dolphin-emulator/Source
LillyJadeKatrin d18dc1785d Release Achievement Manager Loaded Volume
AchievementManager maintains a unique pointer to a copy of the current volume so it can asynchronously hash that volume. It is not needed otherwise, so I can release that pointer when hashing is complete. This change fixes a bug whereby changing discs in a game and then changing to a different game would result in the loaded volume pointer still being loaded with and hashing to the previous game.
2024-06-11 23:35:28 -04:00
..
Android Android: Fix crash when no devices have outputs 2024-05-20 21:36:00 +02:00
Core Release Achievement Manager Loaded Volume 2024-06-11 23:35:28 -04:00
DSPSpy
DSPTool DolphinQt: A Ubiquitous Signal For When Symbols Change 2024-03-28 09:57:22 -07:00
PCH
UnitTests Merge pull request #12737 from nlebeck/settingshandler-split 2024-05-05 22:35:23 +02:00
VSProps Update rcheevos submodule to newest master. 2024-04-03 15:03:36 -04:00
.clang-format
CMakeLists.txt CMakeLists: Add Clang's Specific WShadow Diagnostics 2024-03-09 15:34:39 -08:00
dolphin-emu.sln Externals: Convert minizip-ng To Submodule 2024-05-03 12:43:33 -07:00