dolphin-emulator/Source/Core/AudioCommon
2022-06-10 21:27:10 -07:00
..
AlsaSoundStream.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
AlsaSoundStream.h
AudioCommon.cpp Merge pull request #10169 from leoetlino/fmt-localtime 2021-11-07 00:08:14 -04:00
AudioCommon.h
AudioStretcher.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
AudioStretcher.h
CMakeLists.txt cmake: Don't use PCH with Qt6. 2022-05-22 01:19:44 +02:00
CubebStream.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
CubebStream.h
CubebUtils.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
CubebUtils.h
Enums.h
Mixer.cpp have audio dumps apply volume (fixes cases of audio dumps being "too loud" and in game audio controls having no effect) 2022-06-10 21:27:10 -07:00
Mixer.h have audio dumps apply volume (fixes cases of audio dumps being "too loud" and in game audio controls having no effect) 2022-06-10 21:27:10 -07:00
NullSoundStream.cpp
NullSoundStream.h
OpenALStream.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
OpenALStream.h
OpenSLESStream.cpp
OpenSLESStream.h
PulseAudioStream.cpp
PulseAudioStream.h
SoundStream.h
SurroundDecoder.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
SurroundDecoder.h
WASAPIStream.cpp Use HRWrap in remaining locations 2022-01-09 12:44:55 -08:00
WASAPIStream.h
WaveFile.cpp have audio dumps apply volume (fixes cases of audio dumps being "too loud" and in game audio controls having no effect) 2022-06-10 21:27:10 -07:00
WaveFile.h have audio dumps apply volume (fixes cases of audio dumps being "too loud" and in game audio controls having no effect) 2022-06-10 21:27:10 -07:00