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Some games will set q to a different value than 1.0 through texture matrix manipulations. It seems the console will still do the division in that case. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |