dolphin-emulator/Source/Core/Core
Markus Wick d05f59e31d Merge pull request #4876 from ligfx/netplay_move_semantics
NetPlay: use move semantics instead of unique_ptrs
2017-03-14 10:20:47 +01:00
..
Boot DVDInterface: Remove VolumeIsValid 2017-03-08 19:27:00 +01:00
ConfigLoaders Movie configuration loader 2017-03-05 15:47:25 +01:00
Debugger
DSP Merge pull request #4548 from stenzek/gcc-sse 2017-03-13 14:28:01 +01:00
FifoPlayer Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
HLE HLE: More printf floating point types handled 2017-02-17 10:51:10 +00:00
HW Merge pull request #5078 from lioncash/si 2017-03-13 21:00:36 +01:00
IOS IOS/ES: Split the ES code 2017-03-13 20:01:08 +01:00
PowerPC Merge pull request #5031 from lioncash/cast 2017-03-07 18:11:00 +13:00
ActionReplay.cpp
ActionReplay.h
Analytics.cpp OGL: Remove support for NV_depth_buffer_float. 2017-03-14 01:02:13 +01:00
Analytics.h
ARDecrypt.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
ARDecrypt.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
BootManager.cpp Unify the way of setting game ID, title ID, revision 2017-03-09 15:34:14 +01:00
BootManager.h
CMakeLists.txt IOS/ES: Split the ES code 2017-03-13 20:01:08 +01:00
ConfigManager.cpp Fix VolumeIsValid being referenced even though it was deleted 2017-03-13 15:37:08 +01:00
ConfigManager.h Unify the way of setting game ID, title ID, revision 2017-03-09 15:34:14 +01:00
Core.cpp Android: Move screenshot waiting logic to Renderer 2017-03-04 16:53:16 +10:00
Core.h Android: Move screenshot waiting logic to Renderer 2017-03-04 16:53:16 +10:00
Core.vcxproj IOS/ES: Split the ES code 2017-03-13 20:01:08 +01:00
Core.vcxproj.filters IOS/ES: Split the ES code 2017-03-13 20:01:08 +01:00
CoreTiming.cpp
CoreTiming.h
DSPEmulator.cpp
DSPEmulator.h
ec_wii.cpp IOS/ES: Handle personalised tickets properly 2017-03-11 21:14:26 +01:00
ec_wii.h IOS/ES: Handle personalised tickets properly 2017-03-11 21:14:26 +01:00
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp InputCommon: move Setting classes out of ControlGroup 2017-03-02 18:08:37 -08:00
HotkeyManager.h
MachineContext.h
MemoryWatcher.cpp
MemoryWatcher.h
MemTools.cpp JitInterface: Convert includes into forward declarations where applicable 2017-03-02 13:20:29 -05:00
MemTools.h
Movie.cpp Unify the way of setting game ID, title ID, revision 2017-03-09 15:34:14 +01:00
Movie.h
NetPlayClient.cpp NetPlayClient: rename variables: spac -> packet 2017-02-28 14:37:45 -08:00
NetPlayClient.h NetPlay: use move semantics instead of unique_ptrs 2017-02-28 14:29:27 -08:00
NetPlayProto.h
NetPlayServer.cpp NetPlay: use move semantics instead of unique_ptrs 2017-02-28 14:29:27 -08:00
NetPlayServer.h NetPlay: use move semantics instead of unique_ptrs 2017-02-28 14:29:27 -08:00
PatchEngine.cpp PatchEngine: Remove an unneeded comment 2017-03-08 21:03:10 +01:00
PatchEngine.h
State.cpp IOS/ES: Keep track of the active title properly 2017-03-02 20:28:01 +01:00
State.h
WiiRoot.cpp Unify the way of setting game ID, title ID, revision 2017-03-09 15:34:14 +01:00
WiiRoot.h