|
Fix DInput cursor going to +infinite if the window size was 0
|
2021-01-02 18:33:13 +02:00 |
|
DualShockUDPClient
|
Fix DualShockUDP not adding/removing devices correctly
|
2021-01-03 21:06:06 +02:00 |
|
evdev
|
InputCommon: Migrate logging over to fmt
|
2020-10-23 13:16:18 -04:00 |
|
ForceFeedback
|
InputCommon: Use nested namespace specifiers where applicable
|
2019-06-17 16:51:41 -04:00 |
|
OSX
|
InputCommon: Migrate logging over to fmt
|
2020-10-23 13:16:18 -04:00 |
|
Pipes
|
InputCommon: Use nested namespace specifiers where applicable
|
2019-06-17 16:51:41 -04:00 |
|
Quartz
|
Fix Quartz cursor going to +infinite if the window size was 0
|
2021-01-02 19:55:19 +02:00 |
|
SDL
|
InputCommon: Migrate logging over to fmt
|
2020-10-23 13:16:18 -04:00 |
|
Touch
|
Android: Enfore correct stick gate in overlay
|
2020-06-29 01:20:02 +02:00 |
|
Wiimote
|
InputCommon: Migrate logging over to fmt
|
2020-10-23 13:16:18 -04:00 |
|
Win32
|
InputCommon: Fix callback dispatch deadlock
|
2020-12-13 00:30:27 +00:00 |
|
XInput
|
InputCommon: Constify Device::Input::IsDetectable function.
|
2020-02-22 10:27:43 -06:00 |
|
Xlib
|
Fix XInput2 cursor going to +infinite if the window size was 0
|
2021-01-02 18:30:14 +02:00 |
|
ControllerInterface.cpp
|
InputCommon: Fix callback dispatch deadlock
|
2020-12-13 00:30:27 +00:00 |
|
ControllerInterface.h
|
InputCommon: Fix callback dispatch deadlock
|
2020-12-13 00:30:27 +00:00 |
|
Device.cpp
|
InputCommon: Improve input detection to produce buton combinations.
|
2020-09-25 22:51:32 -05:00 |
|
Device.h
|
InputCommon: Improve input detection to produce buton combinations.
|
2020-09-25 22:51:32 -05:00 |