..
Debugger
wxString conversion cleanup.
2013-03-02 20:34:53 -06:00
GLInterface
Revert "remove wx from agl"
2013-03-15 02:40:08 +01:00
MemoryCards
AboutDolphin.cpp
Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
2013-02-28 02:40:03 -06:00
AboutDolphin.h
ARCodeAddEdit.cpp
Attempt to be consistent with conversions between std::string and wxString.
2013-02-28 02:30:05 -06:00
ARCodeAddEdit.h
Revert "Ctrl+A support in the action replay code editing menu."
2013-01-21 00:11:53 -05:00
CheatsWindow.cpp
Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
2013-02-28 02:40:03 -06:00
CheatsWindow.h
Eliminate nearly all the _connect_macro_ ugliness by using wxw's newish Bind functions.
2013-01-13 03:06:56 -06:00
ConfigMain.cpp
Fix a typo.
2013-03-08 22:47:56 -05:00
ConfigMain.h
Merge branch 'external-theme'
2013-01-16 19:00:19 -06:00
FifoPlayerDlg.cpp
Attempt to be consistent with conversions between std::string and wxString.
2013-02-28 02:30:05 -06:00
FifoPlayerDlg.h
Replace all of Connect/Disconnect with Bind/Unbind.
2013-01-13 12:45:33 -06:00
Frame.cpp
Eliminate some netplay gamelist ugliness.
2013-03-03 17:56:40 -06:00
Frame.h
Revert "remove wx from agl"
2013-03-15 02:40:08 +01:00
FrameAui.cpp
Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
2013-02-28 02:40:03 -06:00
FrameTools.cpp
My OCD will not stand for this.
2013-03-15 15:42:59 -04:00
GameListCtrl.cpp
Use standard binary multiple unit symbols for game size display.
2013-03-05 14:58:30 -06:00
GameListCtrl.h
Eliminate some netplay gamelist ugliness.
2013-03-03 17:56:40 -06:00
GCMicDlg.cpp
Replace all of Connect/Disconnect with Bind/Unbind.
2013-01-13 12:45:33 -06:00
GCMicDlg.h
GeckoCodeDiag.cpp
Attempt to be consistent with conversions between std::string and wxString.
2013-02-28 02:30:05 -06:00
GeckoCodeDiag.h
GLInterface.h
Removes the redundant window on OSX
2013-03-13 21:34:52 -05:00
Globals.h
Remove some unused resource files.
2013-01-16 17:09:09 -06:00
HotkeyDlg.cpp
Replace all of Connect/Disconnect with Bind/Unbind.
2013-01-13 12:45:33 -06:00
HotkeyDlg.h
InputConfigDiag.cpp
Buildfix.
2013-02-28 03:11:10 -06:00
InputConfigDiag.h
Eliminate nearly all the _connect_macro_ ugliness by using wxw's newish Bind functions.
2013-01-13 03:06:56 -06:00
InputConfigDiagBitmaps.cpp
Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
2013-02-28 02:40:03 -06:00
ISOFile.cpp
Separate banner and volume name getting functions. Game properties now shows the correct "banner" name in more cases.
2013-03-03 18:34:03 -06:00
ISOFile.h
Separate banner and volume name getting functions. Game properties now shows the correct "banner" name in more cases.
2013-03-03 18:34:03 -06:00
ISOProperties.cpp
Corrected a typo.
2013-03-15 19:32:47 +11:00
ISOProperties.h
Added preliminary support to synchronise the timing of the CPU and GPU threads. A new option has been added to the game properties for this purpose. This option may help with random freezes in Dual Core mode.
2013-02-16 12:51:09 +11:00
LogConfigWindow.cpp
Attempt to be consistent with conversions between std::string and wxString.
2013-02-28 02:30:05 -06:00
LogConfigWindow.h
LogWindow.cpp
More string conversion cleanup.
2013-03-03 18:40:50 -06:00
LogWindow.h
I'm confused at why SHIFT-JIS was being used here.
2013-03-02 20:42:48 -06:00
Main.cpp
Merge branch 'GLSL-master'
2013-03-15 22:49:26 +01:00
Main.h
Allow playing movies from command line. Also remove some unneeded code.
2013-03-13 01:37:35 -04:00
MainAndroid.cpp
ARM Support without GLSL
2013-02-26 13:49:00 -06:00
MainNoGUI.cpp
MemcardManager.cpp
More wxString conversion cleanup.
2013-03-03 02:30:45 -06:00
MemcardManager.h
Replace all of Connect/Disconnect with Bind/Unbind.
2013-01-13 12:45:33 -06:00
NetWindow.cpp
Separate banner and volume name getting functions. Game properties now shows the correct "banner" name in more cases.
2013-03-03 18:34:03 -06:00
NetWindow.h
PatchAddEdit.cpp
Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
2013-02-28 02:40:03 -06:00
PatchAddEdit.h
PHackSettings.cpp
Attempt to be consistent with conversions between std::string and wxString.
2013-02-28 02:30:05 -06:00
PHackSettings.h
stdafx.cpp
stdafx.h
TASInputDlg.cpp
Fix the majority of the compiler warnings unearthed by the addition of
2013-01-29 23:24:51 -06:00
TASInputDlg.h
UDPConfigDiag.cpp
Attempt to be consistent with conversions between std::string and wxString.
2013-02-28 02:30:05 -06:00
UDPConfigDiag.h
VideoConfigDiag.cpp
Merge branch 'master' into GLSL-master
2013-03-06 15:59:29 +01:00
VideoConfigDiag.h
Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
2013-02-28 02:40:03 -06:00
WiimoteConfigDiag.cpp
Provide an option to not send speaker data. It can cause rumble lag even when the speaker is muted.
2013-02-15 03:00:31 -06:00
WiimoteConfigDiag.h
Provide an option to not send speaker data. It can cause rumble lag even when the speaker is muted.
2013-02-15 03:00:31 -06:00
WXInputBase.cpp
WXInputBase.h
WxUtils.cpp
Buildfix.
2013-02-28 03:11:10 -06:00
WxUtils.h
Attempt to be consistent with conversions between std::string and wxString.
2013-02-28 02:30:05 -06:00
X11Utils.cpp
Fix compiling Dolphin on devices that provide crazy GLES drivers
2013-03-05 03:53:25 +00:00
X11Utils.h