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This is redundant, since we reset the valid_block bits any way. However, this was a source of a significant performance issues in some games. In particular, Metal Gear Solid: Twin Snakes. |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| UnitTests | ||
| VSProps | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||
| pch.h | ||