dolphin-emulator/Source/Plugins/Plugin_PadSimple/Src
mizvekov 15e3fbc299 Changing PadSimple to use XkbSetDetectableAutoRepeat instead of XAutoRepeatOff
This way we don't have to care about turning it back on, and if we crash or get
killed everything is still fine (user won't have to turn it manually on)



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1388 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 02:53:13 +00:00
..
GUI Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes. 2008-11-22 16:46:12 +00:00
DirectInputBase.cpp hopefully this makes my intentions more clear :p 2008-09-25 21:44:52 +00:00
DirectInputBase.h Further PadSimple config window work. Now gets initial characters from configuration in both windows and other systems. 2008-09-25 07:02:10 +00:00
PadSimple.cpp Changing PadSimple to use XkbSetDetectableAutoRepeat instead of XAutoRepeatOff 2008-12-04 02:53:13 +00:00
PadSimple.h changed padsimple to default to using xpad and keyboard. 2008-10-31 17:02:51 +00:00
SConscript No more Binary in svn + scons clean up 2008-11-13 08:12:48 +00:00
stdafx.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
stdafx.h removed wtl from padsimple 2008-09-23 18:25:15 +00:00
XInputBase.cpp Use enum instead of numbers, this fixes the control mapping on linux 2008-09-25 14:05:21 +00:00
XInputBase.h Forgot to add 2 files 2008-09-25 09:25:41 +00:00