dolphin-emulator/Source/Core/Core
Lioncash e4caace6bb Common/IniFile: Move interface into Common namespace
Gets this out of the global namespace and into the Common namespace
2023-04-13 10:19:28 -04:00
..
Boot PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
Config Added Initial Achievement Settings 2023-04-03 21:17:44 -04:00
ConfigLoaders Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
Debugger PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
DSP DSPTool: Fix missing error when redefining labels 2023-02-04 17:31:06 -08:00
FifoPlayer PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
HLE PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
HW PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
IOS Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
PowerPC PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
AchievementManager.cpp Added LoadGameByFilenameAsync and CloseGame to AchievementManager 2023-04-12 03:08:47 -04:00
AchievementManager.h Added LoadGameByFilenameAsync and CloseGame to AchievementManager 2023-04-12 03:08:47 -04:00
ActionReplay.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
ActionReplay.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
ARDecrypt.cpp Replace BitUtils with C++20: RotateLeft/RotateRight 2022-12-11 08:59:18 +01:00
ARDecrypt.h
BootManager.cpp Added LoadGameByFilenameAsync and CloseGame to AchievementManager 2023-04-12 03:08:47 -04:00
BootManager.h
CheatCodes.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
CheatGeneration.cpp
CheatGeneration.h
CheatSearch.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
CheatSearch.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
CMakeLists.txt Added Achievement Manager with Login 2023-04-03 21:17:44 -04:00
CommonTitles.h
ConfigManager.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
ConfigManager.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
Core.cpp Added LoadGameByFilenameAsync and CloseGame to AchievementManager 2023-04-12 03:08:47 -04:00
Core.h Core/CPUThreadGuard: Fetch System from Guard. 2023-03-13 18:13:20 +01:00
CoreTiming.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
CoreTiming.h CoreTiming: Avoid ppcState global. 2023-01-27 15:22:45 +01:00
DolphinAnalytics.cpp windows: prefer os version from registry 2023-01-17 01:38:00 -08:00
DolphinAnalytics.h DolphinAnalytics: Remove ICACHE_MATTERS 2023-01-08 00:17:46 -05:00
DSPEmulator.cpp
DSPEmulator.h
FreeLookConfig.cpp
FreeLookConfig.h
FreeLookManager.cpp ControllerEmu: Add default mappings for Android 2023-03-03 22:28:23 +01:00
FreeLookManager.h
GeckoCode.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
GeckoCode.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
GeckoCodeConfig.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
GeckoCodeConfig.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
Host.h
HotkeyManager.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
HotkeyManager.h
LibusbUtils.cpp
LibusbUtils.h
MachineContext.h MachineContext: Fix USE_SIGACTION_ON_APPLE on arm64 2022-12-11 13:36:44 +00:00
MemoryWatcher.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
MemoryWatcher.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
MemTools.cpp JitInterface: Refactor to class, move to System. 2023-03-26 14:38:07 +02:00
MemTools.h
Movie.cpp HW/SerialInterface: Refactor to class. 2023-03-12 16:08:56 +01:00
Movie.h
NetPlayClient.cpp Common: Rename ENetUtil.cpp/.h to ENet.cpp/.h 2023-04-11 11:48:46 -04:00
NetPlayClient.h
NetPlayCommon.cpp
NetPlayCommon.h
NetPlayProto.h NetPlay: Limit ENet's MTU to 1392 as a workaround for dropped packets over VPN via WireGuard, see https://github.com/lsalzman/enet/issues/132 2023-04-02 17:23:10 +02:00
NetPlayServer.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
NetPlayServer.h
NetworkCaptureLogger.cpp
NetworkCaptureLogger.h
PatchEngine.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
PatchEngine.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
State.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
State.h
SyncIdentifier.h
SysConf.cpp
SysConf.h
System.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
System.h PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
TitleDatabase.cpp
TitleDatabase.h
WiiRoot.cpp Core: Refactor InitializeDeterministicWiiSaves 2023-03-16 22:49:46 +01:00
WiiRoot.h
WiiUtils.cpp Fix build errors related to formatting non-scoped enums 2022-11-23 13:45:43 -08:00
WiiUtils.h