dolphin-emulator/Source/Core
Scott Mansell deeb1d8370 Remove segfault from DX11 backend.
Instead of blindly using the expected width, clamp it to the stride of the
buffer which dx11 returns. This prevents use from reading invalid memory
at the end of textures.

This doesn't solve the base issue of what to do when a game tries to copy
from outside the efb. On real hardware it returns random noise (biased
to all ones)
2015-09-17 02:22:00 +12:00
..
AudioCommon Merge pull request #3026 from lioncash/constexpr 2015-09-12 02:28:38 -04:00
Common Merge pull request #3026 from lioncash/constexpr 2015-09-12 02:28:38 -04:00
Core Merge pull request #3026 from lioncash/constexpr 2015-09-12 02:28:38 -04:00
DiscIO Merge pull request #2829 from JosJuice/fix-wii-fst-size-2 2015-09-12 00:50:00 -04:00
DolphinQt Merge pull request #2993 from JosJuice/dol-elf-qt 2015-09-12 00:38:51 -04:00
DolphinWX Debugger: fix -Wunused-private-field warning 2015-09-12 10:01:26 +02:00
InputCommon ExpressionParser: Make all control paths return a value in operator std::string 2015-09-09 22:41:47 -04:00
UICommon [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
VideoBackends Remove segfault from DX11 backend. 2015-09-17 02:22:00 +12:00
VideoCommon LookUpTables: Make functions constexpr 2015-09-12 03:04:40 -04:00
CMakeLists.txt